Commit Graph

1472 Commits

Author SHA1 Message Date
iq_132 0da4a2078c Add proper colors for Nemesis, etc. Also added hack colors. Selectable with dip setting. 2014-06-01 21:15:20 +00:00
iq_132 314f9ff24d Added input structs for analog games. Still needs analog inputs figured out.
It's black magic to me!
2014-06-01 19:12:21 +00:00
dinkc64 af5e612754 fix for mixing crackles in vlm5030 & k005289 2014-06-01 04:45:46 +00:00
iq_132 c2a5135025 Add mostly working Konami Nemesis driver. Also add k005289 sound core and fix warning from previous commit. Please playtest! 2014-06-01 02:39:35 +00:00
iq_132 c3a546d0a2 Fix k007232 save states. 2014-06-01 01:40:09 +00:00
iq_132 5c85cfebac Cps3 sound fix (fix Ken's double whine in sfiii) [hap] 2014-05-31 18:19:32 +00:00
jackchatelet 36a12f5dfc d_cbuster.cpp: Fix over zealous cut-n-paste - NW 2014-05-31 17:56:25 +00:00
jackchatelet 4f15147e32 d_cbuster.cpp : Add PCB locations to the Crude Buster / Two Crude sets [Artemio Urbina] 2014-05-31 17:53:02 +00:00
jackchatelet cc4e30153a d_m107.cpp : Fix zip name for "Kick for the Goal" 2014-05-31 17:49:07 +00:00
dinkc64 e982363b69 Suprnova driver for Cyvern (US) and Cyvern (J) 2014-05-31 16:56:04 +00:00
jackchatelet 22764447da added Two Crude (US, set 2) [system11] 2014-05-31 13:22:24 +00:00
dinkc64 495a716a4c only apply savestate backups to the slotted savestates, fixes the backup mess in config/games 2014-05-30 21:03:21 +00:00
jackchatelet bb764fe757 Fix to FD1094 317-0059's key 2014-05-30 15:56:22 +00:00
dinkc64 3d6c6a85eb SH-2 CPU - fix for skipped timer events with Sh2BurnUntilInt(); 2014-05-30 06:41:51 +00:00
jackchatelet 18622ca97a added Knights of Valour: Luan Shi Quan Huang / Sangoku Senki: Luan Shi Quan Huang II (ver. 200CN, alt) [Debug build only] 2014-05-29 10:12:46 +00:00
iq_132 bf37214785 Fix hcastle sound banking. 2014-05-29 01:18:19 +00:00
jackchatelet dbecaa299f Promoted Ace Attacker (FD1094 317-0059) from Non Working status 2014-05-28 15:33:02 +00:00
jackchatelet 4bb197590a Work on the Sega System16b version of Ace Attacker [Chris Hardy, Andreas Naive]
* Reconstructed SEGA FD1094 key (317-0059). Some errors could remain.
* Found the differences, in some sprite ROMs, with the System16a version to be due to a BAD_DUMP with stuck bits. Both sets use the same sprite ROMs now.
2014-05-28 10:18:36 +00:00
iq_132 238e448248 Update zoomed sprite drawing routines. This should fix some bugs here and there. 2014-05-27 07:50:15 +00:00
dinkc64 f976f01cb0 Tweak Inputlist so P.O.W. works via netplay 2014-05-26 16:51:03 +00:00
dinkc64 97edd16806 deco16 games speed fix 2014-05-26 06:27:44 +00:00
dinkc64 28789c00e8 Get Diet Go Go to run at the right speed (dataeast/d_dietgogo.cpp) 2014-05-26 05:35:01 +00:00
jackchatelet 0e7c2c7e31 added Juuouki (set 1, Japan, FD1094 317-0065) [Chris Hardy, Andreas Naive] 2014-05-25 21:01:15 +00:00
dinkc64 8a8f893c8c Scan Toaplan BCU2/FCU2 registers and variables - fixes stuck sprite in Outzone and missing background on savestate load in Vimana, Hellfire, Truxton 2 & Fire Shark 2014-05-23 20:22:43 +00:00
dinkc64 0ae853f3dd scale the analogue sticks for Night Striker so its possible to reach the far edges of the screen 2014-05-22 19:55:43 +00:00
dinkc64 445d607387 separate text layer draw function for tharrier & other vertical games 2014-05-22 05:07:50 +00:00
iq_132 83972f8cac Fix for tharrier text off screen. 2014-05-21 23:24:05 +00:00
dinkc64 8b52396acf Fix SFX in Task Force Harrier (tharrier in d_nmk16.cpp) - was playing from the wrong bank 2014-05-21 03:17:57 +00:00
iq_132 aec89b7b7f Fix stupid mistake in NMK16 sprite drawing. Fixes tharrier's sprites. 2014-05-21 01:36:00 +00:00
iq_132 2a9b6906cc Fix up IREM GA20 sound save states -- Should fix fire barrel 2014-05-21 00:17:29 +00:00
dinkc64 2495adc135 Add missing 3rd button to WOF: Sangokushi II 2014-05-20 19:15:57 +00:00
dinkc64 1e632f96df Make Silver Millenium a little more savestate-friendly 2014-05-20 04:24:51 +00:00
dinkc64 748fc23231 VolCallback1 was setting the wrong channel causing sfx volumes to change randomly in Ajax/Typhoon (konami/d_ajax.cpp) 2014-05-19 05:33:30 +00:00
dinkc64 e57daff671 Fix for savestates w/multiple chips & fix for setting singular channel volume in snd/k007232.cpp 2014-05-19 05:27:31 +00:00
dinkc64 2cff116262 Fix for wrong sounds and BGM in Green Beret (d_gberet.cpp) 2014-05-18 19:15:04 +00:00
dinkc64 da399db95d Add Savestate Undo to the win32 ui, shift-f8 (up to 10 levels of undo for each slot!) 2014-05-18 17:10:09 +00:00
dinkc64 3b023cfcb4 Savestate fix for d_mainevt.cpp (Devastators, The Main Event) 2014-05-17 13:55:37 +00:00
dinkc64 aeaf7f2363 Fix pallete after loading savestate in d_gaelco.cpp (Big Karnak, Biomechanical Toy, Squash, Thunder Hoop) 2014-05-15 08:20:01 +00:00
dinkc64 0b43e70ed5 Fix for sample banking issues with Eight Forces, Blandia & Gundhara (d_seta.cpp) 2014-05-15 06:32:41 +00:00
dinkc64 868135331a Get music working right in War of Aero - Project MEIOU (d_seta.cpp) 2014-05-13 16:39:32 +00:00
dinkc64 04d7c37665 oops - formatting (d_seta.cpp) 2014-05-12 19:55:05 +00:00
dinkc64 8a2e5bcb93 Fix for BG Music in Masked Riders Club Battle Race and Mad Shark (d_seta.cpp) 2014-05-12 19:37:52 +00:00
iq_132 3d8e4b5d5a Add m107 driver. 2014-05-11 15:46:28 +00:00
jackchatelet f058a151ee added Bouncing Balls (Adult) [system11, The Dumping Union] 2014-05-11 00:13:52 +00:00
jackchatelet 5b3f0516a4 added Black Tiger / Black Dragon (mixed bootleg?) [Bonky0013, iq_132] 2014-05-10 20:19:12 +00:00
dinkc64 7bdf8fec91 Improve savestates on IREM m92 (missing sound on SS load.etc.) 2014-05-10 19:53:22 +00:00
dinkc64 ee67e268a2 Fix crackles when interpolation=0 in ym 3812, 2610, 2203 & clear the savestate registers @ init and on reset in ym2151 2014-05-10 14:08:38 +00:00
dinkc64 f162c2362e Fix mixing crackles in the iremga20 driver, improves the game In The Hunt quite a bit 2014-05-10 05:40:24 +00:00
dinkc64 08325a70b4 Caveman Ninja (d_cninja.cpp) - fix for sample mixing crackles which surface mid to end of level 2 2014-05-09 19:45:59 +00:00
dinkc64 ea72c21eee Get the music running at the right tempo (Caveman Ninja / d_cninja.cpp) 2014-05-09 04:47:53 +00:00
Barry Harris eaf10c82fb Restore TaitoX VBlank IRQ to frame end (fixes Battle Shark Taito logo effect) 2014-05-07 20:06:25 +00:00
iq_132 89b346911b Implement this just a touch more cleanly. Still a good find Dink! 2014-05-07 00:48:35 +00:00
Barry Harris 8a3e2b5033 Boost interleave for Battle Shark 2014-05-06 20:35:07 +00:00
Barry Harris 8f5f2108b7 Actually interleave the CPUs in Battle Shark and update VBlank IRQ timing in Taito-Z driver 2014-05-06 20:20:42 +00:00
dinkc64 8107ca47a8 Fix sprite colors in Psycho-Nics Oscar 2014-05-06 06:01:57 +00:00
dinkc64 31dc13de8f Fix sprite priority in Psycho-nics Oscar 2014-05-05 20:57:25 +00:00
dinkc64 ac6ed16700 Cninja fix revision 2014-05-05 08:21:57 +00:00
dinkc64 8e0a5e6cb4 Fix for the graphical glitches on the volcano level in Caveman Ninja 2014-05-05 06:52:59 +00:00
iq_132 abec26afd7 Update Momoko 120% 2014-05-02 01:42:46 +00:00
iq_132 e30f3fc65b Fix leftover debugging stuff in Xain 2014-05-02 01:35:29 +00:00
iq_132 defbf52d58 Add driver for Xain'd Sleena (Rewritten since last time I posted shots, I lost those sources :( ). Please playtest! 2014-05-01 03:27:26 +00:00
dinkc64 6e4cb718cb Get Joe & Mac Returns running at the correct speed 2014-04-30 20:12:28 +00:00
dinkc64 7f1214858a Small tweak for Afterburner & Xbox360/Dualshock3 controllers 2014-04-29 18:53:03 +00:00
Barry Harris 8302f51e48 burn_ym2203 interpolation - treat same as YM2151 2014-04-28 21:24:16 +00:00
dinkc64 f9e28c6660 temp. fix for low khz init w/ym2203 & FM Interpolation 2014-04-28 19:46:41 +00:00
dinkc64 67fce7b0c1 Ninja Warriors, Rastan 3 - Warrior Blade & Darius2 savestate improvements pt.2 (d_darius2.cpp, tc0100scn.cpp) 2014-04-28 19:16:53 +00:00
jackchatelet e2741abe1f added some info about Version "I" of Xmen vs Street Fighters - US version [Smitdogg, The Dumping Union] 2014-04-28 16:33:13 +00:00
dinkc64 461385ef68 Make sure to scan the extra screens parameters (not just the first one) in Ninja Warriors, Warrior Blade (Rastan III) and Darius 2 2014-04-28 04:29:36 +00:00
dinkc64 13f1c97497 Add savestate cability to Fairyland Story (d_flstory.cpp) 2014-04-28 03:58:05 +00:00
dinkc64 95e6b82cfd Fix SFX+Music in GunNail 2014-04-26 19:55:34 +00:00
iq_132 1c73ee34d8 Add Dragon Bowl (Unencrypted). [JackC] 2014-04-26 19:22:03 +00:00
dinkc64 9371e55dcb Fix for: The Berlin Wall crashes on reset, it tries to EEPROMReset() with no EEPromInit() 2014-04-25 19:33:27 +00:00
jackchatelet acfb9c0cc5 added The Berlin Wall (Korea) [system11] 2014-04-25 09:05:09 +00:00
dinkc64 75a56d4402 Fix for reset causes crash in Wonder Planet, Karnov & Chelnov - Atomic Runner 2014-04-24 20:06:43 +00:00
jackchatelet 40f2fb2b85 added Sen Jing - Guardian Storm (Japan) [ShouTime]
- To do : verifying GrdnstrmjInit
source : http://git.redump.net/mame/commit/?id=cf5d50309cbad02ee09c039a399bd1c2d8757795
2014-04-24 19:38:39 +00:00
dinkc64 1c494354b3 Darkmist: Corrupted sprite fix by iq_132 from the forum 2014-04-24 16:58:14 +00:00
iq_132 7294069c40 Added The Lost Castle In Darkmist driver 2014-04-24 03:02:45 +00:00
dinkc64 dd21bfaac9 Fix clipping/distortion in the Konami k053260(Vendetta..etc.) emulation. 2014-04-23 20:44:21 +00:00
dinkc64 b6846c35d2 Vigilante tweak, dac sounds were too loud 2014-04-23 07:34:23 +00:00
dinkc64 1cea95a1ca Fix SFX & cutscene/music timing in Gun.Smoke 2014-04-23 06:14:18 +00:00
dinkc64 98c7a5faaa small SS tweak for the Japanese Tiger Road (Tora e no Michi) d_tigeroad.cpp 2014-04-22 17:30:04 +00:00
dinkc64 87b6f407f7 Add savestate code to Donkey Kong (d_dkong.cpp) 2014-04-22 04:19:13 +00:00
dinkc64 a74e15d6f0 Add savestate code to Toki (d_toki.cpp) 2014-04-21 18:30:02 +00:00
Barry Harris 6b53374592 debug tracking driver updates 2014-04-20 21:08:44 +00:00
Barry Harris 04e679e504 add debug tracking to sknsspr, v3021 and vdc 2014-04-20 20:46:42 +00:00
Barry Harris f64f30e549 Add debug tracking to C6280 and standarise variable types 2014-04-20 20:30:51 +00:00
dinkc64 9b5f406b3c Fix savestates for YM2151 & UPD7759 & clipping/distortion in UPD7759 2014-04-20 19:13:45 +00:00
Barry Harris ac22d363be device exits 2014-04-20 14:40:13 +00:00
Barry Harris a63671af2e Standardise variable types and add debug tracking (burn/snd folder) 2014-04-20 14:32:38 +00:00
dinkc64 80f77eb3d9 A little modification on the W32 side - backup savestate before overwriting it. 2014-04-20 14:05:45 +00:00
Barry Harris 713833dc4d Standardise variable types and add debug tracking (burn/devices folder) 2014-04-20 12:53:37 +00:00
Barry Harris 6d953ad343 fix compile warnings 2014-04-20 12:09:04 +00:00
Barry Harris 00ef4f49e5 msm5235 improvements 2014-04-19 18:20:18 +00:00
jackchatelet f7fe69025b Fix Spectrum 2000 (vertical) 2014-04-19 12:17:05 +00:00
jackchatelet 3f8849200f fix Gun.Smoke (Japan) description 2014-04-19 10:15:50 +00:00
jackchatelet c061637dfd added Gun.Smoke (bootleg) [Felipe Sanches] 2014-04-19 10:13:18 +00:00
iq_132 89043b337d Add MSM5232 sound core, hook Wyvern F-0 and Fairyland Story up to use it. 2014-04-19 05:45:21 +00:00
dinkc64 11a5a1e106 Contra - Fix 2nd player inputs for Kaillera netplay & fix palette after Savestate load 2014-04-19 04:36:40 +00:00
dinkc64 bb5bba9e42 d_ddragon.cpp - input-fix for kaillera netplay 2014-04-19 03:45:10 +00:00
dinkc64 fb5c9a7fc8 revised d_tnzs.cpp based on Daves d_ashnojoe.cpp savestate fix 2014-04-19 03:37:12 +00:00
iq_132 d8e7b58686 Wyvern F-0 update. Fixed sprites. 2014-04-19 02:50:27 +00:00
iq_132 ee4563fbc5 Add driver for Tail to Nose. 2014-04-19 02:28:41 +00:00
iq_132 2b6d5ee27c Fix Ash No Joe save states. 2014-04-19 01:39:02 +00:00
Barry Harris 3d60e6aa1d Fix bg and fg layers in Contra (not fully tested) 2014-04-18 21:08:37 +00:00
Barry Harris d9788f43b6 Fix sf2mdtb 2014-04-18 20:44:43 +00:00
dinkc64 e932316e4b get Contra up to speed 2014-04-18 05:44:46 +00:00
dinkc64 180f032a5e Fix for Savestate load crash & sound/music volume in The New Zealand Story new pcb 2014-04-18 05:28:05 +00:00
iq_132 a93ac7759e Add somewhat preliminary driver for Wyvern F-0. 2014-04-18 04:48:16 +00:00
jackchatelet bcdc980d4f take "pal16l8b-b52-124.ic180" from chasehqju 2014-04-17 18:12:13 +00:00
jackchatelet 33db54560c Removed Knights of Valour Super Heroes Plus Enhanced Version / Sangoku Senki Super Heroes Plus Enhanced Version (ver. 100, IGHT hack)
NOTE : It is a buggy hack and not enough good to be added
2014-04-16 22:06:46 +00:00
Barry Harris 5a00619c5c doh! 2014-04-16 21:26:27 +00:00
Barry Harris 24cb173210 start killing use of BurnDrvGetText in drivers 2014-04-16 21:21:50 +00:00
Barry Harris d37d397c78 Fix hardware filter (de)select all 2014-04-16 21:15:22 +00:00
jackchatelet 3d3dd96f3d d_seta.cpp : Fix description and year for Keroppi set 2014-04-16 12:52:28 +00:00
jackchatelet 9d36ac5d31 Fix typo error in d_pgm.cpp : struct BurnDriver BurnDrvKetalt 2014-04-16 10:02:40 +00:00
Barry Harris 5dd2fde20c sync sets with MAME 0.153 2014-04-16 09:39:04 +00:00
Barry Harris 6bf39de00d compile fix 2014-04-16 08:10:23 +00:00
iq_132 f03809a42c Make my third grade English teacher proud of me. 2014-04-16 00:35:55 +00:00
iq_132 3eb7bbc90a Added Capcom Bowling & tms34061 video chip. Barry, will you please take a look at adding the analog inputs please? They are still black magic to me. 2014-04-16 00:12:40 +00:00
jackchatelet dd7b5a5ff7 d_cps1.cpp update :
- added Street Fighter II' - Magic Delta Turbo (bootleg set 2 alt (with YM2151 + 2xMSM5205), 920313 etc) (Debug build only) [ANY]
- Street Fighter II' - Magic Delta Turbo (bootleg set 3 (with YM2151 + 2xMSM5205), 920313 etc) (imperfect graphics) [ANY)
- added proper dump for pf4 sh058.ic89 for sf2mdta [ANY]
2014-04-15 16:44:04 +00:00
dinkc64 fb3f8aeb83 Scan the soundchip 2014-04-15 05:57:11 +00:00
dinkc64 5ef0c56609 pac2650 driver savestate fixes 2014-04-15 05:26:04 +00:00
dinkc64 850f666d1d Revision of SN76496Scan-fix 2014-04-15 05:12:42 +00:00
dinkc64 3f27ca706b Fix - SN76496Scan() was scanning NumChips-1 2014-04-15 04:35:39 +00:00
iq_132 6f1b76ceca Update Mikie -- I think this should help with the sound issues, maybe. Please test. 2014-04-14 23:21:49 +00:00
jackchatelet 5a60406f34 Update previous commit by dinkc64 2014-04-14 17:30:08 +00:00
dinkc64 45005e52f0 fix d_mustache.cpp compile 2014-04-14 16:41:59 +00:00
jackchatelet 583f04b4f5 d_batsugun.cpp : synch with MAME 0.153 2014-04-14 14:35:55 +00:00
iq_132 34fbb22384 Nemoa -> Nemor1 2014-04-14 03:09:56 +00:00
iq_132 235c6735ef Fix compile 2014-04-14 02:54:41 +00:00
iq_132 e3838de03b Add Spectrum 2000 (vertical), adjust clones, fix horizontal scrolling 2014-04-13 23:41:40 +00:00
iq_132 6f8e8475ea Add driver for Mustache Boy and t5182 device. 2014-04-13 23:05:28 +00:00
iq_132 0be5b832c4 Add driver for Mike (Hi Dink!) 2014-04-13 22:59:48 +00:00
dinkc64 85fef1df15 Oops / formatting 2014-04-13 07:05:32 +00:00
dinkc64 e2bf368027 New gun rotation method for Heavy Barrel and Midnight Resistance & fix for Heavy Barrel level transistion after level 2 2014-04-13 06:56:39 +00:00
Barry Harris f7348b1c6c Fix tilemaps in midres, hippodrm and robocop 2014-04-12 18:29:17 +00:00
dinkc64 7e24fa25a8 Fix for sound clipping/crackles in the game Trojan and other games that use MSM5205 2014-04-12 06:10:53 +00:00
jackchatelet 9af98b4f22 added Nemo (World 901109) [muddymusic] 2014-04-10 15:47:48 +00:00
jackchatelet e5a3e4d41c d_cps1.cpp : Dumped and added MS22B.1A to mswordj [Bonky0013, neocps1]
Dumped and added GPPR2.1A to ganbare [The Dumping Union]
2014-04-09 21:08:53 +00:00
jackchatelet 8c696ad3d4 added :
- Street Fighter II - The World Warrior (TAB Austria bootleg set 2, 910214 etc) [Any]
- Street Fighter II - Champion Edition (Alpha Magic-F bootleg set 8, 920313 etc) [Any]
2014-04-09 20:49:07 +00:00
jackchatelet baa6370602 add Street Fighter II' - Champion Edition (Magic Delta, bootleg, 920313 etc) [Any] 2014-04-09 19:53:24 +00:00
dinkc64 52b1c3f500 Fix crash on savestate load for Visco/Taito Galmedes 2014-04-08 11:26:30 +00:00
dinkc64 bf93571dd5 NMK16 fixups part 3 - this time, Acrobat Mission 2014-04-07 20:17:24 +00:00
dinkc64 60a4fda2e8 Probable fix for Toaplans Fixeight hang on savestate load 2014-04-06 07:10:17 +00:00
dinkc64 694aed7b83 More sound clipping fixes 2014-04-06 06:52:35 +00:00
dinkc64 514224ab31 Fix clipping crackles in Super Real Darwin (and possibly other games) when interpolation = 3 2014-04-06 06:49:18 +00:00
dinkc64 312ef8b9e9 SFX lost after savestate load in NMK004 games, Super Spacefortress Macross and possibly others 2014-04-05 07:07:34 +00:00
dinkc64 f7bf100293 Fix for Toaplan samples hack and savestates, and loading samples status 2014-04-04 13:59:47 +00:00
dinkc64 5e282e6c13 Fix for stuck noise at the end of short samples in games that use the Toaplan samples hack. FireShark, SameSameSame!, Ghox, Vimana and TekiPaki 2014-04-04 13:04:23 +00:00
dinkc64 d52fed612d Revised fix for Act Fancer 2014-04-03 12:37:35 +00:00