sf2ebbl3 gfx load
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@ -1206,6 +1206,28 @@ INT32 CpsLoadTilesSf2ceuab7(INT32 nStart)
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return 0;
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}
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INT32 CpsLoadTilesSf2ebbl3(INT32 nStart)
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{
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CpsLoadOne(CpsGfx + 0x000000, nStart , 1, 0);
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CpsLoadOne(CpsGfx + 0x000000, nStart + 1, 1, 2);
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CpsLoadOne(CpsGfx + 0x000004, nStart + 2, 0, 0);
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CpsLoadOne(CpsGfx + 0x000004, nStart + 3, 0, 1);
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CpsLoadOne(CpsGfx + 0x000004, nStart + 4, 0, 2);
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CpsLoadOne(CpsGfx + 0x000004, nStart + 5, 0, 3);
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CpsLoadOne(CpsGfx + 0x200000, nStart + 6, 0, 0);
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CpsLoadOne(CpsGfx + 0x200000, nStart + 7, 0, 1);
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CpsLoadOne(CpsGfx + 0x200000, nStart + 8, 1, 2);
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CpsLoadOne(CpsGfx + 0x200004, nStart + 9, 1, 0);
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CpsLoadOne(CpsGfx + 0x200004, nStart + 10, 0, 2);
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CpsLoadOne(CpsGfx + 0x200004, nStart + 11, 0, 3);
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CpsLoadOne(CpsGfx + 0x400000, nStart + 12, 1, 0);
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CpsLoadOne(CpsGfx + 0x400000, nStart + 13, 1, 2);
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CpsLoadOne(CpsGfx + 0x400004, nStart + 14, 1, 0);
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CpsLoadOne(CpsGfx + 0x400004, nStart + 15, 1, 2);
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return 0;
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}
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INT32 CpsLoadTilesFcrash(INT32 nStart)
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{
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CpsLoadTilesBootlegType3(CpsGfx + 0x000000, nStart + 0);
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@ -50,6 +50,7 @@ INT32 CpsLoadTilesSf2mdta(INT32 nStart);
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INT32 CpsLoadTilesSf2ceuab3(INT32 nStart);
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INT32 CpsLoadTilesSf2ceeabl(INT32 nStart);
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INT32 CpsLoadTilesSf2ceuab7(INT32 nStart);
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INT32 CpsLoadTilesSf2ebbl3(INT32 nStart);
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INT32 CpsLoadTilesFcrash(INT32 nStart);
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INT32 CpsLoadTilesCawingbl(INT32 nStart);
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INT32 CpsLoadTilesCaptcommb(INT32 nStart);
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@ -7992,8 +7992,8 @@ STD_ROM_PICK(Sf2ebbl2)
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STD_ROM_FN(Sf2ebbl2)
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static struct BurnRomInfo Sf2ebbl3RomDesc[] = {
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{ "ce91e-b.bin", 0x080000, 0x963200d2, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "ce91e-a.bin", 0x080000, 0x02e88ec7, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "ce91e-b.bin", 0x080000, 0x963200d2, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "ce91e-a.bin", 0x080000, 0x02e88ec7, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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{ "1-b-yf197.07", 0x080000, 0x22c9cc8e, BRF_GRA | CPS1_TILES },
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{ "1-d-yf207.12", 0x080000, 0x57213be8, BRF_GRA | CPS1_TILES },
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@ -14517,6 +14517,13 @@ static INT32 Sf2ebbl2Init()
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return nRet;
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}
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static INT32 Sf2ebbl3Init()
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{
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Cps1GfxLoadCallbackFunction = CpsLoadTilesSf2ebbl3;
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return Sf2ebblInit();
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}
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static INT32 Sf2sttInit()
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{
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Cps1GfxLoadCallbackFunction = CpsLoadTilesSf2stt;
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@ -17815,7 +17822,7 @@ struct BurnDriver BurnDrvCpsSf2ebbl3 = {
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, FBF_SF,
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NULL, Sf2ebbl3RomInfo, Sf2ebbl3RomName, NULL, NULL, Sf2yycInputInfo, Sf2DIPInfo,
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Sf2ebblInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
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Sf2ebbl3Init, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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@ -181,7 +181,7 @@
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<li>Added SMB4MD 1.4.2 aka Super Mario Bros. port to the MegaDrive driver [dink]</li>
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<li>Fix missing top line in the game statusbar for Acrobat Mission, Air Attack, S.S. Mission (NMK16) [dink]</li>
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<li>Fix Alien Soldier (PAL) on Megadrive won't boot, is wrongly detected as NTSC [dink]</li>
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<li>Added clone of Street Fighter II - The World Warrior (TAB Austria bootleg set 3, 910214 etc) [Any, JacKc]</li>
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<li>Added clone of Street Fighter II - The World Warrior (TAB Austria bootleg set 3, 910214 etc) [barry, any, JacKc]</li>
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<li>Fix flickering score and player status in Sunset Riders [dink]</li>
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<li>Fix broken reset with some Megadrive games, get rid of the garbage line at the bottom of the screen [dink]</li>
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<li>Added clone of OF 98' Combo (2014/03/10 version, Ivex hack) [JacKc]</li>
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