revert kludgy fix for spf2t, it makes no difference
This commit is contained in:
parent
69e04f953a
commit
dd26c0f875
|
@ -8498,27 +8498,6 @@ static INT32 Ssf2Init()
|
|||
return nRet;
|
||||
}
|
||||
|
||||
static INT32 Spf2tInit()
|
||||
{
|
||||
INT32 nRet;
|
||||
|
||||
// graphics glitch:
|
||||
// after the first match ends, the computer selects a new player to
|
||||
// fight against. it will glitch the 2 player sprites at the bottom right
|
||||
// and left of the screen through the yellow closing/opening screen animation.
|
||||
|
||||
// note: happens in MAME - I wonder if this is an original PCB bug?
|
||||
|
||||
// note2: since this worked without the glitch before the 262line change,
|
||||
// we shall kludge it to acheive previous perfect status.
|
||||
|
||||
nCpsNumScanlines = 259;
|
||||
|
||||
nRet = Cps2Init();
|
||||
|
||||
return nRet;
|
||||
}
|
||||
|
||||
static INT32 Ssf2tbInit()
|
||||
{
|
||||
Ssf2tb = 1;
|
||||
|
@ -10541,7 +10520,7 @@ struct BurnDriver BurnDrvCpsSpf2t = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
|
||||
NULL, Spf2tRomInfo, Spf2tRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
|
||||
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
|
@ -10551,7 +10530,7 @@ struct BurnDriver BurnDrvCpsSpf2tu = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
|
||||
NULL, Spf2tuRomInfo, Spf2tuRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
|
||||
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
|
@ -10561,7 +10540,7 @@ struct BurnDriver BurnDrvCpsSpf2xj = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
|
||||
NULL, Spf2xjRomInfo, Spf2xjRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
|
||||
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
|
@ -10571,7 +10550,7 @@ struct BurnDriver BurnDrvCpsSpf2ta = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
|
||||
NULL, Spf2taRomInfo, Spf2taRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
|
||||
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
|
@ -10581,7 +10560,7 @@ struct BurnDriver BurnDrvCpsSpf2th = {
|
|||
NULL, NULL, NULL, NULL,
|
||||
BDF_GAME_WORKING | BDF_CLONE | BDF_HISCORE_SUPPORTED, 2, HARDWARE_CAPCOM_CPS2, GBF_PUZZLE, FBF_SF,
|
||||
NULL, Spf2thRomInfo, Spf2thRomName, NULL, NULL, NULL, NULL, Spf2tInputInfo, NULL,
|
||||
Spf2tInit, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
Cps2Init, DrvExit, Cps2Frame, CpsRedraw, CpsAreaScan,
|
||||
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue