Barry Harris
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eaf10c82fb
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Restore TaitoX VBlank IRQ to frame end (fixes Battle Shark Taito logo effect)
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2014-05-07 20:06:25 +00:00 |
iq_132
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89b346911b
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Implement this just a touch more cleanly. Still a good find Dink!
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2014-05-07 00:48:35 +00:00 |
Barry Harris
|
8a3e2b5033
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Boost interleave for Battle Shark
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2014-05-06 20:35:07 +00:00 |
Barry Harris
|
8f5f2108b7
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Actually interleave the CPUs in Battle Shark and update VBlank IRQ timing in Taito-Z driver
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2014-05-06 20:20:42 +00:00 |
dinkc64
|
8107ca47a8
|
Fix sprite colors in Psycho-Nics Oscar
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2014-05-06 06:01:57 +00:00 |
dinkc64
|
31dc13de8f
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Fix sprite priority in Psycho-nics Oscar
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2014-05-05 20:57:25 +00:00 |
dinkc64
|
ac6ed16700
|
Cninja fix revision
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2014-05-05 08:21:57 +00:00 |
dinkc64
|
8e0a5e6cb4
|
Fix for the graphical glitches on the volcano level in Caveman Ninja
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2014-05-05 06:52:59 +00:00 |
iq_132
|
abec26afd7
|
Update Momoko 120%
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2014-05-02 01:42:46 +00:00 |
iq_132
|
e30f3fc65b
|
Fix leftover debugging stuff in Xain
|
2014-05-02 01:35:29 +00:00 |
iq_132
|
defbf52d58
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Add driver for Xain'd Sleena (Rewritten since last time I posted shots, I lost those sources :( ). Please playtest!
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2014-05-01 03:27:26 +00:00 |
dinkc64
|
6e4cb718cb
|
Get Joe & Mac Returns running at the correct speed
|
2014-04-30 20:12:28 +00:00 |
dinkc64
|
7f1214858a
|
Small tweak for Afterburner & Xbox360/Dualshock3 controllers
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2014-04-29 18:53:03 +00:00 |
Barry Harris
|
8302f51e48
|
burn_ym2203 interpolation - treat same as YM2151
|
2014-04-28 21:24:16 +00:00 |
dinkc64
|
f9e28c6660
|
temp. fix for low khz init w/ym2203 & FM Interpolation
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2014-04-28 19:46:41 +00:00 |
dinkc64
|
67fce7b0c1
|
Ninja Warriors, Rastan 3 - Warrior Blade & Darius2 savestate improvements pt.2 (d_darius2.cpp, tc0100scn.cpp)
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2014-04-28 19:16:53 +00:00 |
jackchatelet
|
e2741abe1f
|
added some info about Version "I" of Xmen vs Street Fighters - US version [Smitdogg, The Dumping Union]
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2014-04-28 16:33:13 +00:00 |
dinkc64
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461385ef68
|
Make sure to scan the extra screens parameters (not just the first one) in Ninja Warriors, Warrior Blade (Rastan III) and Darius 2
|
2014-04-28 04:29:36 +00:00 |
dinkc64
|
13f1c97497
|
Add savestate cability to Fairyland Story (d_flstory.cpp)
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2014-04-28 03:58:05 +00:00 |
dinkc64
|
95e6b82cfd
|
Fix SFX+Music in GunNail
|
2014-04-26 19:55:34 +00:00 |
iq_132
|
1c73ee34d8
|
Add Dragon Bowl (Unencrypted). [JackC]
|
2014-04-26 19:22:03 +00:00 |
dinkc64
|
9371e55dcb
|
Fix for: The Berlin Wall crashes on reset, it tries to EEPROMReset() with no EEPromInit()
|
2014-04-25 19:33:27 +00:00 |
jackchatelet
|
acfb9c0cc5
|
added The Berlin Wall (Korea) [system11]
|
2014-04-25 09:05:09 +00:00 |
dinkc64
|
75a56d4402
|
Fix for reset causes crash in Wonder Planet, Karnov & Chelnov - Atomic Runner
|
2014-04-24 20:06:43 +00:00 |
jackchatelet
|
40f2fb2b85
|
added Sen Jing - Guardian Storm (Japan) [ShouTime]
- To do : verifying GrdnstrmjInit
source : http://git.redump.net/mame/commit/?id=cf5d50309cbad02ee09c039a399bd1c2d8757795
|
2014-04-24 19:38:39 +00:00 |
dinkc64
|
1c494354b3
|
Darkmist: Corrupted sprite fix by iq_132 from the forum
|
2014-04-24 16:58:14 +00:00 |
iq_132
|
7294069c40
|
Added The Lost Castle In Darkmist driver
|
2014-04-24 03:02:45 +00:00 |
dinkc64
|
dd21bfaac9
|
Fix clipping/distortion in the Konami k053260(Vendetta..etc.) emulation.
|
2014-04-23 20:44:21 +00:00 |
dinkc64
|
b6846c35d2
|
Vigilante tweak, dac sounds were too loud
|
2014-04-23 07:34:23 +00:00 |
dinkc64
|
1cea95a1ca
|
Fix SFX & cutscene/music timing in Gun.Smoke
|
2014-04-23 06:14:18 +00:00 |
dinkc64
|
98c7a5faaa
|
small SS tweak for the Japanese Tiger Road (Tora e no Michi) d_tigeroad.cpp
|
2014-04-22 17:30:04 +00:00 |
dinkc64
|
87b6f407f7
|
Add savestate code to Donkey Kong (d_dkong.cpp)
|
2014-04-22 04:19:13 +00:00 |
dinkc64
|
a74e15d6f0
|
Add savestate code to Toki (d_toki.cpp)
|
2014-04-21 18:30:02 +00:00 |
Barry Harris
|
6b53374592
|
debug tracking driver updates
|
2014-04-20 21:08:44 +00:00 |
Barry Harris
|
04e679e504
|
add debug tracking to sknsspr, v3021 and vdc
|
2014-04-20 20:46:42 +00:00 |
Barry Harris
|
f64f30e549
|
Add debug tracking to C6280 and standarise variable types
|
2014-04-20 20:30:51 +00:00 |
dinkc64
|
9b5f406b3c
|
Fix savestates for YM2151 & UPD7759 & clipping/distortion in UPD7759
|
2014-04-20 19:13:45 +00:00 |
Barry Harris
|
ac22d363be
|
device exits
|
2014-04-20 14:40:13 +00:00 |
Barry Harris
|
a63671af2e
|
Standardise variable types and add debug tracking (burn/snd folder)
|
2014-04-20 14:32:38 +00:00 |
dinkc64
|
80f77eb3d9
|
A little modification on the W32 side - backup savestate before overwriting it.
|
2014-04-20 14:05:45 +00:00 |
Barry Harris
|
713833dc4d
|
Standardise variable types and add debug tracking (burn/devices folder)
|
2014-04-20 12:53:37 +00:00 |
Barry Harris
|
6d953ad343
|
fix compile warnings
|
2014-04-20 12:09:04 +00:00 |
Barry Harris
|
00ef4f49e5
|
msm5235 improvements
|
2014-04-19 18:20:18 +00:00 |
jackchatelet
|
f7fe69025b
|
Fix Spectrum 2000 (vertical)
|
2014-04-19 12:17:05 +00:00 |
jackchatelet
|
3f8849200f
|
fix Gun.Smoke (Japan) description
|
2014-04-19 10:15:50 +00:00 |
jackchatelet
|
c061637dfd
|
added Gun.Smoke (bootleg) [Felipe Sanches]
|
2014-04-19 10:13:18 +00:00 |
iq_132
|
89043b337d
|
Add MSM5232 sound core, hook Wyvern F-0 and Fairyland Story up to use it.
|
2014-04-19 05:45:21 +00:00 |
dinkc64
|
11a5a1e106
|
Contra - Fix 2nd player inputs for Kaillera netplay & fix palette after Savestate load
|
2014-04-19 04:36:40 +00:00 |
dinkc64
|
bb5bba9e42
|
d_ddragon.cpp - input-fix for kaillera netplay
|
2014-04-19 03:45:10 +00:00 |
dinkc64
|
fb5c9a7fc8
|
revised d_tnzs.cpp based on Daves d_ashnojoe.cpp savestate fix
|
2014-04-19 03:37:12 +00:00 |