fceux/src/debug.cpp

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/// \file
/// \brief Implements core debugging facilities
#include "types.h"
#include "x6502.h"
#include "fceu.h"
#include "cart.h"
#include "ines.h"
#include "debug.h"
#include "driver.h"
#include "ppu.h"
#include <stdlib.h>
#include <string.h>
#include "x6502abbrev.h"
int offsetStringToInt(unsigned int type, const char* offsetBuffer)
{
int offset = 0;
if (sscanf(offsetBuffer,"%4X",&offset) == EOF)
{
return -1;
}
if (type & PPU_BREAKPOINT)
{
return offset & 0x3FFF;
}
else if (type & SPRITE_BREAKPOINT)
{
return offset & 0x00FF;
}
else // CPU_BREAKPOINTS
{
if (GameInfo->type == GIT_NSF) { //NSF Breakpoint keywords
if (strcmp(offsetBuffer,"LOAD") == 0) return (NSFHeader.LoadAddressLow | (NSFHeader.LoadAddressHigh<<8));
if (strcmp(offsetBuffer,"INIT") == 0) return (NSFHeader.InitAddressLow | (NSFHeader.InitAddressHigh<<8));
if (strcmp(offsetBuffer,"PLAY") == 0) return (NSFHeader.PlayAddressLow | (NSFHeader.PlayAddressHigh<<8));
}
else if (GameInfo->type == GIT_FDS) { //FDS Breakpoint keywords
if (strcmp(offsetBuffer,"NMI1") == 0) return (GetMem(0xDFF6) | (GetMem(0xDFF7)<<8));
if (strcmp(offsetBuffer,"NMI2") == 0) return (GetMem(0xDFF8) | (GetMem(0xDFF9)<<8));
if (strcmp(offsetBuffer,"NMI3") == 0) return (GetMem(0xDFFA) | (GetMem(0xDFFB)<<8));
if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xDFFC) | (GetMem(0xDFFD)<<8));
if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xDFFE) | (GetMem(0xDFFF)<<8));
}
else { //NES Breakpoint keywords
if ((strcmp(offsetBuffer,"NMI") == 0) || (strcmp(offsetBuffer,"VBL") == 0)) return (GetMem(0xFFFA) | (GetMem(0xFFFB)<<8));
if (strcmp(offsetBuffer,"RST") == 0) return (GetMem(0xFFFC) | (GetMem(0xFFFD)<<8));
if ((strcmp(offsetBuffer,"IRQ") == 0) || (strcmp(offsetBuffer,"BRK") == 0)) return (GetMem(0xFFFE) | (GetMem(0xFFFF)<<8));
}
}
return offset;
}
/**
* Checks whether a breakpoint condition is syntactically valid
* and creates a breakpoint condition object if everything's OK.
*
* @param condition Condition to parse
* @param num Number of the breakpoint in the BP list the condition belongs to
* @return 0 in case of an error; 2 if everything went fine
**/
int checkCondition(const char* condition, int num)
{
const char* b = condition;
// Check if the condition isn't just all spaces.
int onlySpaces = 1;
while (*b)
{
if (*b != ' ')
{
onlySpaces = 0;
break;
}
++b;
}
// Remove the old breakpoint condition before
// adding a new condition.
if (watchpoint[num].cond)
{
freeTree(watchpoint[num].cond);
free(watchpoint[num].condText);
watchpoint[num].cond = 0;
watchpoint[num].condText = 0;
}
// If there's an actual condition create the BP condition object now
if (*condition && !onlySpaces)
{
Condition* c = generateCondition(condition);
// If the creation of the BP condition object was succesful
// the condition is apparently valid. It can be added to the
// breakpoint now.
if (c)
{
watchpoint[num].cond = c;
watchpoint[num].condText = (char*)malloc(strlen(condition) + 1);
strcpy(watchpoint[num].condText, condition);
}
else
{
watchpoint[num].cond = 0;
}
return watchpoint[num].cond == 0 ? 2 : 0;
}
else
{
return 0;
}
}
/**
* Adds a new breakpoint.
*
* @param hwndDlg Handle of the debugger window
* @param num Number of the breakpoint
* @param
**/
unsigned int NewBreak(const char* name, int start, int end, unsigned int type, const char* condition, unsigned int num, bool enable)
{
// Finally add breakpoint to the list
watchpoint[num].address = start;
watchpoint[num].endaddress = 0;
// Optional end address found
if (end != -1)
{
watchpoint[num].endaddress = end;
}
// Get the breakpoint flags
watchpoint[num].flags = 0;
if (enable) watchpoint[num].flags|=WP_E;
if (type & READ_BREAKPOINT) watchpoint[num].flags|=WP_R;
if (type & WRITE_BREAKPOINT) watchpoint[num].flags|=WP_W;
if (type & EXECUTE_BREAKPOINT) watchpoint[num].flags|=WP_X;
if (type & PPU_BREAKPOINT) {
watchpoint[num].flags|=BT_P;
watchpoint[num].flags&=~WP_X; //disable execute flag!
}
if (type & SPRITE_BREAKPOINT) {
watchpoint[num].flags|=BT_S;
watchpoint[num].flags&=~WP_X; //disable execute flag!
}
if (watchpoint[num].desc)
free(watchpoint[num].desc);
watchpoint[num].desc = (char*)malloc(strlen(name) + 1);
strcpy(watchpoint[num].desc, name);
return checkCondition(condition, num);
}
int GetPRGAddress(int A){
unsigned int result;
if((A < 0x8000) || (A > 0xFFFF))return -1;
result = &Page[A>>11][A]-PRGptr[0];
if((result > PRGsize[0]) || (result < 0))return -1;
else return result;
}
int GetNesFileAddress(int A){
unsigned int result;
if((A < 0x8000) || (A > 0xFFFF))return -1;
result = &Page[A>>11][A]-PRGptr[0];
if((result > PRGsize[0]) || (result < 0))return -1;
else return result+16; //16 bytes for the header remember
}
int GetRomAddress(int A){
int i;
uint8 *p = GetNesPRGPointer(A-=16);
for(i = 16;i < 32;i++){
if((&Page[i][i<<11] <= p) && (&Page[i][(i+1)<<11] > p))break;
}
if(i == 32)return -1; //not found
return (i<<11) + (p-&Page[i][i<<11]);
}
uint8 *GetNesPRGPointer(int A){
return PRGptr[0]+A;
}
uint8 *GetNesCHRPointer(int A){
return CHRptr[0]+A;
}
uint8 GetMem(uint16 A) {
if ((A >= 0x2000) && (A < 0x4000)) {
switch (A&7) {
case 0: return PPU[0];
case 1: return PPU[1];
case 2: return PPU[2]|(PPUGenLatch&0x1F);
case 3: return PPU[3];
case 4: return SPRAM[PPU[3]];
case 5: return XOffset;
case 6: return RefreshAddr&0xFF;
case 7: return VRAMBuffer;
}
}
else if ((A >= 0x4000) && (A < 0x6000)) return 0xFF; //fix me
return ARead[A](A);
}
uint8 GetPPUMem(uint8 A) {
uint16 tmp=RefreshAddr&0x3FFF;
if (tmp<0x2000) return VPage[tmp>>10][tmp];
if (tmp>=0x3F00) return PALRAM[tmp&0x1F];
return vnapage[(tmp>>10)&0x3][tmp&0x3FF];
}
//---------------------
volatile int codecount, datacount, undefinedcount;
//HWND hCDLogger=0;
unsigned char *cdloggerdata;
char *cdlogfilename;
//char loadedcdfile[MAX_PATH];
static int indirectnext;
int debug_loggingCD;
//called by the cpu to perform logging if CDLogging is enabled
void LogCDVectors(int which){
int i = 0xFFFA+(which*2);
int j;
j = GetPRGAddress(i);
if(j == -1){
return;
}
if(cdloggerdata[j] == 0){
cdloggerdata[j] |= 0x0E; // we're in the last bank and recording it as data so 0x1110 or 0xE should be what we need
datacount++;
undefinedcount--;
}
j++;
if(cdloggerdata[j] == 0){
cdloggerdata[j] |= 0x0E; // we're in the last bank and recording it as data so 0x1110 or 0xE should be what we need
datacount++;
undefinedcount--;
}
return;
}
void LogCDData(){
int i, j;
uint16 A=0;
uint8 opcode[3] = {0};
j = GetPRGAddress(_PC);
opcode[0] = GetMem(_PC);
for (i = 1; i < opsize[opcode[0]]; i++) opcode[i] = GetMem(_PC+i);
if(j != -1){
for (i = 0; i < opsize[opcode[0]]; i++){
if(cdloggerdata[j+i] & 1)continue; //this has been logged so skip
cdloggerdata[j+i] |= 1;
cdloggerdata[j+i] |=((_PC+i)>>11)&12;
if(indirectnext)cdloggerdata[j+i] |= 0x10;
codecount++;
if(!(cdloggerdata[j+i] & 0x42))undefinedcount--;
}
}
indirectnext = 0;
//log instruction jumped to in an indirect jump
if(opcode[0] == 0x6c){
indirectnext = 1;
}
switch (optype[opcode[0]]) {
case 0: break;
case 1:
A = (opcode[1]+_X) & 0xFF;
A = GetMem(A) | (GetMem(A+1))<<8;
break;
case 2: A = opcode[1]; break;
case 3: A = opcode[1] | opcode[2]<<8; break;
case 4: A = (GetMem(opcode[1]) | (GetMem(opcode[1]+1))<<8)+_Y; break;
case 5: A = opcode[1]+_X; break;
case 6: A = (opcode[1] | opcode[2]<<8)+_Y; break;
case 7: A = (opcode[1] | opcode[2]<<8)+_X; break;
case 8: A = opcode[1]+_Y; break;
}
//if(opbrktype[opcode[0]] != WP_R)return; //we only want reads
if((j = GetPRGAddress(A)) == -1)return;
//if(j == 0)BreakHit();
if(cdloggerdata[j] & 2)return;
cdloggerdata[j] |= 2;
cdloggerdata[j] |=((A/*+i*/)>>11)&12;
if((optype[opcode[0]] == 1) || (optype[opcode[0]] == 4))cdloggerdata[j] |= 0x20;
datacount++;
if(!(cdloggerdata[j+i] & 1))undefinedcount--;
return;
}
//-----------debugger stuff
watchpointinfo watchpoint[65]; //64 watchpoints, + 1 reserved for step over
int iaPC;
uint32 iapoffset; //mbg merge 7/18/06 changed from int
int u; //deleteme
int skipdebug; //deleteme
int numWPs;
static DebuggerState dbgstate;
DebuggerState &FCEUI_Debugger() { return dbgstate; }
void BreakHit() {
FCEUI_SetEmulationPaused(1); //mbg merge 7/19/06 changed to use EmulationPaused()
//MBG TODO - was this commented out before the gnu refactoring?
//if((!logtofile) && (logging))PauseLoggingSequence();
FCEUD_DebugBreakpoint();
}
/*
//very ineffecient, but this shouldn't get executed THAT much
if(!(cdloggerdata[GetPRGAddress(0xFFFA)] & 2)){
cdloggerdata[GetPRGAddress(0xFFFA)]|=2;
codecount++;
undefinedcount--;
}
if(!(cdloggerdata[GetPRGAddress(0xFFFB)] & 2)){
cdloggerdata[GetPRGAddress(0xFFFB)]|=2;
codecount++;
undefinedcount--;
}
if(!(cdloggerdata[GetPRGAddress(0xFFFC)] & 2)){
cdloggerdata[GetPRGAddress(0xFFFC)]|=2;
codecount++;
undefinedcount--;
}
if(!(cdloggerdata[GetPRGAddress(0xFFFD)] & 2)){
cdloggerdata[GetPRGAddress(0xFFFD)]|=2;
codecount++;
undefinedcount--;
}
if(!(cdloggerdata[GetPRGAddress(0xFFFE)] & 2)){
cdloggerdata[GetPRGAddress(0xFFFE)]|=2;
codecount++;
undefinedcount--;
}
if(!(cdloggerdata[GetPRGAddress(0xFFFF)] & 2)){
cdloggerdata[GetPRGAddress(0xFFFF)]|=2;
codecount++;
undefinedcount--;
}
return;
}
*/
// ################################## Start of SP CODE ###########################
// Returns the value of a given type or register
int getValue(int type)
{
switch (type)
{
case 'A': return _A;
case 'X': return _X;
case 'Y': return _Y;
case 'N': return _P & N_FLAG ? 1 : 0;
case 'V': return _P & V_FLAG ? 1 : 0;
case 'U': return _P & U_FLAG ? 1 : 0;
case 'B': return _P & B_FLAG ? 1 : 0;
case 'D': return _P & D_FLAG ? 1 : 0;
case 'I': return _P & I_FLAG ? 1 : 0;
case 'Z': return _P & Z_FLAG ? 1 : 0;
case 'C': return _P & C_FLAG ? 1 : 0;
case 'P': return _PC;
}
return 0;
}
// Evaluates a condition
int evaluate(Condition* c)
{
int f = 0;
int value1, value2;
if (c->lhs)
{
value1 = evaluate(c->lhs);
}
else
{
switch(c->type1)
{
case TYPE_ADDR:
case TYPE_NUM: value1 = c->value1; break;
default: value1 = getValue(c->value1);
}
}
if (c->type1 == TYPE_ADDR)
{
value1 = GetMem(value1);
}
f = value1;
if (c->op)
{
if (c->rhs)
{
value2 = evaluate(c->rhs);
}
else
{
switch(c->type2)
{
case TYPE_ADDR:
case TYPE_NUM: value2 = c->value2; break;
default: value2 = getValue(c->type2);
}
}
if (c->type2 == TYPE_ADDR)
{
value2 = GetMem(value2);
}
switch (c->op)
{
case OP_EQ: f = value1 == value2; break;
case OP_NE: f = value1 != value2; break;
case OP_GE: f = value1 >= value2; break;
case OP_LE: f = value1 <= value2; break;
case OP_G: f = value1 > value2; break;
case OP_L: f = value1 < value2; break;
case OP_MULT: f = value1 * value2; break;
case OP_DIV: f = value1 / value2; break;
case OP_PLUS: f = value1 + value2; break;
case OP_MINUS: f = value1 - value2; break;
case OP_OR: f = value1 || value2; break;
case OP_AND: f = value1 && value2; break;
}
}
return f;
}
int condition(watchpointinfo* wp)
{
return wp->cond == 0 || evaluate(wp->cond);
}
// ################################## End of SP CODE ###########################
///fires a breakpoint
void breakpoint() {
int i;
uint16 A=0;
uint8 brk_type,opcode[3] = {0};
//inspect the current opcode
opcode[0] = GetMem(_PC);
//if the current instruction is bad, and we are breaking on bad opcodes, then hit the breakpoint
if(dbgstate.badopbreak && (opsize[opcode[0]] == 0)) BreakHit();
//if we're stepping out, track the nest level
if (dbgstate.stepout) {
if (opcode[0] == 0x20) dbgstate.jsrcount++;
else if (opcode[0] == 0x60) {
if (dbgstate.jsrcount) dbgstate.jsrcount--;
else {
dbgstate.stepout = false;
dbgstate.step = true;
return;
}
}
}
//if we're stepping, then we'll always want to break
if (dbgstate.step) {
dbgstate.step = false;
BreakHit();
return;
}
//check the step over address and break if we've hit it
if ((watchpoint[64].address == _PC) && (watchpoint[64].flags)) {
watchpoint[64].address = 0;
watchpoint[64].flags = 0;
BreakHit();
return;
}
for (i = 1; i < opsize[opcode[0]]; i++) opcode[i] = GetMem(_PC+i);
brk_type = opbrktype[opcode[0]] | WP_X;
switch (optype[opcode[0]]) {
case 0: /*A = _PC;*/ break;
case 1:
A = (opcode[1]+_X) & 0xFF;
A = GetMem(A) | (GetMem(A+1))<<8;
break;
case 2: A = opcode[1]; break;
case 3: A = opcode[1] | opcode[2]<<8; break;
case 4: A = (GetMem(opcode[1]) | (GetMem(opcode[1]+1))<<8)+_Y; break;
case 5: A = opcode[1]+_X; break;
case 6: A = (opcode[1] | opcode[2]<<8)+_Y; break;
case 7: A = (opcode[1] | opcode[2]<<8)+_X; break;
case 8: A = opcode[1]+_Y; break;
}
for (i = 0; i < numWPs; i++) {
// ################################## Start of SP CODE ###########################
if (condition(&watchpoint[i]))
{
// ################################## End of SP CODE ###########################
if (watchpoint[i].flags & BT_P) { //PPU Mem breaks
if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 7)) {
if (watchpoint[i].endaddress) {
if ((watchpoint[i].address <= RefreshAddr) && (watchpoint[i].endaddress >= RefreshAddr)) BreakHit();
}
else if (watchpoint[i].address == RefreshAddr) BreakHit();
}
}
else if (watchpoint[i].flags & BT_S) { //Sprite Mem breaks
if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type) && ((A >= 0x2000) && (A < 0x4000)) && ((A&7) == 4)) {
if (watchpoint[i].endaddress) {
if ((watchpoint[i].address <= PPU[3]) && (watchpoint[i].endaddress >= PPU[3])) BreakHit();
}
else if (watchpoint[i].address == PPU[3]) BreakHit();
}
else if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & WP_W) && (A == 0x4014)) BreakHit(); //Sprite DMA! :P
}
else { //CPU mem breaks
if ((watchpoint[i].flags & WP_E) && (watchpoint[i].flags & brk_type)) {
if (watchpoint[i].endaddress) {
if (((!(watchpoint[i].flags & WP_X)) && (watchpoint[i].address <= A) && (watchpoint[i].endaddress >= A)) ||
((watchpoint[i].flags & WP_X) && (watchpoint[i].address <= _PC) && (watchpoint[i].endaddress >= _PC))) BreakHit();
}
else if (((!(watchpoint[i].flags & WP_X)) && (watchpoint[i].address == A)) ||
((watchpoint[i].flags & WP_X) && (watchpoint[i].address == _PC))) BreakHit();
}
}
// ################################## Start of SP CODE ###########################
}
// ################################## End of SP CODE ###########################
}
}
//bbit edited: this is the end of the inserted code
int debug_tracing;
void DebugCycle() {
if (numWPs || dbgstate.step || dbgstate.stepout || watchpoint[64].flags || dbgstate.badopbreak)
breakpoint();
if(debug_loggingCD) LogCDData();
//mbg 6/30/06 - this was commented out when i got here. i dont understand it anyway
//if(logging || (hMemView && (EditingMode == 2))) LogInstruction();
FCEUD_TraceInstruction();
}