Add driver for yunsung8, MSM5205 needs work?

This commit is contained in:
iq_132 2017-05-17 02:20:23 +00:00
parent 4227a6972b
commit d62f563ef7
2 changed files with 780 additions and 1 deletions

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@ -65,7 +65,7 @@ drvobj = d_dodonpachi.o d_donpachi.o d_esprade.o d_feversos.o d_gaia.o d_guwang
d_macrossp.o d_mcatadv.o d_metro.o d_midas.o d_mugsmash.o d_mwarr.o d_news.o d_nmg5.o d_nmk16.o d_ohmygod.o d_onetwo.o d_pass.o d_pirates.o \
d_playmark.o d_powerins.o d_pushman.o d_raiden.o d_raiden2.o d_sandscrp.o d_seta.o d_seta2.o d_shadfrce.o d_silkroad.o d_silvmil.o d_speedspn.o \
d_ssv.o d_suna16.o d_suprnova.o d_taotaido.o d_tecmo16.o d_tecmosys.o d_tetrisp2.o d_tumbleb.o d_unico.o d_vmetal.o d_welltris.o d_wwfwfest.o \
d_xorworld.o d_yunsun16.o d_zerozone.o \
d_xorworld.o d_yunsun16.o d_yunsung8.o d_zerozone.o \
\
d_parent.o \
\

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@ -0,0 +1,779 @@
// FB Alpha Yun Sung 8 Bit Games driver module
// Based on MAME driver by Luca Elia
#include "tiles_generic.h"
#include "z80_intf.h"
#include "burn_ym3812.h"
#include "msm5205.h"
#include "burn_pal.h"
static UINT8 *AllMem;
static UINT8 *MemEnd;
static UINT8 *AllRam;
static UINT8 *RamEnd;
static UINT8 *DrvZ80ROM0;
static UINT8 *DrvZ80ROM1;
static UINT8 *DrvGfxROM0;
static UINT8 *DrvGfxROM1;
static UINT8 *DrvVidRAM;
static UINT8 *DrvZ80RAM0;
static UINT8 *DrvZ80RAM1;
static UINT8 DrvRecalc;
static UINT8 bankdata[3];
static UINT8 soundlatch;
static UINT8 flipscreen;
static INT32 toggle;
static UINT8 adpcm_data;
static UINT16 palrambank;
static UINT8 DrvJoy1[8];
static UINT8 DrvJoy2[8];
static UINT8 DrvJoy3[8];
static UINT8 DrvDips[2];
static UINT8 DrvInputs[3];
static UINT8 DrvReset;
static struct BurnInputInfo RocktrisInputList[] = {
{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 7, "p1 coin" },
{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
{"P1 Up", BIT_DIGITAL, DrvJoy2 + 7, "p1 up" },
{"P1 Down", BIT_DIGITAL, DrvJoy2 + 6, "p1 down" },
{"P1 Left", BIT_DIGITAL, DrvJoy2 + 5, "p1 left" },
{"P1 Right", BIT_DIGITAL, DrvJoy2 + 4, "p1 right" },
{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 3, "p1 fire 1" },
{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 2, "p1 fire 2" },
{"P2 Start", BIT_DIGITAL, DrvJoy1 + 1, "p2 start" },
{"P2 Up", BIT_DIGITAL, DrvJoy3 + 7, "p2 up" },
{"P2 Down", BIT_DIGITAL, DrvJoy3 + 6, "p2 down" },
{"P2 Left", BIT_DIGITAL, DrvJoy3 + 5, "p2 left" },
{"P2 Right", BIT_DIGITAL, DrvJoy3 + 4, "p2 right" },
{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 3, "p2 fire 1" },
{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 2, "p2 fire 2" },
{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
{"Service", BIT_DIGITAL, DrvJoy1 + 5, "service" },
{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
};
STDINPUTINFO(Rocktris)
static struct BurnInputInfo CannballInputList[] = {
{"P1 Coin", BIT_DIGITAL, DrvJoy1 + 7, "p1 coin" },
{"P1 Start", BIT_DIGITAL, DrvJoy1 + 3, "p1 start" },
{"P1 Up", BIT_DIGITAL, DrvJoy2 + 7, "p1 up" },
{"P1 Down", BIT_DIGITAL, DrvJoy2 + 6, "p1 down" },
{"P1 Left", BIT_DIGITAL, DrvJoy2 + 5, "p1 left" },
{"P1 Right", BIT_DIGITAL, DrvJoy2 + 4, "p1 right" },
{"P1 Button 1", BIT_DIGITAL, DrvJoy2 + 3, "p1 fire 1" },
{"P1 Button 2", BIT_DIGITAL, DrvJoy2 + 2, "p1 fire 2" },
{"P1 Button 3", BIT_DIGITAL, DrvJoy2 + 1, "p1 fire 3" },
{"P2 Start", BIT_DIGITAL, DrvJoy1 + 1, "p2 start" },
{"P2 Up", BIT_DIGITAL, DrvJoy3 + 7, "p2 up" },
{"P2 Down", BIT_DIGITAL, DrvJoy3 + 6, "p2 down" },
{"P2 Left", BIT_DIGITAL, DrvJoy3 + 5, "p2 left" },
{"P2 Right", BIT_DIGITAL, DrvJoy3 + 4, "p2 right" },
{"P2 Button 1", BIT_DIGITAL, DrvJoy3 + 3, "p2 fire 1" },
{"P2 Button 2", BIT_DIGITAL, DrvJoy3 + 2, "p2 fire 2" },
{"P2 Button 3", BIT_DIGITAL, DrvJoy3 + 1, "p2 fire 3" },
{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
{"Service", BIT_DIGITAL, DrvJoy1 + 5, "service" },
{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
};
STDINPUTINFO(Cannball)
static struct BurnDIPInfo RocktrisDIPList[]=
{
{0x11, 0xff, 0xff, 0xef, NULL },
{0x12, 0xff, 0xff, 0xff, NULL },
{0 , 0xfe, 0 , 2, "Service Mode" },
{0x11, 0x01, 0x01, 0x01, "Off" },
{0x11, 0x01, 0x01, 0x00, "On" },
{0 , 0xfe, 0 , 4, "Difficulty" },
{0x11, 0x01, 0x06, 0x00, "Easy" },
{0x11, 0x01, 0x06, 0x06, "Normal" },
{0x11, 0x01, 0x06, 0x04, "Hard" },
{0x11, 0x01, 0x06, 0x02, "Hardest" },
{0 , 0xfe, 0 , 2, "Flip Screen" },
{0x11, 0x01, 0x08, 0x08, "Off" },
{0x11, 0x01, 0x08, 0x00, "On" },
{0 , 0xfe, 0 , 2, "Demo Sounds" },
{0x11, 0x01, 0x10, 0x10, "Off" },
{0x11, 0x01, 0x10, 0x00, "On" },
{0 , 0xfe, 0 , 8, "Coinage" },
{0x11, 0x01, 0xe0, 0x00, "4 Coins 1 Credits" },
{0x11, 0x01, 0xe0, 0x20, "3 Coins 1 Credits" },
{0x11, 0x01, 0xe0, 0x60, "2 Coins 1 Credits" },
{0x11, 0x01, 0xe0, 0xe0, "1 Coin 1 Credits" },
{0x11, 0x01, 0xe0, 0x40, "2 Coins 3 Credits" },
{0x11, 0x01, 0xe0, 0xc0, "1 Coin 2 Credits" },
{0x11, 0x01, 0xe0, 0xa0, "1 Coin 3 Credits" },
{0x11, 0x01, 0xe0, 0x80, "1 Coin 4 Credits" },
};
STDDIPINFO(Rocktris)
static struct BurnDIPInfo MagixDIPList[]=
{
{0x11, 0xff, 0xff, 0xef, NULL },
{0x12, 0xff, 0xff, 0xff, NULL },
{0 , 0xfe, 0 , 2, "Service Mode" },
{0x11, 0x01, 0x01, 0x01, "Off" },
{0x11, 0x01, 0x01, 0x00, "On" },
{0 , 0xfe, 0 , 4, "Difficulty" },
{0x11, 0x01, 0x06, 0x00, "Easy" },
{0x11, 0x01, 0x06, 0x06, "Normal" },
{0x11, 0x01, 0x06, 0x04, "Hard" },
{0x11, 0x01, 0x06, 0x02, "Hardest" },
{0 , 0xfe, 0 , 2, "Flip Screen" },
{0x11, 0x01, 0x08, 0x08, "Off" },
{0x11, 0x01, 0x08, 0x00, "On" },
{0 , 0xfe, 0 , 2, "Demo Sounds" },
{0x11, 0x01, 0x10, 0x10, "Off" },
{0x11, 0x01, 0x10, 0x00, "On" },
{0 , 0xfe, 0 , 8, "Coinage" },
{0x11, 0x01, 0xe0, 0x00, "4 Coins 1 Credits" },
{0x11, 0x01, 0xe0, 0x20, "3 Coins 1 Credits" },
{0x11, 0x01, 0xe0, 0x60, "2 Coins 1 Credits" },
{0x11, 0x01, 0xe0, 0xe0, "1 Coin 1 Credits" },
{0x11, 0x01, 0xe0, 0x40, "2 Coins 3 Credits" },
{0x11, 0x01, 0xe0, 0xc0, "1 Coin 2 Credits" },
{0x11, 0x01, 0xe0, 0xa0, "1 Coin 3 Credits" },
{0x11, 0x01, 0xe0, 0x80, "1 Coin 4 Credits" },
{0 , 0xfe, 0 , 2, "Title" },
{0x12, 0x01, 0x01, 0x01, "Magix" },
{0x12, 0x01, 0x01, 0x00, "Rock" },
};
STDDIPINFO(Magix)
static struct BurnDIPInfo CannballDIPList[]=
{
{0x13, 0xff, 0xff, 0xef, NULL },
{0x14, 0xff, 0xff, 0xff, NULL },
{0 , 0xfe, 0 , 2, "Service Mode" },
{0x13, 0x01, 0x01, 0x01, "Off" },
{0x13, 0x01, 0x01, 0x00, "On" },
{0 , 0xfe, 0 , 4, "Difficulty" },
{0x13, 0x01, 0x06, 0x00, "Easy" },
{0x13, 0x01, 0x06, 0x06, "Normal" },
{0x13, 0x01, 0x06, 0x04, "Hard" },
{0x13, 0x01, 0x06, 0x02, "Hardest" },
{0 , 0xfe, 0 , 2, "Flip Screen" },
{0x13, 0x01, 0x08, 0x08, "Off" },
{0x13, 0x01, 0x08, 0x00, "On" },
{0 , 0xfe, 0 , 2, "Demo Sounds" },
{0x13, 0x01, 0x10, 0x10, "Off" },
{0x13, 0x01, 0x10, 0x00, "On" },
{0 , 0xfe, 0 , 8, "Coinage" },
{0x13, 0x01, 0xe0, 0x00, "4 Coins 1 Credits" },
{0x13, 0x01, 0xe0, 0x20, "3 Coins 1 Credits" },
{0x13, 0x01, 0xe0, 0x60, "2 Coins 1 Credits" },
{0x13, 0x01, 0xe0, 0xe0, "1 Coin 1 Credits" },
{0x13, 0x01, 0xe0, 0x40, "2 Coins 3 Credits" },
{0x13, 0x01, 0xe0, 0xc0, "1 Coin 2 Credits" },
{0x13, 0x01, 0xe0, 0xa0, "1 Coin 3 Credits" },
{0x13, 0x01, 0xe0, 0x80, "1 Coin 4 Credits" },
{0 , 0xfe, 0 , 4, "Bombs" },
{0x14, 0x01, 0x0c, 0x04, "1" },
{0x14, 0x01, 0x0c, 0x08, "2" },
{0x14, 0x01, 0x0c, 0x0c, "3" },
{0x14, 0x01, 0x0c, 0x00, "4" },
};
STDDIPINFO(Cannball)
static inline void palette_write(INT32 offset)
{
UINT16 c = BurnPalRAM[offset + 0] + (BurnPalRAM[offset + 1] * 256);
BurnPalette[offset/2] = BurnHighCol(pal5bit(c), pal5bit(c >> 5), pal5bit(c >> 10), 0);
}
static void bankswitch(INT32 data)
{
bankdata[0] = data;
ZetMapMemory(DrvZ80ROM0 + ((data & 7) * 0x4000), 0x8000, 0xbfff, MAP_ROM);
}
static void rambank(INT32 data)
{
bankdata[1] = data;
palrambank = (data & 2) * 0x400;
ZetMapMemory(BurnPalRAM + palrambank , 0xc000, 0xc7ff, MAP_ROM);
ZetMapMemory(DrvVidRAM + ((data & 1) * 0x1800), 0xc800, 0xdfff, MAP_RAM);
}
static void __fastcall yunsung8_main_write(UINT16 address, UINT8 data)
{
if ((address & 0xf800) == 0xc000) {
INT32 offset = palrambank + (address & 0x7ff);
BurnPalRAM[offset] = data;
palette_write(offset & ~1);
return;
}
switch (address)
{
case 0x0001:
bankswitch(data);
return;
}
}
static void __fastcall yunsung8_main_write_port(UINT16 port, UINT8 data)
{
switch (port & 0xff)
{
case 0x00:
rambank(data);
return;
case 0x01:
bankswitch(data);
return;
case 0x02:
soundlatch = data;
ZetClose();
ZetOpen(1);
ZetSetIRQLine(0, CPU_IRQSTATUS_ACK);
ZetClose();
ZetOpen(0);
return;
case 0x06:
flipscreen = data & 0x01;
return;
case 0x07:
ZetSetIRQLine(0, CPU_IRQSTATUS_NONE);
return;
}
}
static UINT8 __fastcall yunsung8_main_read_port(UINT16 port)
{
switch (port & 0xff)
{
case 0x00:
case 0x01:
case 0x02:
return DrvInputs[port & 3];
case 0x03:
case 0x04:
return DrvDips[(port - 1) & 1];
}
return 0;
}
static void sound_bankswitch(INT32 data)
{
bankdata[2] = data;
MSM5205ResetWrite(0, (data >> 5) & 1);
ZetMapMemory(DrvZ80ROM1 + ((data & 7) * 0x4000), 0x8000, 0xbfff, MAP_ROM);
}
static void __fastcall yunsung8_sound_write(UINT16 address, UINT8 data)
{
switch (address)
{
case 0xe000:
sound_bankswitch(data);
return;
case 0xe400:
MSM5205DataWrite(0, toggle ? (adpcm_data >> 4) : (adpcm_data & 0xf));
return;
case 0xec00:
case 0xec01:
BurnYM3812Write(0, address & 1, data);
return;
}
}
static UINT8 __fastcall yunsung8_sound_read(UINT16 address)
{
switch (address)
{
case 0xf800:
ZetSetIRQLine(0, CPU_IRQSTATUS_NONE);
return soundlatch;
}
return 0;
}
static tilemap_callback( background )
{
UINT16 code = DrvVidRAM[0x2000 + (offs * 2)] + (DrvVidRAM[0x2001 + (offs * 2)] * 256);
UINT8 color = DrvVidRAM[0x1800 + offs];
TILE_SET_INFO(0, code, color, 0);
}
static tilemap_callback( foreground )
{
UINT16 code = DrvVidRAM[0x0800 + (offs * 2)] + (DrvVidRAM[0x0801 + (offs * 2)] * 256);
UINT8 color = DrvVidRAM[0x0000 + offs];
TILE_SET_INFO(1, code, color, 0);
}
static void DrvMSM5205Int()
{
//if (!state) return; // ??
toggle = !toggle;
Z80SetIrqLine(Z80_INPUT_LINE_NMI, (toggle) ? CPU_IRQSTATUS_ACK : CPU_IRQSTATUS_NONE);
}
inline static INT32 DrvMSM5205SynchroniseStream(INT32 nSoundRate)
{
return (INT64)((double)ZetTotalCycles() * nSoundRate) / 4000000;
}
static INT32 DrvSynchroniseStream(INT32 nSoundRate)
{
return (INT64)ZetTotalCycles() * nSoundRate / 4000000;
}
static INT32 DrvDoReset()
{
memset (AllRam, 0, RamEnd - AllRam);
ZetOpen(0);
bankswitch(2);
rambank(0);
ZetReset();
ZetClose();
ZetOpen(1);
sound_bankswitch(0);
ZetReset();
BurnYM3812Reset();
MSM5205Reset();
ZetClose();
soundlatch = 0;
flipscreen = 0;
toggle = 0;
adpcm_data = 0;
return 0;
}
static INT32 MemIndex()
{
UINT8 *Next; Next = AllMem;
DrvZ80ROM0 = Next; Next += 0x020000;
DrvZ80ROM1 = Next; Next += 0x020000;
DrvGfxROM0 = Next; Next += 0x200000;
DrvGfxROM1 = Next; Next += 0x080000;
BurnPalette = (UINT32*)Next; Next += 0x800 * sizeof(UINT32);
AllRam = Next;
DrvVidRAM = Next; Next += 0x003000;
BurnPalRAM = Next; Next += 0x001000;
BurnPalRAM = Next; Next += 0x001000;
DrvZ80RAM0 = Next; Next += 0x002000;
DrvZ80RAM1 = Next; Next += 0x000800;
RamEnd = Next;
MemEnd = Next;
return 0;
}
static INT32 DrvInit()
{
AllMem = NULL;
MemIndex();
INT32 nLen = MemEnd - (UINT8 *)0;
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
memset(AllMem, 0, nLen);
MemIndex();
{
if (BurnLoadRom(DrvZ80ROM0 + 0x000000, 0, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM1 + 0x000000, 1, 1)) return 1;
if (BurnLoadRom(DrvGfxROM0 + 0x000000, 2, 4)) return 1;
if (BurnLoadRom(DrvGfxROM0 + 0x000001, 3, 4)) return 1;
if (BurnLoadRom(DrvGfxROM0 + 0x000002, 4, 4)) return 1;
if (BurnLoadRom(DrvGfxROM0 + 0x000003, 5, 4)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x000001, 6, 2)) return 1;
if (BurnLoadRom(DrvGfxROM1 + 0x000000, 7, 2)) return 1;
for (INT32 i = 0x40000-1; i >= 0; i--) {
DrvGfxROM1[i*2+1] = DrvGfxROM1[i] >> 4;
DrvGfxROM1[i*2+0] = DrvGfxROM1[i] & 0xf;
}
}
ZetInit(0);
ZetOpen(0);
ZetMapMemory(DrvZ80ROM0, 0x0000, 0x7fff, MAP_ROM);
ZetMapMemory(DrvZ80RAM0, 0xe000, 0xffff, MAP_RAM);
ZetSetWriteHandler(yunsung8_main_write);
ZetSetOutHandler(yunsung8_main_write_port);
ZetSetInHandler(yunsung8_main_read_port);
ZetClose();
ZetInit(1);
ZetOpen(1);
ZetMapMemory(DrvZ80ROM1, 0x0000, 0x7fff, MAP_ROM);
ZetMapMemory(DrvVidRAM, 0xc000, 0xdfff, MAP_RAM);
ZetMapMemory(DrvZ80RAM1, 0xf000, 0xf7ff, MAP_RAM);
ZetSetWriteHandler(yunsung8_sound_write);
ZetSetReadHandler(yunsung8_sound_read);
ZetClose();
BurnYM3812Init(1, 4000000, NULL, &DrvSynchroniseStream, 0);
BurnTimerAttachZetYM3812(4000000);
BurnYM3812SetRoute(0, BURN_SND_YM3812_ROUTE, 1.00, BURN_SND_ROUTE_BOTH);
MSM5205Init(0, DrvMSM5205SynchroniseStream, 400000, DrvMSM5205Int, MSM5205_S96_4B, 1);
MSM5205SetRoute(0, 0.80, BURN_SND_ROUTE_BOTH);
GenericTilesInit();
GenericTilemapInit(0, TILEMAP_SCAN_ROWS, background_map_callback, 8, 8, 64, 32);
GenericTilemapInit(1, TILEMAP_SCAN_ROWS, foreground_map_callback, 8, 8, 64, 32);
GenericTilemapSetGfx(0, DrvGfxROM0, 8, 8, 8, 0x200000, 0, 0x07);
GenericTilemapSetGfx(1, DrvGfxROM1, 4, 8, 8, 0x080000, 0, 0x3f);
GenericTilemapSetOffsets(TMAP_GLOBAL, -64, -8);
GenericTilemapSetTransparent(1, 0);
DrvDoReset();
return 0;
}
static INT32 DrvExit()
{
MSM5205Exit();
BurnYM3812Exit();
ZetExit();
GenericTilesExit();
BurnFree (AllMem);
return 0;
}
static INT32 DrvDraw()
{
if (DrvRecalc) {
for (INT32 i = 0; i < 0x1000; i+=2) {
palette_write(i);
}
DrvRecalc = 0;
}
GenericTilemapSetFlip(TMAP_GLOBAL, flipscreen ? TMAP_FLIPXY : 0);
if ((bankdata[0] & 0x40) == 0x40) {
BurnTransferClear();
} else {
GenericTilemapDraw(0, pTransDraw, 0);
}
if ((bankdata[0] & 0x80) == 0) {
GenericTilemapDraw(1, pTransDraw, 0);
}
BurnTransferCopy(BurnPalette);
return 0;
}
static INT32 DrvFrame()
{
if (DrvReset) {
DrvDoReset();
}
ZetNewFrame();
{
memset (DrvInputs, 0xff, 3);
for (INT32 i = 0; i < 8; i++) {
DrvInputs[0] ^= DrvJoy1[i] << i;
DrvInputs[1] ^= DrvJoy2[i] << i;
DrvInputs[2] ^= DrvJoy3[i] << i;
}
// Cannon Ball (vertical) needs this
if (BurnDrvGetFlags() & BDF_ORIENTATION_VERTICAL) {
DrvInputs[0] &= ~0x40;
}
}
INT32 nCyclesTotal[2] = { 8000000 / 60, 4000000 / 60 };
INT32 nInterleave = MSM5205CalcInterleave(0, 4000000);
INT32 nCyclesDone[2] = { 0, 0 };
for (INT32 i = 0; i < nInterleave; i++)
{
ZetOpen(0);
nCyclesDone[0] += ZetRun(nCyclesTotal[0] / nInterleave);
if (i == (nInterleave - 1)) ZetSetIRQLine(0, CPU_IRQSTATUS_ACK);
ZetClose();
ZetOpen(1);
BurnTimerUpdateYM3812((1 + i) * (nCyclesTotal[1] / nInterleave));
MSM5205Update();
ZetClose();
}
ZetOpen(1);
BurnTimerEndFrameYM3812(nCyclesTotal[1]);
if (pBurnSoundOut) {
BurnYM3812Update(pBurnSoundOut, nBurnSoundLen);
MSM5205Render(0, pBurnSoundOut, nBurnSoundLen);
}
ZetClose();
if (pBurnDraw) {
DrvDraw();
}
return 0;
}
static INT32 DrvScan(INT32 nAction,INT32 *pnMin)
{
struct BurnArea ba;
if (pnMin) {
*pnMin = 0x029707;
}
if (nAction & ACB_VOLATILE) {
memset(&ba, 0, sizeof(ba));
ba.Data = AllRam;
ba.nLen = RamEnd - AllRam;
ba.szName = "All Ram";
BurnAcb(&ba);
ZetScan(nAction);
BurnYM3812Scan(nAction, pnMin);
SCAN_VAR(bankdata);
SCAN_VAR(flipscreen);
SCAN_VAR(soundlatch);
SCAN_VAR(toggle);
SCAN_VAR(adpcm_data);
}
if (nAction & ACB_WRITE)
{
ZetOpen(0);
bankswitch(bankdata[0]);
rambank(bankdata[1]);
ZetClose();
ZetOpen(1);
sound_bankswitch(bankdata[1]);
ZetClose();
}
return 0;
}
// Magix / Rock
static struct BurnRomInfo magixRomDesc[] = {
{ "yunsung8.07", 0x20000, 0xd4d0b68b, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code
{ "yunsung8.08", 0x20000, 0x6fd60be9, 2 | BRF_PRG | BRF_ESS }, // 1 Z80 #1 Code
{ "yunsung8.04", 0x80000, 0x0a100d2b, 3 | BRF_GRA }, // 2 Background Tiles
{ "yunsung8.03", 0x80000, 0xc8cb0373, 3 | BRF_GRA }, // 3
{ "yunsung8.02", 0x80000, 0x09efb8e5, 3 | BRF_GRA }, // 4
{ "yunsung8.01", 0x80000, 0x4590d782, 3 | BRF_GRA }, // 5
{ "yunsung8.05", 0x20000, 0x862d378c, 4 | BRF_GRA }, // 6 Foreground Tiles
{ "yunsung8.06", 0x20000, 0x8b2ab901, 4 | BRF_GRA }, // 7
};
STD_ROM_PICK(magix)
STD_ROM_FN(magix)
struct BurnDriver BurnDrvMagix = {
"magix", NULL, NULL, NULL, "1995",
"Magix / Rock\0", NULL, "Yun Sung", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 2, HARDWARE_MISC_POST90S, GBF_PUZZLE, 0,
NULL, magixRomInfo, magixRomName, NULL, NULL, RocktrisInputInfo, MagixDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
384, 240, 4, 3
};
// Magix / Rock (no copyright message)
static struct BurnRomInfo magixbRomDesc[] = {
{ "8.bin", 0x20000, 0x3b92020f, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code
{ "9.bin", 0x20000, 0x6fd60be9, 2 | BRF_PRG | BRF_ESS }, // 1 Z80 #1 Code
{ "1.bin", 0x80000, 0x0a100d2b, 3 | BRF_GRA }, // 2 Background Tiles
{ "2.bin", 0x80000, 0xc8cb0373, 3 | BRF_GRA }, // 3
{ "3.bin", 0x80000, 0x09efb8e5, 3 | BRF_GRA }, // 4
{ "4.bin", 0x80000, 0x4590d782, 3 | BRF_GRA }, // 5
{ "5.bin", 0x20000, 0x11b99819, 4 | BRF_GRA }, // 6 Foreground Tiles
{ "6.bin", 0x20000, 0x361a864c, 4 | BRF_GRA }, // 7
};
STD_ROM_PICK(magixb)
STD_ROM_FN(magixb)
struct BurnDriver BurnDrvMagixb = {
"magixb", "magix", NULL, NULL, "1995",
"Magix / Rock (no copyright message)\0", NULL, "Yun Sung", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_POST90S, GBF_PUZZLE, 0,
NULL, magixbRomInfo, magixbRomName, NULL, NULL, RocktrisInputInfo, MagixDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
384, 240, 4, 3
};
// Cannon Ball (Yun Sung, horizontal)
static struct BurnRomInfo cannballRomDesc[] = {
{ "cannball.07", 0x20000, 0x17db56b4, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code
{ "cannball.08", 0x20000, 0x11403875, 2 | BRF_PRG | BRF_ESS }, // 1 Z80 #1 Code
{ "cannball.01", 0x40000, 0x2d7785e4, 3 | BRF_GRA }, // 2 Background Tiles
{ "cannball.02", 0x40000, 0x24df387e, 3 | BRF_GRA }, // 3
{ "cannball.03", 0x40000, 0x4d62f192, 3 | BRF_GRA }, // 4
{ "cannball.04", 0x40000, 0x37cf8b12, 3 | BRF_GRA }, // 5
{ "cannball.05", 0x20000, 0x87c1f1fa, 4 | BRF_GRA }, // 6 Foreground Tiles
{ "cannball.06", 0x20000, 0xe722bee8, 4 | BRF_GRA }, // 7
};
STD_ROM_PICK(cannball)
STD_ROM_FN(cannball)
struct BurnDriver BurnDrvCannball = {
"cannball", NULL, NULL, NULL, "1995",
"Cannon Ball (Yun Sung, horizontal)\0", NULL, "Yun Sung / Soft Vision", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 2, HARDWARE_MISC_POST90S, GBF_PUZZLE, 0,
NULL, cannballRomInfo, cannballRomName, NULL, NULL, CannballInputInfo, CannballDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
384, 240, 4, 3
};
// Cannon Ball (Yun Sung, vertical)
static struct BurnRomInfo cannballvRomDesc[] = {
{ "yunsung1", 0x20000, 0xf7398b0d, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code
{ "yunsung8", 0x20000, 0x11403875, 2 | BRF_PRG | BRF_ESS }, // 1 Z80 #1 Code
{ "yunsung7", 0x80000, 0xa5f1a648, 3 | BRF_GRA }, // 2 Background Tiles
{ "yunsung6", 0x80000, 0x8baa686e, 3 | BRF_GRA }, // 3
{ "yunsung5", 0x80000, 0xa7f2ce51, 3 | BRF_GRA }, // 4
{ "yunsung4", 0x80000, 0x74bef793, 3 | BRF_GRA }, // 5
{ "yunsung3", 0x20000, 0x8217abbe, 4 | BRF_GRA }, // 6 Foreground Tiles
{ "yunsung2", 0x20000, 0x76de1045, 4 | BRF_GRA }, // 7
};
STD_ROM_PICK(cannballv)
STD_ROM_FN(cannballv)
struct BurnDriver BurnDrvCannballv = {
"cannballv", "cannball", NULL, NULL, "1995",
"Cannon Ball (Yun Sung, vertical)\0", NULL, "Yun Sung / J&K Production", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL, 2, HARDWARE_MISC_POST90S, GBF_PUZZLE, 0,
NULL, cannballvRomInfo, cannballvRomName, NULL, NULL, CannballInputInfo, CannballDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
240, 384, 3, 4
};
// Rock Tris
static struct BurnRomInfo rocktrisRomDesc[] = {
{ "cpu.bin", 0x20000, 0x46e3b79c, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code
{ "cpu2.bin", 0x20000, 0x3a78a4cf, 2 | BRF_PRG | BRF_ESS }, // 1 Z80 #1 Code
{ "gfx4.bin", 0x80000, 0xabb49cac, 3 | BRF_GRA }, // 2 Background Tiles
{ "gfx3.bin", 0x80000, 0x70a6ad52, 3 | BRF_GRA }, // 3
{ "gfx2.bin", 0x80000, 0xfcc9ec97, 3 | BRF_GRA }, // 4
{ "gfx1.bin", 0x80000, 0x4295034d, 3 | BRF_GRA }, // 5
{ "gfx5.bin", 0x20000, 0x058ee379, 4 | BRF_GRA }, // 6 Foreground Tiles
{ "gfx6.bin", 0x20000, 0x593cbd39, 4 | BRF_GRA }, // 7
};
STD_ROM_PICK(rocktris)
STD_ROM_FN(rocktris)
struct BurnDriver BurnDrvRocktris = {
"rocktris", "rocktris", NULL, NULL, "1994",
"Rock Tris\0", NULL, "Yun Sung", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_POST90S, GBF_PUZZLE, 0,
NULL, rocktrisRomInfo, rocktrisRomName, NULL, NULL, RocktrisInputInfo, RocktrisDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x800,
384, 240, 4, 3
};