iq_132
0da4a2078c
Add proper colors for Nemesis, etc. Also added hack colors. Selectable with dip setting.
2014-06-01 21:15:20 +00:00
iq_132
314f9ff24d
Added input structs for analog games. Still needs analog inputs figured out.
...
It's black magic to me!
2014-06-01 19:12:21 +00:00
dinkc64
af5e612754
fix for mixing crackles in vlm5030 & k005289
2014-06-01 04:45:46 +00:00
iq_132
c2a5135025
Add mostly working Konami Nemesis driver. Also add k005289 sound core and fix warning from previous commit. Please playtest!
2014-06-01 02:39:35 +00:00
iq_132
c3a546d0a2
Fix k007232 save states.
2014-06-01 01:40:09 +00:00
iq_132
5c85cfebac
Cps3 sound fix (fix Ken's double whine in sfiii) [hap]
2014-05-31 18:19:32 +00:00
jackchatelet
36a12f5dfc
d_cbuster.cpp: Fix over zealous cut-n-paste - NW
2014-05-31 17:56:25 +00:00
jackchatelet
4f15147e32
d_cbuster.cpp : Add PCB locations to the Crude Buster / Two Crude sets [Artemio Urbina]
2014-05-31 17:53:02 +00:00
jackchatelet
cc4e30153a
d_m107.cpp : Fix zip name for "Kick for the Goal"
2014-05-31 17:49:07 +00:00
dinkc64
e982363b69
Suprnova driver for Cyvern (US) and Cyvern (J)
2014-05-31 16:56:04 +00:00
jackchatelet
22764447da
added Two Crude (US, set 2) [system11]
2014-05-31 13:22:24 +00:00
dinkc64
495a716a4c
only apply savestate backups to the slotted savestates, fixes the backup mess in config/games
2014-05-30 21:03:21 +00:00
jackchatelet
bb764fe757
Fix to FD1094 317-0059's key
2014-05-30 15:56:22 +00:00
dinkc64
3d6c6a85eb
SH-2 CPU - fix for skipped timer events with Sh2BurnUntilInt();
2014-05-30 06:41:51 +00:00
jackchatelet
18622ca97a
added Knights of Valour: Luan Shi Quan Huang / Sangoku Senki: Luan Shi Quan Huang II (ver. 200CN, alt) [Debug build only]
2014-05-29 10:12:46 +00:00
iq_132
bf37214785
Fix hcastle sound banking.
2014-05-29 01:18:19 +00:00
jackchatelet
dbecaa299f
Promoted Ace Attacker (FD1094 317-0059) from Non Working status
2014-05-28 15:33:02 +00:00
jackchatelet
4bb197590a
Work on the Sega System16b version of Ace Attacker [Chris Hardy, Andreas Naive]
...
* Reconstructed SEGA FD1094 key (317-0059). Some errors could remain.
* Found the differences, in some sprite ROMs, with the System16a version to be due to a BAD_DUMP with stuck bits. Both sets use the same sprite ROMs now.
2014-05-28 10:18:36 +00:00
iq_132
238e448248
Update zoomed sprite drawing routines. This should fix some bugs here and there.
2014-05-27 07:50:15 +00:00
dinkc64
f976f01cb0
Tweak Inputlist so P.O.W. works via netplay
2014-05-26 16:51:03 +00:00
dinkc64
97edd16806
deco16 games speed fix
2014-05-26 06:27:44 +00:00
dinkc64
28789c00e8
Get Diet Go Go to run at the right speed (dataeast/d_dietgogo.cpp)
2014-05-26 05:35:01 +00:00
jackchatelet
0e7c2c7e31
added Juuouki (set 1, Japan, FD1094 317-0065) [Chris Hardy, Andreas Naive]
2014-05-25 21:01:15 +00:00
dinkc64
8a8f893c8c
Scan Toaplan BCU2/FCU2 registers and variables - fixes stuck sprite in Outzone and missing background on savestate load in Vimana, Hellfire, Truxton 2 & Fire Shark
2014-05-23 20:22:43 +00:00
dinkc64
0ae853f3dd
scale the analogue sticks for Night Striker so its possible to reach the far edges of the screen
2014-05-22 19:55:43 +00:00
dinkc64
445d607387
separate text layer draw function for tharrier & other vertical games
2014-05-22 05:07:50 +00:00
iq_132
83972f8cac
Fix for tharrier text off screen.
2014-05-21 23:24:05 +00:00
dinkc64
8b52396acf
Fix SFX in Task Force Harrier (tharrier in d_nmk16.cpp) - was playing from the wrong bank
2014-05-21 03:17:57 +00:00
iq_132
aec89b7b7f
Fix stupid mistake in NMK16 sprite drawing. Fixes tharrier's sprites.
2014-05-21 01:36:00 +00:00
iq_132
2a9b6906cc
Fix up IREM GA20 sound save states -- Should fix fire barrel
2014-05-21 00:17:29 +00:00
dinkc64
2495adc135
Add missing 3rd button to WOF: Sangokushi II
2014-05-20 19:15:57 +00:00
dinkc64
1e632f96df
Make Silver Millenium a little more savestate-friendly
2014-05-20 04:24:51 +00:00
dinkc64
748fc23231
VolCallback1 was setting the wrong channel causing sfx volumes to change randomly in Ajax/Typhoon (konami/d_ajax.cpp)
2014-05-19 05:33:30 +00:00
dinkc64
e57daff671
Fix for savestates w/multiple chips & fix for setting singular channel volume in snd/k007232.cpp
2014-05-19 05:27:31 +00:00
dinkc64
2cff116262
Fix for wrong sounds and BGM in Green Beret (d_gberet.cpp)
2014-05-18 19:15:04 +00:00
dinkc64
da399db95d
Add Savestate Undo to the win32 ui, shift-f8 (up to 10 levels of undo for each slot!)
2014-05-18 17:10:09 +00:00
dinkc64
3b023cfcb4
Savestate fix for d_mainevt.cpp (Devastators, The Main Event)
2014-05-17 13:55:37 +00:00
dinkc64
aeaf7f2363
Fix pallete after loading savestate in d_gaelco.cpp (Big Karnak, Biomechanical Toy, Squash, Thunder Hoop)
2014-05-15 08:20:01 +00:00
dinkc64
0b43e70ed5
Fix for sample banking issues with Eight Forces, Blandia & Gundhara (d_seta.cpp)
2014-05-15 06:32:41 +00:00
dinkc64
868135331a
Get music working right in War of Aero - Project MEIOU (d_seta.cpp)
2014-05-13 16:39:32 +00:00
dinkc64
04d7c37665
oops - formatting (d_seta.cpp)
2014-05-12 19:55:05 +00:00
dinkc64
8a2e5bcb93
Fix for BG Music in Masked Riders Club Battle Race and Mad Shark (d_seta.cpp)
2014-05-12 19:37:52 +00:00
iq_132
3d8e4b5d5a
Add m107 driver.
2014-05-11 15:46:28 +00:00
jackchatelet
f058a151ee
added Bouncing Balls (Adult) [system11, The Dumping Union]
2014-05-11 00:13:52 +00:00
jackchatelet
5b3f0516a4
added Black Tiger / Black Dragon (mixed bootleg?) [Bonky0013, iq_132]
2014-05-10 20:19:12 +00:00
dinkc64
7bdf8fec91
Improve savestates on IREM m92 (missing sound on SS load.etc.)
2014-05-10 19:53:22 +00:00
dinkc64
ee67e268a2
Fix crackles when interpolation=0 in ym 3812, 2610, 2203 & clear the savestate registers @ init and on reset in ym2151
2014-05-10 14:08:38 +00:00
dinkc64
f162c2362e
Fix mixing crackles in the iremga20 driver, improves the game In The Hunt quite a bit
2014-05-10 05:40:24 +00:00
dinkc64
08325a70b4
Caveman Ninja (d_cninja.cpp) - fix for sample mixing crackles which surface mid to end of level 2
2014-05-09 19:45:59 +00:00
dinkc64
ea72c21eee
Get the music running at the right tempo (Caveman Ninja / d_cninja.cpp)
2014-05-09 04:47:53 +00:00
Barry Harris
eaf10c82fb
Restore TaitoX VBlank IRQ to frame end (fixes Battle Shark Taito logo effect)
2014-05-07 20:06:25 +00:00
iq_132
89b346911b
Implement this just a touch more cleanly. Still a good find Dink!
2014-05-07 00:48:35 +00:00
Barry Harris
8a3e2b5033
Boost interleave for Battle Shark
2014-05-06 20:35:07 +00:00
Barry Harris
8f5f2108b7
Actually interleave the CPUs in Battle Shark and update VBlank IRQ timing in Taito-Z driver
2014-05-06 20:20:42 +00:00
dinkc64
8107ca47a8
Fix sprite colors in Psycho-Nics Oscar
2014-05-06 06:01:57 +00:00
dinkc64
31dc13de8f
Fix sprite priority in Psycho-nics Oscar
2014-05-05 20:57:25 +00:00
dinkc64
ac6ed16700
Cninja fix revision
2014-05-05 08:21:57 +00:00
dinkc64
8e0a5e6cb4
Fix for the graphical glitches on the volcano level in Caveman Ninja
2014-05-05 06:52:59 +00:00
iq_132
abec26afd7
Update Momoko 120%
2014-05-02 01:42:46 +00:00
iq_132
e30f3fc65b
Fix leftover debugging stuff in Xain
2014-05-02 01:35:29 +00:00
iq_132
defbf52d58
Add driver for Xain'd Sleena (Rewritten since last time I posted shots, I lost those sources :( ). Please playtest!
2014-05-01 03:27:26 +00:00
dinkc64
6e4cb718cb
Get Joe & Mac Returns running at the correct speed
2014-04-30 20:12:28 +00:00
dinkc64
7f1214858a
Small tweak for Afterburner & Xbox360/Dualshock3 controllers
2014-04-29 18:53:03 +00:00
Barry Harris
8302f51e48
burn_ym2203 interpolation - treat same as YM2151
2014-04-28 21:24:16 +00:00
dinkc64
f9e28c6660
temp. fix for low khz init w/ym2203 & FM Interpolation
2014-04-28 19:46:41 +00:00
dinkc64
67fce7b0c1
Ninja Warriors, Rastan 3 - Warrior Blade & Darius2 savestate improvements pt.2 (d_darius2.cpp, tc0100scn.cpp)
2014-04-28 19:16:53 +00:00
jackchatelet
e2741abe1f
added some info about Version "I" of Xmen vs Street Fighters - US version [Smitdogg, The Dumping Union]
2014-04-28 16:33:13 +00:00
dinkc64
461385ef68
Make sure to scan the extra screens parameters (not just the first one) in Ninja Warriors, Warrior Blade (Rastan III) and Darius 2
2014-04-28 04:29:36 +00:00
dinkc64
13f1c97497
Add savestate cability to Fairyland Story (d_flstory.cpp)
2014-04-28 03:58:05 +00:00
dinkc64
95e6b82cfd
Fix SFX+Music in GunNail
2014-04-26 19:55:34 +00:00
iq_132
1c73ee34d8
Add Dragon Bowl (Unencrypted). [JackC]
2014-04-26 19:22:03 +00:00
dinkc64
9371e55dcb
Fix for: The Berlin Wall crashes on reset, it tries to EEPROMReset() with no EEPromInit()
2014-04-25 19:33:27 +00:00
jackchatelet
acfb9c0cc5
added The Berlin Wall (Korea) [system11]
2014-04-25 09:05:09 +00:00
dinkc64
75a56d4402
Fix for reset causes crash in Wonder Planet, Karnov & Chelnov - Atomic Runner
2014-04-24 20:06:43 +00:00
jackchatelet
40f2fb2b85
added Sen Jing - Guardian Storm (Japan) [ShouTime]
...
- To do : verifying GrdnstrmjInit
source : http://git.redump.net/mame/commit/?id=cf5d50309cbad02ee09c039a399bd1c2d8757795
2014-04-24 19:38:39 +00:00
dinkc64
1c494354b3
Darkmist: Corrupted sprite fix by iq_132 from the forum
2014-04-24 16:58:14 +00:00
iq_132
7294069c40
Added The Lost Castle In Darkmist driver
2014-04-24 03:02:45 +00:00
dinkc64
dd21bfaac9
Fix clipping/distortion in the Konami k053260(Vendetta..etc.) emulation.
2014-04-23 20:44:21 +00:00
dinkc64
b6846c35d2
Vigilante tweak, dac sounds were too loud
2014-04-23 07:34:23 +00:00
dinkc64
1cea95a1ca
Fix SFX & cutscene/music timing in Gun.Smoke
2014-04-23 06:14:18 +00:00
dinkc64
98c7a5faaa
small SS tweak for the Japanese Tiger Road (Tora e no Michi) d_tigeroad.cpp
2014-04-22 17:30:04 +00:00
dinkc64
87b6f407f7
Add savestate code to Donkey Kong (d_dkong.cpp)
2014-04-22 04:19:13 +00:00
dinkc64
a74e15d6f0
Add savestate code to Toki (d_toki.cpp)
2014-04-21 18:30:02 +00:00
Barry Harris
6b53374592
debug tracking driver updates
2014-04-20 21:08:44 +00:00
Barry Harris
04e679e504
add debug tracking to sknsspr, v3021 and vdc
2014-04-20 20:46:42 +00:00
Barry Harris
f64f30e549
Add debug tracking to C6280 and standarise variable types
2014-04-20 20:30:51 +00:00
dinkc64
9b5f406b3c
Fix savestates for YM2151 & UPD7759 & clipping/distortion in UPD7759
2014-04-20 19:13:45 +00:00
Barry Harris
ac22d363be
device exits
2014-04-20 14:40:13 +00:00
Barry Harris
a63671af2e
Standardise variable types and add debug tracking (burn/snd folder)
2014-04-20 14:32:38 +00:00
dinkc64
80f77eb3d9
A little modification on the W32 side - backup savestate before overwriting it.
2014-04-20 14:05:45 +00:00
Barry Harris
713833dc4d
Standardise variable types and add debug tracking (burn/devices folder)
2014-04-20 12:53:37 +00:00
Barry Harris
6d953ad343
fix compile warnings
2014-04-20 12:09:04 +00:00
Barry Harris
00ef4f49e5
msm5235 improvements
2014-04-19 18:20:18 +00:00
jackchatelet
f7fe69025b
Fix Spectrum 2000 (vertical)
2014-04-19 12:17:05 +00:00
jackchatelet
3f8849200f
fix Gun.Smoke (Japan) description
2014-04-19 10:15:50 +00:00
jackchatelet
c061637dfd
added Gun.Smoke (bootleg) [Felipe Sanches]
2014-04-19 10:13:18 +00:00
iq_132
89043b337d
Add MSM5232 sound core, hook Wyvern F-0 and Fairyland Story up to use it.
2014-04-19 05:45:21 +00:00
dinkc64
11a5a1e106
Contra - Fix 2nd player inputs for Kaillera netplay & fix palette after Savestate load
2014-04-19 04:36:40 +00:00
dinkc64
bb5bba9e42
d_ddragon.cpp - input-fix for kaillera netplay
2014-04-19 03:45:10 +00:00
dinkc64
fb5c9a7fc8
revised d_tnzs.cpp based on Daves d_ashnojoe.cpp savestate fix
2014-04-19 03:37:12 +00:00
iq_132
d8e7b58686
Wyvern F-0 update. Fixed sprites.
2014-04-19 02:50:27 +00:00
iq_132
ee4563fbc5
Add driver for Tail to Nose.
2014-04-19 02:28:41 +00:00
iq_132
2b6d5ee27c
Fix Ash No Joe save states.
2014-04-19 01:39:02 +00:00
Barry Harris
3d60e6aa1d
Fix bg and fg layers in Contra (not fully tested)
2014-04-18 21:08:37 +00:00
Barry Harris
d9788f43b6
Fix sf2mdtb
2014-04-18 20:44:43 +00:00
dinkc64
e932316e4b
get Contra up to speed
2014-04-18 05:44:46 +00:00
dinkc64
180f032a5e
Fix for Savestate load crash & sound/music volume in The New Zealand Story new pcb
2014-04-18 05:28:05 +00:00
iq_132
a93ac7759e
Add somewhat preliminary driver for Wyvern F-0.
2014-04-18 04:48:16 +00:00
jackchatelet
bcdc980d4f
take "pal16l8b-b52-124.ic180" from chasehqju
2014-04-17 18:12:13 +00:00
jackchatelet
33db54560c
Removed Knights of Valour Super Heroes Plus Enhanced Version / Sangoku Senki Super Heroes Plus Enhanced Version (ver. 100, IGHT hack)
...
NOTE : It is a buggy hack and not enough good to be added
2014-04-16 22:06:46 +00:00
Barry Harris
5a00619c5c
doh!
2014-04-16 21:26:27 +00:00
Barry Harris
24cb173210
start killing use of BurnDrvGetText in drivers
2014-04-16 21:21:50 +00:00
Barry Harris
d37d397c78
Fix hardware filter (de)select all
2014-04-16 21:15:22 +00:00
jackchatelet
3d3dd96f3d
d_seta.cpp : Fix description and year for Keroppi set
2014-04-16 12:52:28 +00:00
jackchatelet
9d36ac5d31
Fix typo error in d_pgm.cpp : struct BurnDriver BurnDrvKetalt
2014-04-16 10:02:40 +00:00
Barry Harris
5dd2fde20c
sync sets with MAME 0.153
2014-04-16 09:39:04 +00:00
Barry Harris
6bf39de00d
compile fix
2014-04-16 08:10:23 +00:00
iq_132
f03809a42c
Make my third grade English teacher proud of me.
2014-04-16 00:35:55 +00:00
iq_132
3eb7bbc90a
Added Capcom Bowling & tms34061 video chip. Barry, will you please take a look at adding the analog inputs please? They are still black magic to me.
2014-04-16 00:12:40 +00:00
jackchatelet
dd7b5a5ff7
d_cps1.cpp update :
...
- added Street Fighter II' - Magic Delta Turbo (bootleg set 2 alt (with YM2151 + 2xMSM5205), 920313 etc) (Debug build only) [ANY]
- Street Fighter II' - Magic Delta Turbo (bootleg set 3 (with YM2151 + 2xMSM5205), 920313 etc) (imperfect graphics) [ANY)
- added proper dump for pf4 sh058.ic89 for sf2mdta [ANY]
2014-04-15 16:44:04 +00:00
dinkc64
fb3f8aeb83
Scan the soundchip
2014-04-15 05:57:11 +00:00
dinkc64
5ef0c56609
pac2650 driver savestate fixes
2014-04-15 05:26:04 +00:00
dinkc64
850f666d1d
Revision of SN76496Scan-fix
2014-04-15 05:12:42 +00:00
dinkc64
3f27ca706b
Fix - SN76496Scan() was scanning NumChips-1
2014-04-15 04:35:39 +00:00
iq_132
6f1b76ceca
Update Mikie -- I think this should help with the sound issues, maybe. Please test.
2014-04-14 23:21:49 +00:00
jackchatelet
5a60406f34
Update previous commit by dinkc64
2014-04-14 17:30:08 +00:00
dinkc64
45005e52f0
fix d_mustache.cpp compile
2014-04-14 16:41:59 +00:00
jackchatelet
583f04b4f5
d_batsugun.cpp : synch with MAME 0.153
2014-04-14 14:35:55 +00:00
iq_132
34fbb22384
Nemoa -> Nemor1
2014-04-14 03:09:56 +00:00
iq_132
235c6735ef
Fix compile
2014-04-14 02:54:41 +00:00
iq_132
e3838de03b
Add Spectrum 2000 (vertical), adjust clones, fix horizontal scrolling
2014-04-13 23:41:40 +00:00
iq_132
6f8e8475ea
Add driver for Mustache Boy and t5182 device.
2014-04-13 23:05:28 +00:00
iq_132
0be5b832c4
Add driver for Mike (Hi Dink!)
2014-04-13 22:59:48 +00:00
dinkc64
85fef1df15
Oops / formatting
2014-04-13 07:05:32 +00:00
dinkc64
e2bf368027
New gun rotation method for Heavy Barrel and Midnight Resistance & fix for Heavy Barrel level transistion after level 2
2014-04-13 06:56:39 +00:00
Barry Harris
f7348b1c6c
Fix tilemaps in midres, hippodrm and robocop
2014-04-12 18:29:17 +00:00
dinkc64
7e24fa25a8
Fix for sound clipping/crackles in the game Trojan and other games that use MSM5205
2014-04-12 06:10:53 +00:00
jackchatelet
9af98b4f22
added Nemo (World 901109) [muddymusic]
2014-04-10 15:47:48 +00:00
jackchatelet
e5a3e4d41c
d_cps1.cpp : Dumped and added MS22B.1A to mswordj [Bonky0013, neocps1]
...
Dumped and added GPPR2.1A to ganbare [The Dumping Union]
2014-04-09 21:08:53 +00:00
jackchatelet
8c696ad3d4
added :
...
- Street Fighter II - The World Warrior (TAB Austria bootleg set 2, 910214 etc) [Any]
- Street Fighter II - Champion Edition (Alpha Magic-F bootleg set 8, 920313 etc) [Any]
2014-04-09 20:49:07 +00:00
jackchatelet
baa6370602
add Street Fighter II' - Champion Edition (Magic Delta, bootleg, 920313 etc) [Any]
2014-04-09 19:53:24 +00:00
dinkc64
52b1c3f500
Fix crash on savestate load for Visco/Taito Galmedes
2014-04-08 11:26:30 +00:00
dinkc64
bf93571dd5
NMK16 fixups part 3 - this time, Acrobat Mission
2014-04-07 20:17:24 +00:00
dinkc64
60a4fda2e8
Probable fix for Toaplans Fixeight hang on savestate load
2014-04-06 07:10:17 +00:00
dinkc64
694aed7b83
More sound clipping fixes
2014-04-06 06:52:35 +00:00
dinkc64
514224ab31
Fix clipping crackles in Super Real Darwin (and possibly other games) when interpolation = 3
2014-04-06 06:49:18 +00:00
dinkc64
312ef8b9e9
SFX lost after savestate load in NMK004 games, Super Spacefortress Macross and possibly others
2014-04-05 07:07:34 +00:00
dinkc64
f7bf100293
Fix for Toaplan samples hack and savestates, and loading samples status
2014-04-04 13:59:47 +00:00
dinkc64
5e282e6c13
Fix for stuck noise at the end of short samples in games that use the Toaplan samples hack. FireShark, SameSameSame!, Ghox, Vimana and TekiPaki
2014-04-04 13:04:23 +00:00
dinkc64
d52fed612d
Revised fix for Act Fancer
2014-04-03 12:37:35 +00:00