Commit Graph

1522 Commits

Author SHA1 Message Date
dinkc64 1d9f048f7c also apply psg volume tweaks to Mutant Night and Omega Fighter 2014-06-28 03:56:43 +00:00
iq_132 22c800a59c Fix error if coin button pressed for too long 2014-06-28 03:47:51 +00:00
jackchatelet 82c4eb68c1 minor typo fixes 2014-06-27 22:17:25 +00:00
jackchatelet 790727729f synch d_m72.cpp with MAME SVN 0.153r31124 2014-06-27 22:12:59 +00:00
Barry Harris 5564a19004 remove missing from dump comments (should read the readme!) 2014-06-27 22:12:21 +00:00
Barry Harris f9f7640491 ddragon2b [Barry, tirino73] 2014-06-27 20:56:51 +00:00
dinkc64 891cabb964 Atomic Robo Kid - volume tweaks 2014-06-27 18:00:46 +00:00
dinkc64 40f6212254 fix for palette after state load in ninja kid 2 2014-06-26 16:42:28 +00:00
iq_132 a6706f8838 Fix. Thanks for the heads up Dink! 2014-06-26 04:19:16 +00:00
iq_132 d05fa15983 update uballoon to use proper protection emulation. 2014-06-26 02:33:34 +00:00
iq_132 c8faa5dfac Update Alien Challenge to use proper protection emulation and remove patches. 2014-06-26 01:09:35 +00:00
iq_132 1cd3992bcc Add Ninja Kid 2, etc driver. 2014-06-25 23:57:55 +00:00
dinkc64 edf9ba20fd minor revision to previous checkin 2014-06-25 19:57:49 +00:00
dinkc64 342f6114aa re-draw the game screen if its paused, and the system returns from hibernation 2014-06-25 18:04:35 +00:00
dinkc64 e2500cda1b ym2151 savestates re-re-re-revisited. this time, its perfect - no hacks. 2014-06-24 12:05:50 +00:00
dinkc64 c86f4954de RapidHero/Arcadian Savestate 2014-06-23 05:40:07 +00:00
iq_132 556a5cf3de Add tlcs90 cpu core, hook it up to Rapid Hero.
Please test. Not hooked up to nmk16 save states yet, btw.
2014-06-23 00:14:23 +00:00
dinkc64 78037db60d m68k savestate portability fix - pointer declobberization 2014-06-22 20:19:20 +00:00
iq_132 38358828ab Add default eeprom for Thunder Cross II to allow stereo sound (Dink, IQ_132) 2014-06-22 19:35:33 +00:00
dinkc64 5d071c7509 un-mono-ize ThunderX2 (Thunder Cross 2) 2014-06-22 07:22:25 +00:00
dinkc64 286022c602 YM2151 savestates re-re-revisited. 2014-06-21 20:14:18 +00:00
dinkc64 48284e63f4 swapped L/R channels in k053260 in d_simpsons.cpp 2014-06-21 05:11:32 +00:00
dinkc64 97cbda2a0c ocd minor formatting issue 2014-06-20 17:22:45 +00:00
dinkc64 4754171bb3 undo SCAN_OFF work-a-round now that SCAN_OFF is fixed 2014-06-19 19:40:28 +00:00
dinkc64 457d9b0949 Fix for SCAN_OFF() 2014-06-19 18:56:10 +00:00
jackchatelet a129c4b3f8 added Euro League (Italian hack of Tecmo World Cup '90 - alt version) 2014-06-19 18:02:42 +00:00
dinkc64 1cbef3eb5b whatsnew -> latest 2014-06-19 06:13:28 +00:00
dinkc64 90ed323a50 oops, part of 1494 2014-06-18 18:56:23 +00:00
dinkc64 431f60e0cf avoid strange fps value from division by zero at start of fps display 2014-06-18 18:40:53 +00:00
dinkc64 7c8ed26711 Fix for intermittent savestate crash in MVS games. 2014-06-18 06:54:32 +00:00
dinkc64 2ecd66bb0b update whatsnew 2014-06-16 06:53:20 +00:00
dinkc64 668a92fdd8 Scan Getstar/Guardian MCU variables 2014-06-16 06:18:49 +00:00
dinkc64 f074b43b1f remove 2014-06-16 04:43:27 +00:00
dinkc64 a44d828f75 fix ay8910 mixing crackles/distortion 2014-06-16 04:35:30 +00:00
dinkc64 44af09e310 rename d_slapfghtcpp to d_slapfght.cpp, fix performan screensize & inputs (r/d were swapped) 2014-06-16 03:45:48 +00:00
iq_132 46755de2d7 Rename d_tigerheli to d_slapfght. 2014-06-16 02:36:44 +00:00
iq_132 a2e6d30104 Fix layer offsets (thanks to Dink for the pointers!).
Add Performan to driver.
2014-06-16 02:33:53 +00:00
iq_132 b169879801 Hopefully fix weirdness with Guardian/TigerHeli/etc backgrounds. Re-wrote drawing routines, now use generic tile drawing.
Please test.
2014-06-14 20:59:47 +00:00
iq_132 b20c50b091 Add this back. Dink says there are bugs without it. 2014-06-14 20:20:27 +00:00
iq_132 aed00c6012 Fix cliffhanger graphics in level 2 (fixes some missing backgrounds in intro too!) 2014-06-14 19:22:07 +00:00
iq_132 2e0c1878b5 Sound cpu (mcu) has an internal clock divider of 4. This fixes the sound for Dragon Buster. 2014-06-14 18:56:31 +00:00
dinkc64 02a17313ec Fix for 32bpp emulation in the Enhanced (D3D7) blitter 2014-06-14 18:33:59 +00:00
dinkc64 7e9b286b3b ym2151 savestate fix, fixes occasional erratic tempo on savestate load in Daisenpu/Twin Hawk amongst other things. 2014-06-14 05:09:26 +00:00
iq_132 c4e5d2e439 Quick fix for dassault without making a lot of heavy modifications to decoic's drawing routines. 2014-06-14 05:05:22 +00:00
iq_132 515f4bbe3b Fix compile warning in dec0. 2014-06-14 04:20:53 +00:00
iq_132 31315a87e8 Fix z80 cheats. How long has this been broken?? 2014-06-14 03:32:22 +00:00
dinkc64 ed2b1f0fe8 x1010: fix occasional clicks in explosions in Mad Shark 2014-06-13 17:59:26 +00:00
dinkc64 3bdd9fb428 x1010.cpp: fix for rarely waveform will play past end of its block of memory. 2014-06-13 17:48:41 +00:00
dinkc64 b219dd6bb8 more whatsnew 2014-06-12 13:01:42 +00:00
dinkc64 9acd11ab49 R1471 pt.2+oops 2014-06-12 04:21:24 +00:00