From ec4ad814e1a56ab9fa890b8f3a3a9282845c082d Mon Sep 17 00:00:00 2001 From: dinkc64 <12570148+dinkc64@users.noreply.github.com> Date: Thu, 24 Jul 2014 07:54:05 +0000 Subject: [PATCH] game categorization pt.3 --- src/burn/drv/dataeast/d_dec0.cpp | 6 +++--- src/burn/drv/dataeast/d_dec8.cpp | 8 ++++---- src/burn/drv/dataeast/d_supbtime.cpp | 8 ++++---- src/burn/drv/konami/d_pooyan.cpp | 6 +++--- src/burn/drv/pre90s/d_armedf.cpp | 4 ++-- src/burn/drv/pre90s/d_jack.cpp | 10 +++++----- src/burn/drv/pre90s/d_ladybug.cpp | 2 +- src/burn/drv/pre90s/d_marineb.cpp | 4 ++-- src/burn/drv/pre90s/d_ninjakd2.cpp | 2 +- src/burn/drv/taito/d_flstory.cpp | 10 +++++----- 10 files changed, 30 insertions(+), 30 deletions(-) diff --git a/src/burn/drv/dataeast/d_dec0.cpp b/src/burn/drv/dataeast/d_dec0.cpp index b85d76361..1ba0317b1 100644 --- a/src/burn/drv/dataeast/d_dec0.cpp +++ b/src/burn/drv/dataeast/d_dec0.cpp @@ -5211,7 +5211,7 @@ struct BurnDriver BurnDrvSlyspy = { "slyspy", NULL, NULL, NULL, "1989", "Sly Spy (US revision 3)\0", NULL, "Data East USA", "DEC0", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_SCRFIGHT, 0, NULL, SlyspyRomInfo, SlyspyRomName, NULL, NULL, Dec1InputInfo, SlyspyDIPInfo, SlyspyInit, SlyspyExit, Dec1Frame, NULL, SlyspyScan, NULL, 0x400, 256, 240, 4, 3 @@ -5221,7 +5221,7 @@ struct BurnDriver BurnDrvSlyspy2 = { "slyspy2", "slyspy", NULL, NULL, "1989", "Sly Spy (US revision 2)\0", NULL, "Data East USA", "DEC0", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_SCRFIGHT, 0, NULL, Slyspy2RomInfo, Slyspy2RomName, NULL, NULL, Dec1InputInfo, SlyspyDIPInfo, SlyspyInit, SlyspyExit, Dec1Frame, NULL, SlyspyScan, NULL, 0x400, 256, 240, 4, 3 @@ -5231,7 +5231,7 @@ struct BurnDriver BurnDrvSecretag = { "secretag", "slyspy", NULL, NULL, "1989", "Secret Agent (World)\0", NULL, "Data East Corporation", "DEC0", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_SCRFIGHT, 0, NULL, SecretagRomInfo, SecretagRomName, NULL, NULL, Dec1InputInfo, SlyspyDIPInfo, SlyspyInit, SlyspyExit, Dec1Frame, NULL, SlyspyScan, NULL, 0x400, 256, 240, 4, 3 diff --git a/src/burn/drv/dataeast/d_dec8.cpp b/src/burn/drv/dataeast/d_dec8.cpp index e5728ef16..03e2bb8a8 100644 --- a/src/burn/drv/dataeast/d_dec8.cpp +++ b/src/burn/drv/dataeast/d_dec8.cpp @@ -1778,7 +1778,7 @@ struct BurnDriver BurnDrvGhostb = { "ghostb", NULL, NULL, NULL, "1987", "The Real Ghostbusters (US 2 Players, revision 2)\0", NULL, "Data East USA", "DEC8", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_SHOOT, 0, NULL, ghostbRomInfo, ghostbRomName, NULL, NULL, GhostbInputInfo, GhostbDIPInfo, DrvInit, GhostbExit, DrvFrame, DrvDraw, GhostbScan, &DrvRecalc, 0x400, 256, 240, 4, 3 @@ -1825,7 +1825,7 @@ struct BurnDriver BurnDrvGhostb3 = { "ghostb3", "ghostb", NULL, NULL, "1987", "The Real Ghostbusters (US 3 Players)\0", NULL, "Data East USA", "DEC8", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_SHOOT, 0, NULL, ghostb3RomInfo, ghostb3RomName, NULL, NULL, Ghostb3InputInfo, Ghostb3DIPInfo, DrvInit, GhostbExit, DrvFrame, DrvDraw, GhostbScan, &DrvRecalc, 0x400, 256, 240, 4, 3 @@ -1871,7 +1871,7 @@ struct BurnDriver BurnDrvMeikyuh = { "meikyuh", "ghostb", NULL, NULL, "1987", "Meikyuu Hunter G (Japan, set 1)\0", NULL, "Data East Corporation", "DEC8", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_SHOOT, 0, NULL, meikyuhRomInfo, meikyuhRomName, NULL, NULL, GhostbInputInfo, GhostbDIPInfo, DrvInit, GhostbExit, DrvFrame, DrvDraw, GhostbScan, &DrvRecalc, 0x400, 256, 240, 4, 3 @@ -1917,7 +1917,7 @@ struct BurnDriver BurnDrvMeikyuha = { "meikyuha", "ghostb", NULL, NULL, "1987", "Meikyuu Hunter G (Japan, set 2)\0", NULL, "Data East Corporation", "DEC8", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_SHOOT, 0, NULL, meikyuhaRomInfo, meikyuhaRomName, NULL, NULL, GhostbInputInfo, GhostbDIPInfo, DrvInit, GhostbExit, DrvFrame, DrvDraw, GhostbScan, &DrvRecalc, 0x400, 256, 240, 4, 3 diff --git a/src/burn/drv/dataeast/d_supbtime.cpp b/src/burn/drv/dataeast/d_supbtime.cpp index 484c4adcd..6ccafe496 100644 --- a/src/burn/drv/dataeast/d_supbtime.cpp +++ b/src/burn/drv/dataeast/d_supbtime.cpp @@ -587,7 +587,7 @@ struct BurnDriver BurnDrvSupbtime = { "supbtime", NULL, NULL, NULL, "1990", "Super Burger Time (World, set 1)\0", NULL, "Data East Corporation", "DECO IC16", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_PLATFORM, 0, NULL, supbtimeRomInfo, supbtimeRomName, NULL, NULL, SupbtimeInputInfo, SupbtimeDIPInfo, supbtimeInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400, 320, 240, 4, 3 @@ -617,7 +617,7 @@ struct BurnDriver BurnDrvSupbtimea = { "supbtimea", "supbtime", NULL, NULL, "1990", "Super Burger Time (World, set 2)\0", NULL, "Data East Corporation", "DECO IC16", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_PLATFORM, 0, NULL, supbtimeaRomInfo, supbtimeaRomName, NULL, NULL, SupbtimeInputInfo, SupbtimeDIPInfo, supbtimeInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400, 320, 240, 4, 3 @@ -647,7 +647,7 @@ struct BurnDriver BurnDrvSupbtimej = { "supbtimej", "supbtime", NULL, NULL, "1990", "Super Burger Time (Japan)\0", NULL, "Data East Corporation", "DECO IC16", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_DATAEAST, GBF_PLATFORM, 0, NULL, supbtimejRomInfo, supbtimejRomName, NULL, NULL, SupbtimeInputInfo, SupbtimeDIPInfo, supbtimeInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400, 320, 240, 4, 3 @@ -682,7 +682,7 @@ struct BurnDriver BurnDrvChinatwn = { "chinatwn", NULL, NULL, NULL, "1991", "China Town (Japan)\0", NULL, "Data East Corporation", "DECO IC16", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_PREFIX_DATAEAST, GBF_PUZZLE, 0, NULL, chinatwnRomInfo, chinatwnRomName, NULL, NULL, SupbtimeInputInfo, ChinatwnDIPInfo, chinatwnInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x400, 320, 240, 4, 3 diff --git a/src/burn/drv/konami/d_pooyan.cpp b/src/burn/drv/konami/d_pooyan.cpp index 29eefe42e..0e1eb7b60 100644 --- a/src/burn/drv/konami/d_pooyan.cpp +++ b/src/burn/drv/konami/d_pooyan.cpp @@ -675,7 +675,7 @@ struct BurnDriver BurnDrvPooyan = { "pooyan", NULL, NULL, NULL, "1982", "Pooyan\0", NULL, "Konami", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0, NULL, pooyanRomInfo, pooyanRomName, NULL, NULL, DrvInputInfo, DrvDIPInfo, DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalcPalette, 0x200, 224, 256, 3, 4 @@ -711,7 +711,7 @@ struct BurnDriver BurnDrvPooyans = { "pooyans", "pooyan", NULL, NULL, "1982", "Pooyan (Stern)\0", NULL, "[Konami] (Stern license)", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0, NULL, pooyansRomInfo, pooyansRomName, NULL, NULL, DrvInputInfo, DrvDIPInfo, DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalcPalette, 0x200, 224, 256, 3, 4 @@ -747,7 +747,7 @@ struct BurnDriver BurnDrvPootan = { "pootan", "pooyan", NULL, NULL, "1982", "Pootan\0", NULL, "bootleg", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_PREFIX_KONAMI, GBF_SHOOT, 0, NULL, pootanRomInfo, pootanRomName, NULL, NULL, DrvInputInfo, DrvDIPInfo, DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalcPalette, 0x200, 224, 256, 3, 4 diff --git a/src/burn/drv/pre90s/d_armedf.cpp b/src/burn/drv/pre90s/d_armedf.cpp index cbbd4997a..96cc071a5 100644 --- a/src/burn/drv/pre90s/d_armedf.cpp +++ b/src/burn/drv/pre90s/d_armedf.cpp @@ -1392,7 +1392,7 @@ struct BurnDriver BurnDrvCclimbr2 = { "cclimbr2", NULL, NULL, NULL, "1988", "Crazy Climber 2 (Japan)\0", NULL, "Nichibutsu", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0, NULL, cclimbr2RomInfo, cclimbr2RomName, NULL, NULL, Cclimbr2InputInfo, Cclimbr2DIPInfo, Cclimbr2Init, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800, 288, 224, 4, 3 @@ -1435,7 +1435,7 @@ struct BurnDriver BurnDrvCclmbr2a = { "cclimbr2a", "cclimbr2", NULL, NULL, "1988", "Crazy Climber 2 (Japan, Harder)\0", NULL, "Nichibutsu", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0, NULL, cclmbr2aRomInfo, cclmbr2aRomName, NULL, NULL, Cclimbr2InputInfo, Cclimbr2DIPInfo, Cclimbr2Init, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800, 288, 224, 4, 3 diff --git a/src/burn/drv/pre90s/d_jack.cpp b/src/burn/drv/pre90s/d_jack.cpp index c04f37b95..9e66287bc 100644 --- a/src/burn/drv/pre90s/d_jack.cpp +++ b/src/burn/drv/pre90s/d_jack.cpp @@ -1320,7 +1320,7 @@ struct BurnDriver BurnDrvjack = { "jack", NULL, NULL, NULL, "1982", "Jack the Giantkiller (set 1)\0", NULL, "Cinematronics", "Jack the Giantkiller", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_MAZE, 0, NULL, jackRomInfo, jackRomName, NULL, NULL, JackInputInfo, JackDIPInfo, jackInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvCalcPal, 0x100, 224, 256, 3, 4 @@ -1354,7 +1354,7 @@ struct BurnDriver BurnDrvjack2 = { "jack2", "jack", NULL, NULL, "1982", "Jack the Giantkiller (set 2)\0", NULL, "Cinematronics", "Jack the Giantkiller", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_MAZE, 0, NULL, jack2RomInfo, jack2RomName, NULL, NULL, JackInputInfo, Jack2DIPInfo, jackInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvCalcPal, 0x100, 224, 256, 3, 4 @@ -1388,7 +1388,7 @@ struct BurnDriver BurnDrvjack3 = { "jack3", "jack", NULL, NULL, "1982", "Jack the Giantkiller (set 3)\0", NULL, "Cinematronics", "Jack the Giantkiller", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_MAZE, 0, NULL, jack3RomInfo, jack3RomName, NULL, NULL, JackInputInfo, Jack3DIPInfo, jackInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvCalcPal, 0x100, 224, 256, 3, 4 @@ -1454,7 +1454,7 @@ struct BurnDriver BurnDrvtreahunt = { "treahunt", "jack", NULL, NULL, "1982", "Treasure Hunt (bootleg?)\0", NULL, "Hara Industries", "Jack the Giantkiller", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_MAZE, 0, NULL, treahuntRomInfo, treahuntRomName, NULL, NULL, JackInputInfo, TreahuntDIPInfo, treahuntInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvCalcPal, 0x100, 224, 256, 3, 4 @@ -1600,7 +1600,7 @@ struct BurnDriver BurnDrvfreeze = { "freeze", NULL, NULL, NULL, "1984", "Freeze\0", NULL, "Cinematronics", "Jack the Giantkiller", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0, NULL, freezeRomInfo, freezeRomName, NULL, NULL, FreezeInputInfo, FreezeDIPInfo, jackInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvCalcPal, 0x100, 224, 256, 3, 4 diff --git a/src/burn/drv/pre90s/d_ladybug.cpp b/src/burn/drv/pre90s/d_ladybug.cpp index 742e7f27a..777b48038 100644 --- a/src/burn/drv/pre90s/d_ladybug.cpp +++ b/src/burn/drv/pre90s/d_ladybug.cpp @@ -1377,7 +1377,7 @@ struct BurnDriver BurnDrvSnapjack = { "snapjack", NULL, NULL, NULL, "1982", "Snap Jack\0", NULL, "Universal", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0, NULL, snapjackRomInfo, snapjackRomName, NULL, NULL, LadybugInputInfo, SnapjackDIPInfo, LadybugInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x60, 240, 196, 4, 3 diff --git a/src/burn/drv/pre90s/d_marineb.cpp b/src/burn/drv/pre90s/d_marineb.cpp index 655528ec5..a9bfdb302 100644 --- a/src/burn/drv/pre90s/d_marineb.cpp +++ b/src/burn/drv/pre90s/d_marineb.cpp @@ -797,7 +797,7 @@ struct BurnDriver BurnDrvMarineb = { "marineb", NULL, NULL, NULL, "1982", "Marine Boy\0", NULL, "Orca", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_SHOOT, 0, NULL, MarinebRomInfo, MarinebRomName, NULL, NULL, MarinebInputInfo, MarinebDIPInfo, MarinebInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalcPalette, 0x100, 256, 224, 4, 3 @@ -830,7 +830,7 @@ struct BurnDriver BurnDrvSpringer = { "springer", NULL, NULL, NULL, "1982", "Springer\0", NULL, "Orca", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0, NULL, SpringerRomInfo, SpringerRomName, NULL, NULL, MarinebInputInfo, MarinebDIPInfo, SpringerInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalcPalette, 0x100, 224, 256, 3, 4 diff --git a/src/burn/drv/pre90s/d_ninjakd2.cpp b/src/burn/drv/pre90s/d_ninjakd2.cpp index 991811e96..068285607 100644 --- a/src/burn/drv/pre90s/d_ninjakd2.cpp +++ b/src/burn/drv/pre90s/d_ninjakd2.cpp @@ -2275,7 +2275,7 @@ struct BurnDriver BurnDrvArkarea = { "arkarea", NULL, NULL, NULL, "1988", "Ark Area\0", NULL, "UPL", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_SHOOT, 0, NULL, arkareaRomInfo, arkareaRomName, NULL, NULL, Drv2InputInfo, ArkareaDIPInfo, MnightInit, DrvExit, DrvFrame, MnightDraw, DrvScan, &DrvRecalc, 0x300, 256, 192, 4, 3 diff --git a/src/burn/drv/taito/d_flstory.cpp b/src/burn/drv/taito/d_flstory.cpp index a9e461186..363ceadb0 100644 --- a/src/burn/drv/taito/d_flstory.cpp +++ b/src/burn/drv/taito/d_flstory.cpp @@ -1279,7 +1279,7 @@ struct BurnDriver BurnDrvFlstory = { "flstory", NULL, NULL, NULL, "1985", "The FairyLand Story\0", NULL, "Taito", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_TAITO_MISC, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_TAITO_MISC, GBF_PLATFORM, 0, NULL, flstoryRomInfo, flstoryRomName, NULL, NULL, FlstoryInputInfo, FlstoryDIPInfo, flstoryInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, 256, 224, 4, 3 @@ -1315,7 +1315,7 @@ struct BurnDriver BurnDrvFlstoryj = { "flstoryj", "flstory", NULL, NULL, "1985", "The FairyLand Story (Japan)\0", NULL, "Taito", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_TAITO_MISC, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_TAITO_MISC, GBF_PLATFORM, 0, NULL, flstoryjRomInfo, flstoryjRomName, NULL, NULL, FlstoryInputInfo, FlstoryDIPInfo, flstoryInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, 256, 224, 4, 3 @@ -1361,7 +1361,7 @@ struct BurnDriver BurnDrvOnna34ro = { "onna34ro", NULL, NULL, NULL, "1985", "Onna Sansirou - Typhoon Gal (set 1)\0", NULL, "Taito", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING, 2, HARDWARE_TAITO_MISC, GBF_MISC, 0, + BDF_GAME_WORKING, 2, HARDWARE_TAITO_MISC, GBF_SCRFIGHT, 0, NULL, onna34roRomInfo, onna34roRomName, NULL, NULL, Onna34roInputInfo, Onna34roDIPInfo, onna34roInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, 256, 224, 4, 3 @@ -1400,7 +1400,7 @@ struct BurnDriver BurnDrvOnna34ra = { "onna34roa", "onna34ro", NULL, NULL, "1985", "Onna Sansirou - Typhoon Gal (set 2)\0", NULL, "Taito", "Miscellaneous", NULL, NULL, NULL, NULL, - BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_TAITO_MISC, GBF_MISC, 0, + BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_TAITO_MISC, GBF_SCRFIGHT, 0, NULL, onna34raRomInfo, onna34raRomName, NULL, NULL, Onna34roInputInfo, Onna34roDIPInfo, onna34roInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x200, 256, 224, 4, 3 @@ -1454,7 +1454,7 @@ struct BurnDriverD BurnDrvVictnine = { "victnine", NULL, NULL, NULL, "1984", "Victorious Nine\0", NULL, "Taito", "Miscellaneous", NULL, NULL, NULL, NULL, - 0, 2, HARDWARE_TAITO_MISC, GBF_MISC, 0, + 0, 2, HARDWARE_TAITO_MISC, GBF_SPORTSMISC, 0, NULL, victnineRomInfo, victnineRomName, NULL, NULL, VictnineInputInfo, VictnineDIPInfo, victnineInit, DrvExit, DrvFrame, victnineDraw, DrvScan, &DrvRecalc, 0x200, 256, 224, 4, 3