Commit Graph

1643 Commits

Author SHA1 Message Date
dinkc64 aaf17df733 savestate undo 2.0rc1: error message if undo fails (nothing to be undone) & fixed/oops: dont undo the last savestate 2014-08-08 05:44:28 +00:00
Barry Harris a1f2f7634f megadrive.cpp - fix DrawWindow for 32-cell mode 2014-08-07 20:17:29 +00:00
dinkc64 ad16a8b9fd snd/samples.cpp - fix: if samples .zip file is missing, BurnSampleRender() will clear the sound buffer, even if initted with bAdd = 1! 2014-08-07 18:00:30 +00:00
jackchatelet 725bb39fa6 readded Robo Army (set 2) from winkawaks 1.63.
Not proven this is a hack until it will be redumped.
Could be the Robo Army AES dump.
2014-08-06 19:41:42 +00:00
Barry Harris b5ace1fcaf Fix samples writing over Namco sound in Galaga and Rally-X (samples must have changed somewhere down the line...) 2014-08-06 18:36:02 +00:00
Barry Harris 70fab9ee08 Default rom paths for consoles (super idea Jack :)) 2014-08-04 22:09:55 +00:00
dinkc64 33028eb0ca Megadrive (burn_ym2612.cpp): prevent crash if savestate functions are used after a reset. 2014-08-04 18:37:54 +00:00
dinkc64 6df9411161 add missing romset to d_pce.cpp 2014-08-04 05:17:42 +00:00
jackchatelet 36d2e5ec4d Fix The Irritating Maze [iq_132 & JacKc] 2014-08-03 21:44:54 +00:00
dinkc64 5cd15b17cb timing fix for PCEngine from Barry @ forum 2014-08-03 20:13:41 +00:00
dinkc64 569125abfb PCEngine snd/c6280.cpp: fix for static/fast clicking in Splatterhouse, Cyber Core, Dai Senpu, Dead Moon, Deep Blue, Gekisha Boy, Sinistron (after game starts), Tenseiryuu (Saint Dragon) & possibly others 2014-08-03 20:01:24 +00:00
jackchatelet 8d3d1b6ad7 Update kof99ae with 20140801 version 2014-08-03 18:32:27 +00:00
Barry Harris a7cab1bf2f megadrive.cpp - DrawWindow() fix 2014-08-03 16:44:35 +00:00
Barry Harris 7483dc57cc megadrive.cpp - reduce context switching 2014-08-03 16:08:34 +00:00
dinkc64 d865a8db98 megadrive.cpp, small changes: up the volume a bit because its much lower than everything else. add case 0xbf: to the Z80 port read, to prevent mass-debug scroll with some games. 2014-08-02 19:54:23 +00:00
Barry Harris a96d2c5b83 Megadrive Timing Improvements 2014-08-01 21:13:51 +00:00
iq_132 11e60448ce Add proper 1943 protection sim. 2014-08-01 02:03:11 +00:00
dinkc64 3bfc99ed24 too much debug scroll from this one 2014-07-30 21:29:15 +00:00
dinkc64 fc837ef953 Megadrive savestates, pt.3: missing sound (dac) channel after savestate load 2014-07-30 21:18:56 +00:00
jackchatelet d907a106e9 Added The King of Fighters '99 (Anniversary Edition, Yashional hack) 2014-07-30 19:43:54 +00:00
Barry Harris 0676616b39 version bump 2014-07-30 18:20:33 +00:00
Barry Harris f5ef37bbab whatsnew 2014-07-30 15:58:46 +00:00
dinkc64 9ac49c86c2 scan more variables for megadrive savestate 2014-07-30 05:01:50 +00:00
dinkc64 6b42928d60 Megadrive savestate-enabled 2014-07-29 06:49:00 +00:00
iq_132 3c5d2230f1 Update psychic5, please play test! 2014-07-29 01:06:57 +00:00
jackchatelet 1c6243eabb d_toki.cpp : added Toki (US, set 2) [tokiua] from MAME 0.138u2 2014-07-28 19:58:39 +00:00
dinkc64 fa7dacf503 possible fix for vid_d3d 2014-07-28 17:38:40 +00:00
jackchatelet 4ffd1c4c96 added correct number version of kof96ae20 and fix description for World Heroes (ALH-005) 2014-07-28 14:57:06 +00:00
Barry Harris 4a9c0b8c43 d_psychic5.cpp - small fixes/updates 2014-07-27 20:16:13 +00:00
Barry Harris b336485003 Forgot to commit the driver! 2014-07-27 19:35:19 +00:00
Barry Harris afbfb8d88a Psychic 5 Initial commit - my time is limited now so if anyone wants to work on this feel free 2014-07-27 18:43:14 +00:00
dinkc64 b082962135 d_suprnova.cpp - paddle WIP (not working atm, see forum) 2014-07-26 18:41:16 +00:00
Barry Harris 028d758f91 version bump 2014-07-26 09:22:08 +00:00
dinkc64 b3a9630471 d_suprnova, should be all done with this one :) 2014-07-26 02:57:07 +00:00
Barry Harris 09475406d2 d_suprnova.cpp - BurnDriverD->BurnDriver - mark galpans2 as working 2014-07-25 22:14:07 +00:00
Barry Harris 259f4bcbad d_suprnova.cpp - restore galpansu to normal build, add galpans2 to normal build and tidy up BDF_CLONE usage 2014-07-25 21:13:37 +00:00
Barry Harris 08345a140e BurnDriverD 2014-07-25 20:42:50 +00:00
dinkc64 1d2229747c fix small bug in rescan romset button 2014-07-25 18:35:02 +00:00
Barry Harris 866c43df91 sh2.cpp 64-bit compile fix 2014-07-25 18:30:50 +00:00
Barry Harris 5fb96e1347 Update libpng to 1.6.12 2014-07-25 13:53:30 +00:00
Barry Harris 229fb9bb61 Resolve compiler warnings 2014-07-25 13:44:21 +00:00
Barry Harris 848702f0d0 m68kmake.c fix picked up from MAME 2014-07-25 13:10:26 +00:00
jackchatelet d91d5ade67 added Armored Warriors (Asia 941024) [system11, The Dumping Union] 2014-07-25 10:21:32 +00:00
Barry Harris 1b326222b0 MSVC compile fixes 2014-07-24 21:03:07 +00:00
Barry Harris db23680e87 dinopic4 wip 2014-07-24 20:50:07 +00:00
dinkc64 50dd09ebb5 fix SFX in Wizard Fire (d_rohga.cpp) 2014-07-24 20:36:07 +00:00
dinkc64 69005de99e Wizard Fire fix 2014-07-24 18:43:14 +00:00
dinkc64 7929934a98 make happy mamediff and 64k boundaries 2014-07-24 14:25:20 +00:00
dinkc64 7f800dad39 bios.u10 is part of galpansu.zip, not skns - commented out because this breaks all the other games. 2014-07-24 08:57:33 +00:00
dinkc64 424659390a game categorization pt.4 2014-07-24 08:02:13 +00:00