.. |
devices
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Add an option to disable SOCD.
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2025-07-08 17:02:46 +08:00 |
drv
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speccy update from gab75
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2025-08-17 20:11:10 -04:00 |
snd
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megadrive: add sot4w (Test please)
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2025-07-27 09:50:51 -04:00 |
bitswap.h
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needs more bitswap
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2024-05-20 01:21:50 -04:00 |
burn.cpp
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[TEST] Fix GCC345 compilation for 5b29d3bd0d (#2166)
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2025-07-29 21:35:23 +08:00 |
burn.h
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add genre: GBF_MULTISHOOT - Multi-scrolling shooter
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2025-08-09 20:32:31 -04:00 |
burn_bitmap.cpp
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burn_bitmap, if bitmap is already allocated and alloc called, free and allocate bitmap with new parameters
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2024-03-30 00:31:04 -04:00 |
burn_bitmap.h
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Add bitmap manager
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2018-09-27 02:23:51 +00:00 |
burn_endian.h
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add PAIR16 struct
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2024-03-03 21:07:16 -05:00 |
burn_gun.cpp
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burn_gun, set the 4-second reticle hide time based on the fps. add function to allow game to change this time.
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2025-06-02 20:58:40 -04:00 |
burn_gun.h
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burn_gun, set the 4-second reticle hide time based on the fps. add function to allow game to change this time.
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2025-06-02 20:58:40 -04:00 |
burn_led.cpp
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burn_led: ability to set color after reset
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2020-01-08 20:53:51 -05:00 |
burn_led.h
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burn_led: ability to set color after reset
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2020-01-08 20:53:51 -05:00 |
burn_memory.cpp
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add BurnRoundPowerOf2() helpful function
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2024-06-13 01:29:29 -04:00 |
burn_pal.cpp
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burn_pal, mixup fixup
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2024-04-19 20:30:31 -04:00 |
burn_pal.h
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burn_pal.h: fix pal4bit()
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2025-03-05 20:59:09 -05:00 |
burn_sha1.cpp
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move sha1 experiment aside for now
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2024-11-23 01:48:20 -05:00 |
burn_shift.cpp
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burn_shift, add function to re-position the shifter status if/when screen size/mode changes during game
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2021-02-20 23:02:25 -05:00 |
burn_shift.h
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burn_shift, add function to re-position the shifter status if/when screen size/mode changes during game
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2021-02-20 23:02:25 -05:00 |
burn_sound.cpp
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sftm & other itech games, swap lr channels
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2023-04-20 21:08:10 -04:00 |
burn_sound.h
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sftm & other itech games, swap lr channels
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2023-04-20 21:08:10 -04:00 |
burn_sound_a.asm
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Initial commit
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2011-12-03 20:27:59 +00:00 |
burn_sound_c.cpp
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replace super-buggy BURN_SND_CLIP macro with function.
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2021-09-12 15:54:05 -04:00 |
burnint.h
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.vct cheat for nes: OneShot cheats get disabled in the fbneo cheat system after they hit
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2025-08-06 21:04:47 -04:00 |
cheat.cpp
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.vct cheat for nes: OneShot cheats get disabled in the fbneo cheat system after they hit
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2025-08-06 21:04:47 -04:00 |
cheat.h
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cheats: fix the mayhem with the libretro port
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2025-08-13 16:08:55 +02:00 |
debug_track.cpp
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experimental wip soundcores which may or may not be used in future projects
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2021-02-12 01:09:23 -05:00 |
driver.h
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cleaner sdl2 commits :)
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2020-01-23 22:01:59 +00:00 |
hiscore.cpp
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hiscore, fix for crush4
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2025-06-09 20:40:17 -04:00 |
hiscore.h
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improve runahead awareness
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2022-05-06 10:27:47 +02:00 |
load.cpp
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Ips Patcher: check rom crc32 if rom filename doesn't match and use strtok a little more wisely
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2023-04-30 10:11:43 -04:00 |
state.h
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replay, embed EEPROM in recording to prevent desyncs in playback of games like viostorm
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2024-03-03 21:15:29 -05:00 |
stdfunc.h
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update msvc project & romdata & hack games (#1616)
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2023-12-21 20:15:29 -05:00 |
tilemap_generic.cpp
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tilemap_generic, expand to 64 max. tilemaps
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2024-03-30 00:29:28 -04:00 |
tilemap_generic.h
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tilemaps: handle category differently for non-transsplit tmaps
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2021-08-03 10:13:20 -04:00 |
tiles_generic.cpp
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burn_bitmap, if bitmap is already allocated and alloc called, free and allocate bitmap with new parameters
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2024-03-30 00:31:04 -04:00 |
tiles_generic.h
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tiles_generic, helper to find pTransDraw (transfer draw) spill/oob in-situ instead of end of emulation
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2024-03-29 01:45:16 -04:00 |
timer.cpp
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de-derpify the fm timer stuff
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2023-06-22 00:55:51 -04:00 |
timer.h
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de-derpify the fm timer stuff
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2023-06-22 00:55:51 -04:00 |
vector.cpp
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Revert "vector: make sure pBurnDraw exists before memsetting it"
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2024-12-20 16:46:30 +01:00 |
vector.h
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vector, add pixel manipulator call back
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2022-12-20 18:22:34 -05:00 |
version.h
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the WIP cycle begins again...
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2021-05-01 22:16:42 +01:00 |