d_nes.cpp: is the license for an unlicensed game licensed or unlicensed?

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eye2eye 2025-07-25 01:44:49 +02:00 committed by GitHub
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@ -11708,7 +11708,7 @@ STD_ROM_FN(nes_thunderbolt)
struct BurnDriver BurnDrvnes_thunderbolt = {
"nes_thunderbolt", NULL, NULL, NULL, "1993-2019",
"Thunderbolt Fighting Plane (World) (Unl)\0", NULL, "Piko Interactive", "NES / Famicom",
"Thunderbolt Fighting Plane (World)\0", NULL, "Piko Interactive", "NES / Famicom",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 1, HARDWARE_NES, GBF_VERSHOOT, 0,
NESGetZipName, nes_thunderboltRomInfo, nes_thunderboltRomName, NULL, NULL, NULL, NULL, NESInputInfo, NESDIPInfo,