void Arm7WriteByte(UINT32 addr, UINT8 data); void Arm7WriteWord(UINT32 addr, UINT16 data); void Arm7WriteLong(UINT32 addr, UINT32 data); UINT8 Arm7ReadByte(UINT32 addr); UINT16 Arm7ReadWord(UINT32 addr); UINT32 Arm7ReadLong(UINT32 addr); UINT16 Arm7FetchWord(UINT32 addr); UINT32 Arm7FetchLong(UINT32 addr); void Arm7RunEnd(); void Arm7RunEndEatCycles(); void Arm7BurnCycles(INT32 cycles); INT32 Arm7Idle(int cycles); INT32 Arm7TotalCycles(); void Arm7NewFrame(); INT32 Arm7GetActive(); void Arm7Init(INT32 nCPU); void Arm7Reset(); INT32 Arm7Run(INT32 cycles); void Arm7Exit(); void Arm7Open(INT32 ); void Arm7Close(); INT32 Arm7Scan(INT32 nAction); #define ARM7_IRQ_LINE 0 #define ARM7_FIRQ_LINE 1 void Arm7SetIRQLine(INT32 line, INT32 state); void Arm7MapMemory(UINT8 *src, UINT32 start, UINT32 finish, INT32 type); void Arm7SetWriteByteHandler(void (*write)(UINT32, UINT8)); void Arm7SetWriteWordHandler(void (*write)(UINT32, UINT16)); void Arm7SetWriteLongHandler(void (*write)(UINT32, UINT32)); void Arm7SetReadByteHandler(UINT8 (*read)(UINT32)); void Arm7SetReadWordHandler(UINT16 (*read)(UINT32)); void Arm7SetReadLongHandler(UINT32 (*read)(UINT32)); // speed hack function void Arm7SetIdleLoopAddress(UINT32 address); void Arm7_write_rom_byte(UINT32 addr, UINT8 data); // for cheating extern struct cpu_core_config Arm7Config; // depreciate this and use BurnTimerAttach directly! #define BurnTimerAttachArm7(clock) \ BurnTimerAttach(&Arm7Config, clock)