d_megadrive: s3compes (#1861)
updated to 1.0a (Solved hidden palace bug? *). *Tails (and sometimes Sonic) get stucked in hidden palace because knuckles jumps out screen instead hit eggman's ship. So game cutscene don't advance...
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@ -47465,10 +47465,10 @@ struct BurnDriver BurnDrvmd_s3comp = {
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&bMegadriveRecalcPalette, 0x100, 320, 224, 4, 3
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};
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// Sonic the Hedgehog 3 Complete - Emerald Safari (Hack)
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// Sonic the Hedgehog 3 Complete - Emerald Safari (Hack, v1.0a)
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// https://www.romhacking.net/hacks/8242/
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static struct BurnRomInfo md_s3compesRomDesc[] = {
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{ "Sonic 3 Complete - Emerald Safari (2023)(BillyTime! Games).bin", 3932160, 0xaf6088b1, BRF_PRG | SEGA_MD_ROM_LOAD16_WORD_SWAP | SEGA_MD_ROM_OFFS_000000 },
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{ "Sonic 3 Complete - Emerald Safari v1.0a (2023)(BillyTime! Games).bin", 3932160, 0x9df80fed, BRF_PRG | SEGA_MD_ROM_LOAD16_WORD_SWAP | SEGA_MD_ROM_OFFS_000000 },
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};
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STD_ROM_PICK(md_s3compes)
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@ -47476,7 +47476,7 @@ STD_ROM_FN(md_s3compes)
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struct BurnDriver BurnDrvmd_s3compes = {
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"md_s3compes", "md_sks3", NULL, NULL, "2023",
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"Sonic the Hedgehog 3 Complete - Emerald Safari (Hack)\0", NULL, "BillyTime! Games", "Sega Megadrive",
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"Sonic the Hedgehog 3 Complete - Emerald Safari (Hack, v1.0a)\0", NULL, "BillyTime! Games", "Sega Megadrive",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_16BIT_ONLY | BDF_CLONE | BDF_HACK, 2, HARDWARE_SEGA_MEGADRIVE | HARDWARE_SEGA_MEGADRIVE_PCB_SEGA_FRAM, GBF_PLATFORM, FBF_SONIC,
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MegadriveGetZipName, md_s3compesRomInfo, md_s3compesRomName, NULL, NULL, NULL, NULL, MegadriveInputInfo, MegadriveDIPInfo,
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