revert kludgy fix for spf2t, it makes no difference

This commit is contained in:
dinkc64 2018-12-27 23:35:55 -05:00
parent 69e04f953a
commit dd26c0f875
1 changed files with 5 additions and 26 deletions

View File

@ -8498,27 +8498,6 @@ static INT32 Ssf2Init()
return nRet;
}
static INT32 Spf2tInit()
{
INT32 nRet;
// graphics glitch:
// after the first match ends, the computer selects a new player to
// fight against. it will glitch the 2 player sprites at the bottom right
// and left of the screen through the yellow closing/opening screen animation.
// note: happens in MAME - I wonder if this is an original PCB bug?
// note2: since this worked without the glitch before the 262line change,
// we shall kludge it to acheive previous perfect status.
nCpsNumScanlines = 259;
nRet = Cps2Init();
return nRet;
}
static INT32 Ssf2tbInit()
{
Ssf2tb = 1;
@ -10541,7 +10520,7 @@ struct BurnDriver BurnDrvCpsSpf2t = {
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
NULL, Spf2tRomInfo, Spf2tRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
};
@ -10551,7 +10530,7 @@ struct BurnDriver BurnDrvCpsSpf2tu = {
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
NULL, Spf2tuRomInfo, Spf2tuRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
};
@ -10561,7 +10540,7 @@ struct BurnDriver BurnDrvCpsSpf2xj = {
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
NULL, Spf2xjRomInfo, Spf2xjRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
};
@ -10571,7 +10550,7 @@ struct BurnDriver BurnDrvCpsSpf2ta = {
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
NULL, Spf2taRomInfo, Spf2taRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
};
@ -10581,7 +10560,7 @@ struct BurnDriver BurnDrvCpsSpf2th = {
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
NULL, Spf2thRomInfo, Spf2thRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
};