update whatsnew
This commit is contained in:
parent
16ce357fdf
commit
e144911e4d
|
@ -248,7 +248,10 @@
|
||||||
<li>Cleaned up the sound in Donkey Kong to get rid of clicks in some sounds [dink]</li>
|
<li>Cleaned up the sound in Donkey Kong to get rid of clicks in some sounds [dink]</li>
|
||||||
<li>Fixed sound hz in Triple Punch and clones [dink]</li>
|
<li>Fixed sound hz in Triple Punch and clones [dink]</li>
|
||||||
<li>Standardize savestate calls amongst soundcores [iq_132]</li>
|
<li>Standardize savestate calls amongst soundcores [iq_132]</li>
|
||||||
<li> []</li>
|
<li>Fixed tilemap and sound synchronization issues in Rohga [dink]</li>
|
||||||
|
<li>Hook up sound cpu and fix sprite offsets in Pipi & Bibis / Whoopee!! on Teki Paki hardware [dink]</li>
|
||||||
|
<li>Fixed video and audio issues in Risky Challenge, game now playable [iq_132, dink]</li>
|
||||||
|
<li>Updated all FM soundcores using the timer system to require a lot less support code per driver (internalized *GetTime and *Synch.Stream) [dink]</li>
|
||||||
<li> []</li>
|
<li> []</li>
|
||||||
</ul>
|
</ul>
|
||||||
<!-- new drivers -->
|
<!-- new drivers -->
|
||||||
|
|
Loading…
Reference in New Issue