Commit Graph

11 Commits

Author SHA1 Message Date
iq_132 788eb8f61d Small konami cleanup. 2015-01-24 19:33:47 +00:00
iq_132 5cafa1a38a Let's use our new loading routine and simplify a bit. 2014-09-26 23:35:25 +00:00
iq_132 29db61eaad Fix tail2nose and clean a bit more 2014-09-18 21:34:16 +00:00
iq_132 42528b1258 Massive Konami Update:
Implemented proper priority handling (fixes Escape Kids / Vendetta)
Adds support for shadows
General code cleanups.
Demote The Main Event. :(
2014-09-18 05:23:11 +00:00
Barry Harris b6bd49d390 Konami palette endian fixed (Twinaphex) 2013-02-16 11:00:50 +00:00
iq_132 08f7c8f2a8 Kill off ZetMemEnd 2012-09-14 16:14:12 +00:00
iq_132 2fa773409d Rename Sek.cpp to m68000_intf.cpp, Sek.h to m68000_intf.h, sekdebug.h to m68000_debug.h, vez.cpp to nec_intf.cpp, vez.h to nec_intf.h, zet.cpp to z80_intf.cpp, zet.h to z80_intf.h. I think this makes it a little more clear and standardized as to their function. 2012-06-21 16:07:03 +00:00
Barry Harris 4f753f5e62 Added support to msm6295.cpp for left/right selection for each route. Changed volume values to match other chips (ie, 0.10 instead if 10.0) Updated necessary drivers to support. 2012-05-20 19:56:43 +00:00
Barry Harris f5ada6f682 Add volume and route support to burn_ym2151.cpp, Update drivers to support. Still got misc pre and post 90s to update. 2012-05-19 20:07:26 +00:00
Barry Harris 451da1dd33 Remove sek.h and zet.h from burnint.h, update accordingly 2012-03-16 13:29:28 +00:00
Barry Harris 17129c99bb Reorganised tree to work-around windows CreateProcess() 32Kb limit. Reenabled depend in MinGW makefile, since it shouldn't cause any more issues. 2012-01-18 20:24:14 +00:00