d_suna8.cpp/Star Fighter: fix the broken tiles in the boss fights
This commit is contained in:
parent
73b61d6f06
commit
c6a4e17af3
|
@ -834,6 +834,7 @@ static void __fastcall starfigh_write(UINT16 address, UINT8 data)
|
|||
case 0xc400:
|
||||
// leds -> 0,1, 0x01, 0x02
|
||||
// coin counter 0x04
|
||||
m_gfxbank = (data & 0x08) ? 4 : 0;
|
||||
bankswitch(m_rombank_latch & 0x0f);
|
||||
return;
|
||||
|
||||
|
|
Loading…
Reference in New Issue