diff --git a/src/burn/drv/irem/d_m72.cpp b/src/burn/drv/irem/d_m72.cpp index ac3f2edf3..a588d5f65 100644 --- a/src/burn/drv/irem/d_m72.cpp +++ b/src/burn/drv/irem/d_m72.cpp @@ -2509,7 +2509,7 @@ static struct BurnRomInfo xmultiplm72RomDesc[] = { { "t52.v0", 0x20000, 0x2db1bd80, 0x05 | BRF_SND }, // 20 DAC Samples - { "xmultipl_i8751h.bin",0x01000, 0xc8ceb3cd, 0x00 | BRF_OPT }, // 21 i8751 Code + { "xmultipl_i8751h.bin",0x01000, 0xc8ceb3cd, 0x00 | BRF_OPT }, // 21 i8751 Code }; STD_ROM_PICK(xmultiplm72) @@ -2718,7 +2718,7 @@ static struct BurnRomInfo mrheliRomDesc[] = { { "c-v0-b.rom", 0x10000, 0xd0c27e58, 0x05 | BRF_SND }, // 18 DAC Samples - { "mrheli_i8751.mcu", 0x10000, 0x00000000, 0x00 | BRF_OPT | BRF_NODUMP }, // 19 i8751 Code + { "mh-c-pr.bin", 0x10000, 0x897dc4ee, 0x00 | BRF_OPT }, // 19 i8751 Code }; STD_ROM_PICK(mrheli) @@ -3495,20 +3495,20 @@ struct BurnDriver BurnDrvLoht = { // Legend of Hero Tonma (Japan) static struct BurnRomInfo lohtjRomDesc[] = { - { "tom_c-h0-", 0x20000, 0x2a752998, 0x01 | BRF_PRG | BRF_ESS }, // 0 V30 Code - { "tom_c-l0-", 0x20000, 0xa224d928, 0x01 | BRF_PRG | BRF_ESS }, // 1 - { "tom_c-h3-", 0x20000, 0x714778b5, 0x01 | BRF_PRG | BRF_ESS }, // 2 - { "tom_c-l3-", 0x20000, 0x2f049b03, 0x01 | BRF_PRG | BRF_ESS }, // 3 + { "tom_c-h0-", 0x20000, 0x2a752998, 0x01 | BRF_PRG | BRF_ESS }, // 0 V30 Code + { "tom_c-l0-", 0x20000, 0xa224d928, 0x01 | BRF_PRG | BRF_ESS }, // 1 + { "tom_c-h3-", 0x20000, 0x714778b5, 0x01 | BRF_PRG | BRF_ESS }, // 2 + { "tom_c-l3-", 0x20000, 0x2f049b03, 0x01 | BRF_PRG | BRF_ESS }, // 3 { "r200", 0x20000, 0x0b83265f, 0x02 | BRF_GRA }, // 4 Sprites { "r210", 0x20000, 0x8ec5f6f3, 0x02 | BRF_GRA }, // 5 { "r220", 0x20000, 0xa41d3bfd, 0x02 | BRF_GRA }, // 6 { "r230", 0x20000, 0x9d81a25b, 0x02 | BRF_GRA }, // 7 - { "r2a0.a0", 0x10000, 0x3ca3e771, 0x03 | BRF_GRA }, // 8 Foreground Tiles - { "r2a1.a1", 0x10000, 0x7a05ee2f, 0x03 | BRF_GRA }, // 9 - { "r2a2.a2", 0x10000, 0x79aa2335, 0x03 | BRF_GRA }, // 10 - { "r2a3.a3", 0x10000, 0x789e8b24, 0x03 | BRF_GRA }, // 11 + { "r2a0.a0", 0x10000, 0x3ca3e771, 0x03 | BRF_GRA }, // 8 Foreground Tiles + { "r2a1.a1", 0x10000, 0x7a05ee2f, 0x03 | BRF_GRA }, // 9 + { "r2a2.a2", 0x10000, 0x79aa2335, 0x03 | BRF_GRA }, // 10 + { "r2a3.a3", 0x10000, 0x789e8b24, 0x03 | BRF_GRA }, // 11 { "078.b0", 0x10000, 0x44626bf6, 0x04 | BRF_GRA }, // 12 Background Tiles { "079.b1", 0x10000, 0x464952cf, 0x04 | BRF_GRA }, // 13