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< p > < / p >
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< p class = "rvps2" > < span class = "rvts22" > Directory Overrides< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > This menu sets a default directory override for various files relating to FCEU.< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Base Directory< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > sets the default directory FCEU will use. It will be the folder that FCEU creates all the sub folders (unless they are also overridden).< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > ROMS< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where FCEU will look for ROMS by default. (What folder will appear when selecting the Files > Open...)< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Battery Saves< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where .sav files will stored and opened from. These files contain the battery backed SRAM used in some games (such as Dragon Warrior).< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Save States< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where .fcs (savestate) files will be stored. < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > FDS BIOS ROM< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where FCEU can find disksys.rom. disksys.rom is a required file in order to load FDS (Famicom Disk System) games. If not specified, FCEUX will default to the base directory.< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Screenshots< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where screen captures (.png) files will be saved.< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Save Screenshots as "< filebase> -< x> .png"< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > sets how the .png files will be named. Left unchecked, the file names will simply be 0.png, 1.png etc. Checked adds the ROM name into the file as well (such as Double Dragon 2 (U)-0.png)< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Cheats< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where .cht files will be stored. .cht files store the active cheats set up in < / span > < a class = "rvts57" href = "CheatSearch.html" > Cheat Search< / a > < span class = "rvts6" > .< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Movies< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where .fm2 files will be saved/loaded. These files are the input files used in < / span > < a class = "rvts57" href = "MovieRecording.html" > movie recording< / a > < span class = "rvts6" > .< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Memory Watch< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where memory watch files are saved/loaded. These are used by < / span > < a class = "rvts57" href = "MemoryWatch.html" > memory watch< / a > < span class = "rvts6" > .< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Input Presets< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where input presets will be saved/loaded. These are used in the presets section on the < / span > < a class = "rvts57" href = "Input.html" > input config< / a > < span class = "rvts6" > window.< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > Lua Scripts< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > where Lua scripts will be saved/loaded. These are used when using the < / span > < span class = "rvts57" > Lua Scripting< / span > < span class = "rvts6" > tool.< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > < br / > < / span > < / p >
< p class = "rvps2" > < span class = "rvts21" > AVI Output< / span > < / p >
< p class = "rvps2" > < span class = "rvts6" > overrides which directory FCEUX will default to when saving a < / span > < a class = "rvts57" href = "AVICapturing.html" > .avi file< / a > < span class = "rvts6" > .< / span > < / p >
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