dinkc64
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a2522c6faf
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add new genres: GBF_ACTION, GBF_RUNGUN, GBF_STRATEGY
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2018-06-01 03:25:54 +00:00 |
dinkc64
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d8f3f38004
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more categorization stuff
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2018-05-31 11:57:23 +00:00 |
dinkc64
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a30de016a4
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add back gsc2007 hacks for Barry
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2018-05-31 11:37:03 +00:00 |
dinkc64
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a4920077cf
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more category stuff
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2018-05-31 04:01:38 +00:00 |
dinkc64
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8185f1cc7e
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fix escape kids
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2018-05-31 04:01:18 +00:00 |
Barry Harris
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aca5fd6fab
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Fix compile
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2018-05-30 14:22:13 +00:00 |
Barry Harris
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b671a0e3a8
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Sync with MAME 0.198
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2018-05-30 14:12:34 +00:00 |
dinkc64
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9444e07ade
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nec_intf.cpp: make endian safe for word and long(dword) accesses
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2018-05-30 11:19:04 +00:00 |
dinkc64
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c931c17e2a
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d_raiden2: zeroteam 2k eeprom service mode, input fixes and more endi fixes
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2018-05-30 04:05:31 +00:00 |
dinkc64
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7bf6445698
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pre90s/d_dynduke: endian fixes
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2018-05-29 15:31:32 +00:00 |
dinkc64
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1c7ac59c77
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categorize more GBF_MISC games
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2018-05-29 11:58:11 +00:00 |
dinkc64
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150781928f
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drv/*lots*: organize some arcade games incorrectly marked GBF_MISC
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2018-05-29 03:45:49 +00:00 |
dinkc64
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73610d3776
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raiden2: more endian fixes
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2018-05-29 02:11:45 +00:00 |
dinkc64
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e91384f085
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whatsnew update
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2018-05-29 02:05:28 +00:00 |
dinkc64
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2c2fe14903
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ddragon: run at the right speed + carry over cycles for better netgame + inputs recording sync
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2018-05-28 04:13:25 +00:00 |
dinkc64
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860a832171
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drv/megadrive/megadrive.cpp: revert #5221 - it breaks sor2 graphics in stage 3 pirate ship scene
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2018-05-27 23:08:16 +00:00 |
dinkc64
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cf27c509ad
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drv/sms/d_sms.cpp,drv/megadrive/d_megadrive.cpp: add more requested game hacks (english conversions of japanese games)
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2018-05-27 03:53:05 +00:00 |
dinkc64
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0c251aae1e
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ddragon: remove silly irq hack, nCyclesTotal * 57.444853 does not equal nCyclesTotal / 57.444853 due to rounding aka hardcode the soundcpu rate for m6809 since it is the same for all games using the m6809 for sound. small reorg
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2018-05-27 03:33:02 +00:00 |
Barry Harris
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8a141f07c7
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Fix clock speed for Street Fighter 2 Champion Edition and approximate correct speed for Street Fighter 2 Hyper Fighting
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2018-05-26 22:16:01 +00:00 |
Barry Harris
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e67172df9d
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Tidier
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2018-05-26 21:55:45 +00:00 |
Barry Harris
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8547a4e139
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Super Street Fighter 2 Turbo & Hyper Street Fighter 2 - run at a better speed
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2018-05-26 21:47:02 +00:00 |
jackchatelet
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a3afdaa60b
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d_cps1.cpp: added The King of Dragons (ETC 910731) [Sergio Galiano, Recre_Piscis, Spain]
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2018-05-26 09:54:02 +00:00 |
dinkc64
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fd1abf9f03
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forgot to scan 2 new substate variables. remove extra whitespace
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2018-05-26 04:41:52 +00:00 |
dinkc64
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593350d0a3
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pre90s/d_ddragon: improve cpu / sub comms - WIP
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2018-05-26 04:38:08 +00:00 |
Barry Harris
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69bd77addb
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CPS-1/2 - Run for 262 scanlines and set refresh rate to 59.63Hz - looks ok but will test further
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2018-05-25 14:30:23 +00:00 |
dinkc64
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84e5d45c99
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small fixes for pingpong master 93
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2018-05-25 03:41:32 +00:00 |
dinkc64
|
bf248eecca
|
whatsnew update
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2018-05-25 03:03:53 +00:00 |
dinkc64
|
cf0489ccdc
|
pst90s/d_raiden2 big endian fixes WIP
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2018-05-25 01:38:54 +00:00 |
dinkc64
|
13ba6ab4dd
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this is needed too, for a completely glitch-free chiki
|
2018-05-24 22:42:32 +00:00 |
dinkc64
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6bc05d9fa9
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cps1: same fix fixes captcomm glitches, too
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2018-05-24 21:54:32 +00:00 |
dinkc64
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f259c324ee
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cps1: bCps1UpdateAtVblank option and enable it for chiki and mtwin to fix glitches in video
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2018-05-24 20:49:06 +00:00 |
dinkc64
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df9f702fb2
|
offs
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2018-05-24 11:49:32 +00:00 |
dinkc64
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752b8a071a
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d_taitoh: oops, did not mean to remove the cpu speed stuff. +-whitespace
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2018-05-24 04:01:20 +00:00 |
dinkc64
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1049246c7d
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d_taitoh / syvalion. slight changes, mostly cosmetic.
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2018-05-24 03:47:14 +00:00 |
dinkc64
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470eddc3a7
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d_megadrive: add requested games from www.fbalpha.com disqus [barbudreadmon]
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2018-05-24 03:45:26 +00:00 |
dinkc64
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a74d68296d
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snd/fm.c: ym2610 step cast to reduce precision loss and adpcma accumulator mask check. fix clicks in Syvalion robot-chicken boss (and possibly other games which use adpcma on the ym2610).
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2018-05-24 03:44:35 +00:00 |
iq_132
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508cf5dbd4
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Add ppmast93
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2018-05-24 02:47:36 +00:00 |
dinkc64
|
75176bf00e
|
taito/d_taitoh: slight syvalion clone issue
|
2018-05-22 02:29:55 +00:00 |
dinkc64
|
aea95d598d
|
tilemap_generic.h slight reorg
|
2018-05-21 14:21:02 +00:00 |
dinkc64
|
2f4447b535
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nmk16: strahl is a little different regarding sprite buffering. just 1 frame worth
|
2018-05-21 14:20:13 +00:00 |
iq_132
|
db4c9ab281
|
Add Column scroll to tilemap_generic. Needs hooked up to something that actually uses column scroll to test!
|
2018-05-21 04:32:00 +00:00 |
dinkc64
|
0a23c590db
|
set up d_speedball with the new transmask layer stuff
|
2018-05-21 03:35:17 +00:00 |
iq_132
|
f5ac227628
|
Add color effect for 1945kii sprites [AJR & IQ_132]
|
2018-05-21 03:12:23 +00:00 |
iq_132
|
0fc713d6ee
|
Add DRAWLAYER0 & DRAWLAYER1 to tilemaps, let's make this easy on ourselves :)
|
2018-05-21 02:55:32 +00:00 |
dinkc64
|
dae0469dee
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nmk16: fix gunnail timing issue, also add extra level of sprite buffering so that the sprite:tilemap layers are in sync for most games
|
2018-05-21 02:34:14 +00:00 |
dinkc64
|
3264934b27
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pst90s/d_nmk16: fix arcadian/rapid hero stage 3, text goes under mothership
|
2018-05-20 12:35:40 +00:00 |
dinkc64
|
ef9c212b6d
|
jollyjgr spif
|
2018-05-20 03:48:03 +00:00 |
dinkc64
|
5eab558327
|
whatsnew update
|
2018-05-20 01:49:37 +00:00 |
dinkc64
|
5b3de9a3da
|
d_freekick: fix encrypted gigas parent
|
2018-05-20 01:27:51 +00:00 |
jackchatelet
|
4f84c5d0f4
|
d_neogeo.cpp: minor corrections (nw)
|
2018-05-19 18:50:22 +00:00 |