Commit Graph

2175 Commits

Author SHA1 Message Date
dinkc64 9e53a23cb3 megadrive: some games do not reset well, clear memory & some vars on reset. also tweak screensize to match garbage line hack/fix 2014-10-05 19:10:50 +00:00
dinkc64 8f6f9a42e2 Fix flickering score & player status in Sunset Riders (konami/d_tmnt.cpp) 2014-10-05 18:31:37 +00:00
jackchatelet 7fe1e11e4e Added Street Fighter II - The World Warrior (TAB Austria bootleg set 3, 910214 etc) [Any]
rename sf2mdta2 to sf2mdtc to be synched with MAME
2014-10-05 16:27:08 +00:00
dinkc64 c7ff2fca01 update whatsnew.html 2014-10-05 06:37:26 +00:00
dinkc64 b913109309 megadrive: Alien Soldier detected wrongly as NTSC, actually pal (wont boot in NTSC) 2014-10-05 06:23:40 +00:00
dinkc64 dfe038196f megadrive, the last line of pixels is usually garbage, so skip it. 2014-10-04 19:22:22 +00:00
dinkc64 fc826b0855 d_nmk16.cpp: Fix missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission 2014-10-04 05:24:35 +00:00
dinkc64 cef959e8b1 add SMB4MD 1.4.2 to the MegaDrive driver 2014-10-04 04:47:36 +00:00
dinkc64 8ec2bbab17 oops, formatting. 2014-10-03 20:12:00 +00:00
dinkc64 c74f84201e New Feature - Auto-Fire!! :) [see forum] 2014-10-03 19:51:48 +00:00
dinkc64 e73c96a574 d_nmk16.cpp, tweak irq-fireing, fixes life-bar in VanDyke 2014-10-03 19:48:50 +00:00
dinkc64 2ed8200617 back out #1845 "Small raiden 2 update" as it broke collision in R2/RDX 2014-10-03 12:57:06 +00:00
dinkc64 2ff654460c k053260 fix distorted samples in The Simpsons [awj] 2014-10-03 04:29:15 +00:00
Barry Harris 1aa38b0c6f Raiden 2 MSVC compile fix - collision detection doesn't work though - will have to investigate 2014-10-01 20:40:58 +00:00
dinkc64 7eb47f93e0 update whatsnew.html 2014-10-01 13:51:30 +00:00
dinkc64 ddf856f0fb search box can now search hardware & system. 2014-10-01 13:17:50 +00:00
iq_132 71c0c2d49c Fix Seibu sound for a few nmk16 bootlegs. 2014-10-01 06:03:43 +00:00
dinkc64 968b9073f4 msm6295 core: fix delta calculation & proper sample size check. Fixes missing samples in nmk004 games (and possibly others) - PLEASE TEST & Report any bugs asap! 2014-09-30 20:01:00 +00:00
dinkc64 c6963f93ed nmk16 fixups: missing score line in tdragon, hachamfb, vandyke, un-nosound tdragon, text cut-short in strahl 2014-09-30 07:46:10 +00:00
dinkc64 0db6bfa602 Shippu/Mahou Daisakusen, small change to fullnameW so it can be searched 2014-09-29 19:43:16 +00:00
dinkc64 a5683993e4 make for happy neogeo. make a little more memory for macros, since theres 27 by default 2014-09-29 12:36:50 +00:00
dinkc64 af05760a89 make for happy neogeo. 2014-09-29 12:26:43 +00:00
iq_132 44ddd1deae Fix k053247 sprite flipping. (Fixes sprites at end of Xexex)
Fix line scrolling in k056832 (optimizations were a bit too optimistic :( )
2014-09-29 01:36:27 +00:00
dinkc64 6b2d9996c0 Xexex: proper screen dimensions for AAA and JAA versions 2014-09-28 18:27:57 +00:00
dinkc64 bc891b1206 Xexex: fix music hard-panned to the right 2014-09-28 13:01:45 +00:00
dinkc64 09c404302f un-super debug (x1010.cpp) 2014-09-28 05:23:11 +00:00
dinkc64 df78301f9b complete sound (rapid hero/arcadian) 2014-09-28 05:22:25 +00:00
Barry Harris 8fb1900e7e fix romsize 2014-09-27 20:42:27 +00:00
dinkc64 133fb6b494 new konami drivers: fix for blank screens/messed up palettes etc. 2014-09-27 18:20:14 +00:00
dinkc64 0c951c5582 add numbers to multiple service entries so the mappings can be saved properly (konami: d_moo.cpp d_xexex.cpp) 2014-09-27 13:03:43 +00:00
iq_132 c71a463ea5 Let's make the k056832 a little less painfully slow. 2014-09-27 03:51:38 +00:00
iq_132 76c0e32a36 Small raiden 2 update. 2014-09-27 00:39:35 +00:00
iq_132 72fe85b67b Re-add BurnLoadXor. Make our main function a little safer and remove some dead code. 2014-09-27 00:23:11 +00:00
iq_132 5cafa1a38a Let's use our new loading routine and simplify a bit. 2014-09-26 23:35:25 +00:00
iq_132 57f9a32415 Added more powerful BurnLoad function.
INT32 BurnLoadRomExt(UINT8 *Dest, INT32 i, INT32 nGap, INT32 bFlags);
See burnint.h for flag functinos.
2014-09-26 22:17:23 +00:00
iq_132 d8720e2359 Fix crash. [dink] 2014-09-26 20:29:42 +00:00
jackchatelet c676d00a8b Added Raiden DX (Japan) [rtw] 2014-09-26 20:25:26 +00:00
iq_132 38a83e64e3 Checkpoint. 2014-09-26 09:00:10 +00:00
dinkc64 3b4155cb2d d_nmk16.cpp / Bioship Paladin - fix player2 statusbar and powerup message clipping (on the right side) 2014-09-26 05:51:03 +00:00
dinkc64 a4b0e2fab6 Update whatsnew.html 2014-09-25 03:27:44 +00:00
iq_132 e2da1c1e16 Fix strahl text layer. 2014-09-24 21:29:48 +00:00
dinkc64 4ad36b7ea0 make happy tlcs90.cpp. fixed icount in tlcs90Run, timer_period hack in init (needs to be properly calculated based on clock), re-ported some irq code from mame. 2014-09-24 06:59:04 +00:00
dinkc64 d2d8d4a04c happy nmk16 + nmk004! 2014-09-24 06:41:35 +00:00
jackchatelet 3fc4f8e215 add Donkey Kong: Pauline Edition (hack, rev 5) [Clay Cowgill] 2014-09-23 09:09:40 +00:00
dinkc64 26d56da000 d_nmk16.cpp: d-multiply the interleave, add stupid for-loop hack for tlcs90 2014-09-23 06:56:05 +00:00
dinkc64 5278075439 d_nmk16.cpp: tempo and volume tweaks 2014-09-22 17:37:53 +00:00
dinkc64 5fa6e2192c fix music cut-out for gunnail/blackheart/bioship/hacha/strahl 2014-09-22 05:33:16 +00:00
dinkc64 0c53cfe3d2 d_nmk16.cpp: fix us aaf mustang w/nmk004. others need help! 2014-09-21 20:46:52 +00:00
dinkc64 e3f3a2a689 better implementaion of #1826 2014-09-20 18:58:28 +00:00
dinkc64 3699cedc7d back-out last change, it caused problems elsewhere. 2014-09-20 18:24:48 +00:00