Fix enforceja dips
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@ -1272,7 +1272,7 @@ static struct BurnDIPInfo EnforcejDIPList[]=
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// Dip 2
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{0 , 0xfe, 0 , 2 , "Background Scenery" },
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{0x0d, 0x01, 0x10, 0x10, "Crazy Scolling" },
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{0x0d, 0x01, 0x10, 0x10, "Crazy Scrolling" },
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{0x0d, 0x01, 0x10, 0x00, "Normal" },
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};
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@ -1282,7 +1282,7 @@ static struct BurnDIPInfo EnforcejaDIPList[]=
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{
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// Default Values
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{0x0c, 0xff, 0xff, 0xff, NULL },
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{0x0d, 0xff, 0xff, 0xef, NULL },
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{0x0d, 0xff, 0xff, 0xff, NULL },
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// Dip 1
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{0 , 0xfe, 0 , 2 , "Service Mode" },
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@ -1306,11 +1306,7 @@ static struct BurnDIPInfo EnforcejaDIPList[]=
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{0x0c, 0x01, 0xc0, 0x80, "1 Coin 2 Credits" },
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// Dip 2
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{0 , 0xfe, 0 , 2 , "Background Scenery" },
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{0x0d, 0x01, 0x10, 0x10, "Crazy Scolling" },
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{0x0d, 0x01, 0x10, 0x00, "Normal" },
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{0 , 0xfe, 0 , 2 , "3D Effects" },
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{0 , 0xfe, 0 , 4 , "3D Effects" },
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{0x0d, 0x01, 0x30, 0x30, "Off" },
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{0x0d, 0x01, 0x30, 0x20, "On" },
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{0x0d, 0x01, 0x30, 0x10, "In Game Only" },
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