Commit Graph

1437 Commits

Author SHA1 Message Date
iq_132 3d8e4b5d5a Add m107 driver. 2014-05-11 15:46:28 +00:00
jackchatelet f058a151ee added Bouncing Balls (Adult) [system11, The Dumping Union] 2014-05-11 00:13:52 +00:00
jackchatelet 5b3f0516a4 added Black Tiger / Black Dragon (mixed bootleg?) [Bonky0013, iq_132] 2014-05-10 20:19:12 +00:00
dinkc64 7bdf8fec91 Improve savestates on IREM m92 (missing sound on SS load.etc.) 2014-05-10 19:53:22 +00:00
dinkc64 ee67e268a2 Fix crackles when interpolation=0 in ym 3812, 2610, 2203 & clear the savestate registers @ init and on reset in ym2151 2014-05-10 14:08:38 +00:00
dinkc64 f162c2362e Fix mixing crackles in the iremga20 driver, improves the game In The Hunt quite a bit 2014-05-10 05:40:24 +00:00
dinkc64 08325a70b4 Caveman Ninja (d_cninja.cpp) - fix for sample mixing crackles which surface mid to end of level 2 2014-05-09 19:45:59 +00:00
dinkc64 ea72c21eee Get the music running at the right tempo (Caveman Ninja / d_cninja.cpp) 2014-05-09 04:47:53 +00:00
Barry Harris eaf10c82fb Restore TaitoX VBlank IRQ to frame end (fixes Battle Shark Taito logo effect) 2014-05-07 20:06:25 +00:00
iq_132 89b346911b Implement this just a touch more cleanly. Still a good find Dink! 2014-05-07 00:48:35 +00:00
Barry Harris 8a3e2b5033 Boost interleave for Battle Shark 2014-05-06 20:35:07 +00:00
Barry Harris 8f5f2108b7 Actually interleave the CPUs in Battle Shark and update VBlank IRQ timing in Taito-Z driver 2014-05-06 20:20:42 +00:00
dinkc64 8107ca47a8 Fix sprite colors in Psycho-Nics Oscar 2014-05-06 06:01:57 +00:00
dinkc64 31dc13de8f Fix sprite priority in Psycho-nics Oscar 2014-05-05 20:57:25 +00:00
dinkc64 ac6ed16700 Cninja fix revision 2014-05-05 08:21:57 +00:00
dinkc64 8e0a5e6cb4 Fix for the graphical glitches on the volcano level in Caveman Ninja 2014-05-05 06:52:59 +00:00
iq_132 abec26afd7 Update Momoko 120% 2014-05-02 01:42:46 +00:00
iq_132 e30f3fc65b Fix leftover debugging stuff in Xain 2014-05-02 01:35:29 +00:00
iq_132 defbf52d58 Add driver for Xain'd Sleena (Rewritten since last time I posted shots, I lost those sources :( ). Please playtest! 2014-05-01 03:27:26 +00:00
dinkc64 6e4cb718cb Get Joe & Mac Returns running at the correct speed 2014-04-30 20:12:28 +00:00
dinkc64 7f1214858a Small tweak for Afterburner & Xbox360/Dualshock3 controllers 2014-04-29 18:53:03 +00:00
Barry Harris 8302f51e48 burn_ym2203 interpolation - treat same as YM2151 2014-04-28 21:24:16 +00:00
dinkc64 f9e28c6660 temp. fix for low khz init w/ym2203 & FM Interpolation 2014-04-28 19:46:41 +00:00
dinkc64 67fce7b0c1 Ninja Warriors, Rastan 3 - Warrior Blade & Darius2 savestate improvements pt.2 (d_darius2.cpp, tc0100scn.cpp) 2014-04-28 19:16:53 +00:00
jackchatelet e2741abe1f added some info about Version "I" of Xmen vs Street Fighters - US version [Smitdogg, The Dumping Union] 2014-04-28 16:33:13 +00:00
dinkc64 461385ef68 Make sure to scan the extra screens parameters (not just the first one) in Ninja Warriors, Warrior Blade (Rastan III) and Darius 2 2014-04-28 04:29:36 +00:00
dinkc64 13f1c97497 Add savestate cability to Fairyland Story (d_flstory.cpp) 2014-04-28 03:58:05 +00:00
dinkc64 95e6b82cfd Fix SFX+Music in GunNail 2014-04-26 19:55:34 +00:00
iq_132 1c73ee34d8 Add Dragon Bowl (Unencrypted). [JackC] 2014-04-26 19:22:03 +00:00
dinkc64 9371e55dcb Fix for: The Berlin Wall crashes on reset, it tries to EEPROMReset() with no EEPromInit() 2014-04-25 19:33:27 +00:00
jackchatelet acfb9c0cc5 added The Berlin Wall (Korea) [system11] 2014-04-25 09:05:09 +00:00
dinkc64 75a56d4402 Fix for reset causes crash in Wonder Planet, Karnov & Chelnov - Atomic Runner 2014-04-24 20:06:43 +00:00
jackchatelet 40f2fb2b85 added Sen Jing - Guardian Storm (Japan) [ShouTime]
- To do : verifying GrdnstrmjInit
source : http://git.redump.net/mame/commit/?id=cf5d50309cbad02ee09c039a399bd1c2d8757795
2014-04-24 19:38:39 +00:00
dinkc64 1c494354b3 Darkmist: Corrupted sprite fix by iq_132 from the forum 2014-04-24 16:58:14 +00:00
iq_132 7294069c40 Added The Lost Castle In Darkmist driver 2014-04-24 03:02:45 +00:00
dinkc64 dd21bfaac9 Fix clipping/distortion in the Konami k053260(Vendetta..etc.) emulation. 2014-04-23 20:44:21 +00:00
dinkc64 b6846c35d2 Vigilante tweak, dac sounds were too loud 2014-04-23 07:34:23 +00:00
dinkc64 1cea95a1ca Fix SFX & cutscene/music timing in Gun.Smoke 2014-04-23 06:14:18 +00:00
dinkc64 98c7a5faaa small SS tweak for the Japanese Tiger Road (Tora e no Michi) d_tigeroad.cpp 2014-04-22 17:30:04 +00:00
dinkc64 87b6f407f7 Add savestate code to Donkey Kong (d_dkong.cpp) 2014-04-22 04:19:13 +00:00
dinkc64 a74e15d6f0 Add savestate code to Toki (d_toki.cpp) 2014-04-21 18:30:02 +00:00
Barry Harris 6b53374592 debug tracking driver updates 2014-04-20 21:08:44 +00:00
Barry Harris 04e679e504 add debug tracking to sknsspr, v3021 and vdc 2014-04-20 20:46:42 +00:00
Barry Harris f64f30e549 Add debug tracking to C6280 and standarise variable types 2014-04-20 20:30:51 +00:00
dinkc64 9b5f406b3c Fix savestates for YM2151 & UPD7759 & clipping/distortion in UPD7759 2014-04-20 19:13:45 +00:00
Barry Harris ac22d363be device exits 2014-04-20 14:40:13 +00:00
Barry Harris a63671af2e Standardise variable types and add debug tracking (burn/snd folder) 2014-04-20 14:32:38 +00:00
dinkc64 80f77eb3d9 A little modification on the W32 side - backup savestate before overwriting it. 2014-04-20 14:05:45 +00:00
Barry Harris 713833dc4d Standardise variable types and add debug tracking (burn/devices folder) 2014-04-20 12:53:37 +00:00
Barry Harris 6d953ad343 fix compile warnings 2014-04-20 12:09:04 +00:00