gladmort ng
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@ -28053,3 +28053,32 @@ struct BurnDriver BurnDrvAbyssali = {
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fatfury2Init, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
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0x1000, 304, 224, 4, 3
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};
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// GladMort (Demo)
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static struct BurnRomInfo gladmortRomDesc[] = {
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{ "gladmort-p1.bin", 0x0080000, 0xE0CEAFEC, 1 | BRF_ESS | BRF_PRG }, // 0 68K code
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{ "gladmort-s1.bin", 0x0020000, 0x8304BE52, 2 | BRF_GRA }, // 1 Text layer tiles / MB831000
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{ "gladmort-c1.bin", 0x1000000, 0x2C4FE4C3, 3 | BRF_GRA }, // 2 Sprite data
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{ "gladmort-c2.bin", 0x1000000, 0x1BDD21BD, 3 | BRF_GRA }, // 3
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{ "gladmort-m1.bin", 0x0010000, 0xFB945087, 4 | BRF_ESS | BRF_PRG }, // 4 Z80 code / MB832000
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{ "gladmort-v1.bin", 0x1000000, 0x49D60C52, 5 | BRF_SND }, // 5 Sound data / MB834200
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};
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STDROMPICKEXT(gladmort, gladmort, neogeo)
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STD_ROM_FN(gladmort)
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struct BurnDriver BurnDrvgladmort = {
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"gladmort", NULL, "neogeo", NULL, "2024",
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"GladMort (Demo)\0", NULL, "PixelHeart", "Neo Geo MVS",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_RUNGUN, 0,
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NULL, gladmortRomInfo, gladmortRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
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NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
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0x1000, 320, 224, 4, 3
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};
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