From b39e06e83defd6c1646331c7478487027136e5d5 Mon Sep 17 00:00:00 2001 From: Barry Harris <44396066+barry65536@users.noreply.github.com> Date: Sat, 18 Oct 2014 22:15:17 +0000 Subject: [PATCH] Portability fixes --- src/burn/drv/coleco/d_coleco.cpp | 34 ++--- src/burn/drv/konami/d_asterix.cpp | 8 +- src/burn/drv/konami/d_bishi.cpp | 6 +- src/burn/drv/konami/d_dbz.cpp | 10 +- src/burn/drv/konami/d_lethal.cpp | 4 +- src/burn/drv/konami/d_moo.cpp | 14 +-- src/burn/drv/konami/d_mystwarr.cpp | 20 +-- src/burn/drv/konami/d_xexex.cpp | 4 +- src/burn/drv/konami/d_yiear.cpp | 12 +- src/burn/drv/konami/k053247.cpp | 92 +++++++------- src/burn/drv/konami/k053936.cpp | 52 ++++---- src/burn/drv/konami/k054338.cpp | 22 ++-- src/burn/drv/konami/k056832.cpp | 90 ++++++------- src/burn/drv/konami/konamigx.cpp | 196 ++++++++++++++--------------- src/burn/drv/pre90s/d_mustache.cpp | 8 +- src/burn/drv/pre90s/d_xain.cpp | 20 +-- src/burn/drv/pst90s/d_raiden2.cpp | 112 ++++++++--------- src/burn/drv/pst90s/d_sandscrp.cpp | 2 +- src/cpu/tlcs90/tlcs90.cpp | 38 +++--- src/cpu/tlcs90_intf.h | 2 +- whatsnew.html | 1 + 21 files changed, 374 insertions(+), 373 deletions(-) diff --git a/src/burn/drv/coleco/d_coleco.cpp b/src/burn/drv/coleco/d_coleco.cpp index 683597707..01dcb28f0 100644 --- a/src/burn/drv/coleco/d_coleco.cpp +++ b/src/burn/drv/coleco/d_coleco.cpp @@ -144,9 +144,9 @@ static struct BurnDIPInfo ColecoDIPList[]= STDDIPINFO(Coleco) -static UINT8 paddle_r(int paddle) +static UINT8 paddle_r(INT32 paddle) { - int ctrl_select = (DrvDips[0] >> (paddle ? 4 : 0)) & 0x07; + INT32 ctrl_select = (DrvDips[0] >> (paddle ? 4 : 0)) & 0x07; UINT8 data = 0x0f; @@ -302,7 +302,7 @@ UINT8 __fastcall coleco_read_port(UINT16 port) return 0; } -static void coleco_vdp_interrupt(int state) +static void coleco_vdp_interrupt(INT32 state) { if (state && !last_state) ZetNmi(); @@ -318,7 +318,7 @@ static void CVFastLoadHack() { } } -static int DrvDoReset() +static INT32 DrvDoReset() { memset (AllRam, 0, RamEnd - AllRam); @@ -339,7 +339,7 @@ static int DrvDoReset() return 0; } -static int MemIndex() +static INT32 MemIndex() { UINT8 *Next; Next = AllMem; @@ -356,13 +356,13 @@ static int MemIndex() return 0; } -static int DrvInit() +static INT32 DrvInit() { // refresh rate 59.92hz AllMem = NULL; MemIndex(); - int nLen = MemEnd - (UINT8 *)0; + INT32 nLen = MemEnd - (UINT8 *)0; if ((AllMem = (UINT8 *)malloc(nLen)) == NULL) return 1; memset(AllMem, 0, nLen); MemIndex(); @@ -392,7 +392,7 @@ static int DrvInit() ZetMapArea(0x0000, 0x1fff, 0, DrvZ80BIOS); ZetMapArea(0x0000, 0x1fff, 2, DrvZ80BIOS); - for (int i = 0x6000; i < 0x8000; i+=0x0400) { + for (INT32 i = 0x6000; i < 0x8000; i+=0x0400) { ZetMapArea(i + 0x0000, i + 0x03ff, 0, DrvZ80RAM); ZetMapArea(i + 0x0000, i + 0x03ff, 1, DrvZ80RAM); ZetMapArea(i + 0x0000, i + 0x03ff, 2, DrvZ80RAM); @@ -413,7 +413,7 @@ static int DrvInit() return 0; } -static int DrvExit() +static INT32 DrvExit() { TMS9928AExit(); ZetExit(); @@ -425,7 +425,7 @@ static int DrvExit() return 0; } -static int DrvFrame() +static INT32 DrvFrame() { if (DrvReset) { DrvDoReset(); @@ -433,7 +433,7 @@ static int DrvFrame() { memset (DrvInputs, 0xff, 4 * sizeof(short)); - for (int i = 0; i < 16; i++) { + for (INT32 i = 0; i < 16; i++) { DrvInputs[0] ^= (DrvJoy1[i] & 1) << i; DrvInputs[1] ^= (DrvJoy2[i] & 1) << i; DrvInputs[2] ^= (DrvJoy3[i] & 1) << i; @@ -441,15 +441,15 @@ static int DrvFrame() } } - int nInterleave = 50; - int nCyclesTotal = 3579545 / 60; - int nCyclesDone = 0; + INT32 nInterleave = 50; + INT32 nCyclesTotal = 3579545 / 60; + INT32 nCyclesDone = 0; ZetOpen(0); - for (int i = 0; i < nInterleave; i++) + for (INT32 i = 0; i < nInterleave; i++) { - int nSegment = nCyclesTotal / nInterleave; + INT32 nSegment = nCyclesTotal / nInterleave; nCyclesDone += ZetRun(nSegment); @@ -471,7 +471,7 @@ static int DrvFrame() return 0; } -static int DrvScan(int nAction,int *pnMin) +static INT32 DrvScan(INT32 nAction,INT32 *pnMin) { struct BurnArea ba; diff --git a/src/burn/drv/konami/d_asterix.cpp b/src/burn/drv/konami/d_asterix.cpp index de4213cb3..16cf63821 100644 --- a/src/burn/drv/konami/d_asterix.cpp +++ b/src/burn/drv/konami/d_asterix.cpp @@ -349,9 +349,9 @@ static UINT8 __fastcall asterix_sound_read(UINT16 address) return 0; } -static void asterix_sprite_callback(int *code, int *color, int *priority) +static void asterix_sprite_callback(INT32 *code, INT32 *color, INT32 *priority) { - int pri = (*color & 0x00e0) >> 2; + INT32 pri = (*color & 0x00e0) >> 2; if (pri <= layerpri[2]) *priority = 0; else if (pri > layerpri[2] && pri <= layerpri[1]) *priority = 0xf0; else if (pri > layerpri[1] && pri <= layerpri[0]) *priority = 0xfc; @@ -360,7 +360,7 @@ static void asterix_sprite_callback(int *code, int *color, int *priority) *code = (*code & 0xfff) | spritebanks[(*code >> 12) & 3]; } -static void asterix_tile_callback(int layer, int *code, int *color, int *flags) +static void asterix_tile_callback(INT32 layer, INT32 *code, INT32 *color, INT32 *flags) { *flags = (*code & 0x1000) ? 1 : 0; @@ -569,7 +569,7 @@ static INT32 DrvDraw() { DrvPaletteRecalc(); - int layer[3]; + INT32 layer[3]; tilebanks[0] = (K056832GetLookup(0) << 10); tilebanks[1] = (K056832GetLookup(1) << 10); diff --git a/src/burn/drv/konami/d_bishi.cpp b/src/burn/drv/konami/d_bishi.cpp index ada2beb6c..c0ff1a86c 100644 --- a/src/burn/drv/konami/d_bishi.cpp +++ b/src/burn/drv/konami/d_bishi.cpp @@ -385,7 +385,7 @@ static UINT8 __fastcall bishi_read_byte(UINT32 address) return 0; } -static void bishi_tile_callback(int layer, int *code, int *color, int */*flags*/) +static void bishi_tile_callback(INT32 layer, INT32 *code, INT32 *color, INT32 */*flags*/) { *color = layer_colorbase[layer] + ((*color & 0xf0)); *code &= 0x7fff; @@ -545,8 +545,8 @@ static INT32 DrvDraw() DrvPaletteRecalc(); INT32 layers[4]; - static const int pris[4] = { K55_PRIINP_0, K55_PRIINP_3, K55_PRIINP_6, K55_PRIINP_7 }; - static const int enables[4] = { K55_INP_VRAM_A, K55_INP_VRAM_B, K55_INP_VRAM_C, K55_INP_VRAM_D }; + static const INT32 pris[4] = { K55_PRIINP_0, K55_PRIINP_3, K55_PRIINP_6, K55_PRIINP_7 }; + static const INT32 enables[4] = { K55_INP_VRAM_A, K55_INP_VRAM_B, K55_INP_VRAM_C, K55_INP_VRAM_D }; KonamiClearBitmaps(0); diff --git a/src/burn/drv/konami/d_dbz.cpp b/src/burn/drv/konami/d_dbz.cpp index 0756528e7..9240b0d7b 100644 --- a/src/burn/drv/konami/d_dbz.cpp +++ b/src/burn/drv/konami/d_dbz.cpp @@ -459,7 +459,7 @@ static UINT8 __fastcall dbz_sound_read(UINT16 address) static void dbz_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) { - int pri = (*color & 0x3c0) >> 5; + INT32 pri = (*color & 0x3c0) >> 5; if (pri <= layerpri[3]) *priority = 0xff00; else if (pri > layerpri[3] && pri <= layerpri[2]) *priority = 0xfff0; @@ -469,7 +469,7 @@ static void dbz_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) *color = (sprite_colorbase << 1) + (*color & 0x1f); } -static void dbz_tile_callback(int layer, int */*code*/, int *color, int */*flags*/) +static void dbz_tile_callback(INT32 layer, INT32 */*code*/, INT32 *color, INT32 */*flags*/) { *color = (layer_colorbase[layer] << 1) + ((*color & 0x3c) >> 2); } @@ -823,11 +823,11 @@ static void DrvPaletteRecalc() static INT32 DrvDraw() { - static const int K053251_CI[6] = { 3, 4, 4, 4, 2, 1 }; + static const INT32 K053251_CI[6] = { 3, 4, 4, 4, 2, 1 }; DrvPaletteRecalc(); KonamiClearBitmaps(0); - int layer[5], plane; + INT32 layer[5], plane; sprite_colorbase = K053251GetPaletteIndex(0); @@ -854,7 +854,7 @@ static INT32 DrvDraw() for (plane = 0; plane < 5; plane++) { - int flag, pri; + INT32 flag, pri; if (plane == 0) { diff --git a/src/burn/drv/konami/d_lethal.cpp b/src/burn/drv/konami/d_lethal.cpp index 198498497..3a0325344 100644 --- a/src/burn/drv/konami/d_lethal.cpp +++ b/src/burn/drv/konami/d_lethal.cpp @@ -351,7 +351,7 @@ static const eeprom_interface lethalen_eeprom_interface = static void lethal_sprite_callback(INT32 *code, INT32 *color, INT32 *priority) { - int pri = (*color & 0xfff0); + INT32 pri = (*color & 0xfff0); *color = *color & 0x000f; *color += 0x400 / 64; @@ -367,7 +367,7 @@ static void lethal_sprite_callback(INT32 *code, INT32 *color, INT32 *priority) *code = (*code & 0x3fff); } -static void lethal_tile_callback(int layer, int *code, int *color, int */*flags*/) +static void lethal_tile_callback(INT32 layer, INT32 *code, INT32 *color, INT32 */*flags*/) { *color = layer_colorbase[layer] + ((*color & 0x3c) << 2); *code &= 0xffff; diff --git a/src/burn/drv/konami/d_moo.cpp b/src/burn/drv/konami/d_moo.cpp index 9e3c599ac..c069d76be 100644 --- a/src/burn/drv/konami/d_moo.cpp +++ b/src/burn/drv/konami/d_moo.cpp @@ -206,11 +206,11 @@ STDDIPINFO(Bucky) static void moo_objdma() { - int num_inactive; + INT32 num_inactive; UINT16 *dst = (UINT16*)K053247Ram; UINT16 *src = (UINT16*)DrvSprRAM; - int counter = 23; + INT32 counter = 23; num_inactive = counter = 256; @@ -732,7 +732,7 @@ static const eeprom_interface moo_eeprom_interface = static void moo_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) { - int pri = (*color & 0x03e0) >> 4; + INT32 pri = (*color & 0x03e0) >> 4; if (pri <= layerpri[2]) *priority = 0x00; else if (pri <= layerpri[1]) *priority = 0xf0; @@ -742,7 +742,7 @@ static void moo_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) *color = sprite_colorbase | (*color & 0x001f); } -static void moo_tile_callback(int layer, int */*code*/, int *color, int */*flags*/) +static void moo_tile_callback(INT32 layer, INT32 */*code*/, INT32 *color, INT32 */*flags*/) { *color = layer_colorbase[layer] | (*color >> 2 & 0x0f); } @@ -1039,9 +1039,9 @@ static INT32 DrvDraw() KonamiClearBitmaps(0); - static const int K053251_CI[4] = { 1, 2, 3, 4 }; - int layers[3]; - int plane, alpha = 0xff; + static const INT32 K053251_CI[4] = { 1, 2, 3, 4 }; + INT32 layers[3]; + INT32 plane, alpha = 0xff; sprite_colorbase = K053251GetPaletteIndex(0); layer_colorbase[0] = 0x70; diff --git a/src/burn/drv/konami/d_mystwarr.cpp b/src/burn/drv/konami/d_mystwarr.cpp index fd8c46c14..0fcae0907 100644 --- a/src/burn/drv/konami/d_mystwarr.cpp +++ b/src/burn/drv/konami/d_mystwarr.cpp @@ -1685,25 +1685,25 @@ static UINT8 __fastcall mystwarr_sound_read(UINT16 address) //-------------------------------------------------------------------------------------------------------------- -static void mystwarr_tile_callback(int layer, int *code, int *color, int */*flags*/) +static void mystwarr_tile_callback(INT32 layer, INT32 *code, INT32 *color, INT32 */*flags*/) { if (layer == 1) {if ((*code & 0xff00) + (*color) == 0x4101) cbparam++; else cbparam--;} //* water hack (TEMPORARY) *color = layer_colorbase[layer] | ((*color >> 1) & 0x1e); } -static void metamrph_tile_callback(int layer, int */*code*/, int *color, int */*flags*/) +static void metamrph_tile_callback(INT32 layer, INT32 */*code*/, INT32 *color, INT32 */*flags*/) { *color = layer_colorbase[layer] | (*color >> 2 & 0x0f); } -static void game5bpp_tile_callback(int layer, int */*code*/, int *color, int */*flags*/) +static void game5bpp_tile_callback(INT32 layer, INT32 */*code*/, INT32 *color, INT32 */*flags*/) { *color = layer_colorbase[layer] | ((*color >> 1) & 0x1e); } static void mystwarr_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) { - int c = *color; + INT32 c = *color; *color = sprite_colorbase | (c & 0x001f); *priority = c & 0x00f0; } @@ -1729,7 +1729,7 @@ static void metamrph_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *prior static void martchmp_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) { - int c = *color; + INT32 c = *color; if ((c & 0x3ff) == 0x11f) *color = K055555_FULLSHADOW; @@ -1744,7 +1744,7 @@ static void martchmp_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *prior static void gaiapolis_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) { - int c = *color; + INT32 c = *color; *color = sprite_colorbase | (c>>4 & 0x20) | (c & 0x001f); *priority = c & 0x00e0; @@ -1866,10 +1866,10 @@ static void decode_gfx1(UINT8 *src, UINT8 *d, INT32 len) while (s < pFinish) { - int d0 = ((s[0]&0x80)<<0)|((s[0]&0x08)<<3)|((s[1]&0x80)>>2)|((s[1]&0x08)<<1)|((s[2]&0x80)>>4)|((s[2]&0x08)>>1)|((s[3]&0x80)>>6)|((s[3]&0x08)>>3); - int d1 = ((s[0]&0x40)<<1)|((s[0]&0x04)<<4)|((s[1]&0x40)>>1)|((s[1]&0x04)<<2)|((s[2]&0x40)>>3)|((s[2]&0x04)>>0)|((s[3]&0x40)>>5)|((s[3]&0x04)>>2); - int d2 = ((s[0]&0x20)<<2)|((s[0]&0x02)<<5)|((s[1]&0x20)<<0)|((s[1]&0x02)<<3)|((s[2]&0x20)>>2)|((s[2]&0x02)<<1)|((s[3]&0x20)>>4)|((s[3]&0x02)>>1); - int d3 = ((s[0]&0x10)<<3)|((s[0]&0x01)<<6)|((s[1]&0x10)<<1)|((s[1]&0x01)<<4)|((s[2]&0x10)>>1)|((s[2]&0x01)<<2)|((s[3]&0x10)>>3)|((s[3]&0x01)>>0); + INT32 d0 = ((s[0]&0x80)<<0)|((s[0]&0x08)<<3)|((s[1]&0x80)>>2)|((s[1]&0x08)<<1)|((s[2]&0x80)>>4)|((s[2]&0x08)>>1)|((s[3]&0x80)>>6)|((s[3]&0x08)>>3); + INT32 d1 = ((s[0]&0x40)<<1)|((s[0]&0x04)<<4)|((s[1]&0x40)>>1)|((s[1]&0x04)<<2)|((s[2]&0x40)>>3)|((s[2]&0x04)>>0)|((s[3]&0x40)>>5)|((s[3]&0x04)>>2); + INT32 d2 = ((s[0]&0x20)<<2)|((s[0]&0x02)<<5)|((s[1]&0x20)<<0)|((s[1]&0x02)<<3)|((s[2]&0x20)>>2)|((s[2]&0x02)<<1)|((s[3]&0x20)>>4)|((s[3]&0x02)>>1); + INT32 d3 = ((s[0]&0x10)<<3)|((s[0]&0x01)<<6)|((s[1]&0x10)<<1)|((s[1]&0x01)<<4)|((s[2]&0x10)>>1)|((s[2]&0x01)<<2)|((s[3]&0x10)>>3)|((s[3]&0x01)>>0); d[0] = d3; d[1] = d1; diff --git a/src/burn/drv/konami/d_xexex.cpp b/src/burn/drv/konami/d_xexex.cpp index bfe7dcf95..db0d18d97 100644 --- a/src/burn/drv/konami/d_xexex.cpp +++ b/src/burn/drv/konami/d_xexex.cpp @@ -394,7 +394,7 @@ static UINT8 __fastcall xexex_sound_read(UINT16 address) static void xexex_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority) { - int pri = (*color & 0x3e0) >> 4; + INT32 pri = (*color & 0x3e0) >> 4; if (pri <= layerpri[3]) *priority = 0x0000; else if (pri > layerpri[3] && pri <= layerpri[2]) *priority = 0xff00; @@ -405,7 +405,7 @@ static void xexex_sprite_callback(INT32 */*code*/, INT32 *color, INT32 *priority *color = sprite_colorbase | (*color & 0x001f); } -static void xexex_tile_callback(int layer, int */*code*/, int *color, int */*flags*/) +static void xexex_tile_callback(INT32 layer, INT32 */*code*/, INT32 *color, INT32 */*flags*/) { *color = layer_colorbase[layer] | (*color >> 2 & 0x0f); } diff --git a/src/burn/drv/konami/d_yiear.cpp b/src/burn/drv/konami/d_yiear.cpp index bb9558048..d50283cab 100644 --- a/src/burn/drv/konami/d_yiear.cpp +++ b/src/burn/drv/konami/d_yiear.cpp @@ -398,12 +398,12 @@ static void draw_sprites() { for (INT32 offs = 0x30 - 2; offs >= 0; offs -= 2) { - int attr = DrvSprRAM0[offs + 0]; - int code = DrvSprRAM1[offs + 1] + 256 * (attr & 0x01); - int flipx = ~attr & 0x40; - int flipy = attr & 0x80; - int sy = 240 - DrvSprRAM0[offs + 1]; - int sx = DrvSprRAM1 [offs + 0]; + INT32 attr = DrvSprRAM0[offs + 0]; + INT32 code = DrvSprRAM1[offs + 1] + 256 * (attr & 0x01); + INT32 flipx = ~attr & 0x40; + INT32 flipy = attr & 0x80; + INT32 sy = 240 - DrvSprRAM0[offs + 1]; + INT32 sx = DrvSprRAM1 [offs + 0]; if (0) // if (*flipscreen) { diff --git a/src/burn/drv/konami/k053247.cpp b/src/burn/drv/konami/k053247.cpp index f128dae4a..749fe2d46 100644 --- a/src/burn/drv/konami/k053247.cpp +++ b/src/burn/drv/konami/k053247.cpp @@ -537,8 +537,8 @@ static inline UINT32 alpha_blend_r32(UINT32 d, UINT32 s, UINT32 p) #define GX_ZBUFW 512 #define GX_ZBUFH 256 -void zdrawgfxzoom32GP(UINT32 code, UINT32 color, int flipx, int flipy, int sx, int sy, - int scalex, int scaley, int alpha, int drawmode, int zcode, int pri, UINT8* gx_objzbuf, UINT8* gx_shdzbuf) +void zdrawgfxzoom32GP(UINT32 code, UINT32 color, INT32 flipx, INT32 flipy, INT32 sx, INT32 sy, + INT32 scalex, INT32 scaley, INT32 alpha, INT32 drawmode, INT32 zcode, INT32 pri, UINT8* gx_objzbuf, UINT8* gx_shdzbuf) { #define FP 19 #define FPONE (1<> 12); zh = (oy + ((zoomy * (y+1) + (1<<11)) >> 12)) - sy; - for (int x=0; x> 12); zw = (ox + ((zoomx * (x+1) + (1<<11)) >> 12)) - sx; @@ -1079,14 +1079,14 @@ void k053247_draw_yxloop_gx( -void k053247_draw_single_sprite_gxcore(UINT8 *gx_objzbuf, UINT8 *gx_shdzbuf, int code, unsigned short *gx_spriteram, int offs, - int color, int alpha, int drawmode, int zcode, int pri, - int /*primask*/, int /*shadow*/, unsigned char */*drawmode_table*/, unsigned char */*shadowmode_table*/, int /*shdmask*/) +void k053247_draw_single_sprite_gxcore(UINT8 *gx_objzbuf, UINT8 *gx_shdzbuf, INT32 code, UINT16 *gx_spriteram, INT32 offs, + INT32 color, INT32 alpha, INT32 drawmode, INT32 zcode, INT32 pri, + INT32 /*primask*/, INT32 /*shadow*/, UINT8 */*drawmode_table*/, UINT8 */*shadowmode_table*/, INT32 /*shdmask*/) { - int xa,ya,ox,oy,flipx,flipy,mirrorx,mirrory,zoomx,zoomy,scalex,scaley,nozoom; - int temp, temp4; - int flipscreenx = K053246Regs[5] & 0x01; - int flipscreeny = K053246Regs[5] & 0x02; + INT32 xa,ya,ox,oy,flipx,flipy,mirrorx,mirrory,zoomx,zoomy,scalex,scaley,nozoom; + INT32 temp, temp4; + INT32 flipscreenx = K053246Regs[5] & 0x01; + INT32 flipscreeny = K053246Regs[5] & 0x02; xa = ya = 0; if (code & 0x01) xa += 1; @@ -1124,11 +1124,11 @@ void k053247_draw_single_sprite_gxcore(UINT8 *gx_objzbuf, UINT8 *gx_shdzbuf, int if (mirrorx) flipx = 0; // only applies to x mirror, proven mirrory = temp & 0x8000; - int objset1 = K053247ReadRegs(5); + INT32 objset1 = K053247ReadRegs(5); // for Escape Kids (GX975) if ( objset1 & 8 ) // Check only "Bit #3 is '1'?" { - int screenwidth = nScreenWidth-1; + INT32 screenwidth = nScreenWidth-1; zoomx = zoomx>>1; // Fix sprite width to HALF size ox = (ox>>1) + 1; // Fix sprite draw position @@ -1140,8 +1140,8 @@ void k053247_draw_single_sprite_gxcore(UINT8 *gx_objzbuf, UINT8 *gx_shdzbuf, int if (flipscreenx) { ox = -ox; if (!mirrorx) flipx = !flipx; } if (flipscreeny) { oy = -oy; if (!mirrory) flipy = !flipy; } - int k053247_opset = K053247ReadRegs(0xc/2); - int wrapsize, xwraplim, ywraplim; + INT32 k053247_opset = K053247ReadRegs(0xc/2); + INT32 wrapsize, xwraplim, ywraplim; if (k053247_opset & 0x40) { wrapsize = 512; @@ -1156,8 +1156,8 @@ void k053247_draw_single_sprite_gxcore(UINT8 *gx_objzbuf, UINT8 *gx_shdzbuf, int } // get "display window" offsets - int offx = (short)((K053246Regs[0] << 8) | K053246Regs[1]); - int offy = (short)((K053246Regs[2] << 8) | K053246Regs[3]); + INT32 offx = (INT16)((K053246Regs[0] << 8) | K053246Regs[1]); + INT32 offy = (INT16)((K053246Regs[2] << 8) | K053246Regs[3]); // apply wrapping and global offsets temp = wrapsize-1; @@ -1171,8 +1171,8 @@ void k053247_draw_single_sprite_gxcore(UINT8 *gx_objzbuf, UINT8 *gx_shdzbuf, int if (oy >= ywraplim) oy -= wrapsize; temp = temp4>>8 & 0x0f; - int width = 1 << (temp & 3); - int height = 1 << (temp>>2 & 3); + INT32 width = 1 << (temp & 3); + INT32 height = 1 << (temp>>2 & 3); ox -= (zoomx * width) >> 13; oy -= (zoomy * height) >> 13; diff --git a/src/burn/drv/konami/k053936.cpp b/src/burn/drv/konami/k053936.cpp index ea62dc984..85e4daff1 100644 --- a/src/burn/drv/konami/k053936.cpp +++ b/src/burn/drv/konami/k053936.cpp @@ -404,16 +404,16 @@ void K053936GP_set_colorbase(INT32 chip, INT32 color_base) K053936_color[chip] = color_base; } -void K053936GP_enable(int chip, int enable) +void K053936GP_enable(INT32 chip, INT32 enable) { K053936_enable[chip] = enable; } -void K053936GP_set_offset(int chip, int xoffs, int yoffs) { K053936_offset[chip][0] = xoffs; K053936_offset[chip][1] = yoffs; } +void K053936GP_set_offset(INT32 chip, INT32 xoffs, INT32 yoffs) { K053936_offset[chip][0] = xoffs; K053936_offset[chip][1] = yoffs; } -void K053936GP_clip_enable(int chip, int status) { K053936_clip_enabled[chip] = status; } +void K053936GP_clip_enable(INT32 chip, INT32 status) { K053936_clip_enabled[chip] = status; } -void K053936GP_set_cliprect(int chip, int minx, int maxx, int miny, int maxy) +void K053936GP_set_cliprect(INT32 chip, INT32 minx, INT32 maxx, INT32 miny, INT32 maxy) { K053936_cliprect[chip][0] = minx; K053936_cliprect[chip][1] = maxx; @@ -421,25 +421,25 @@ void K053936GP_set_cliprect(int chip, int minx, int maxx, int miny, int maxy) K053936_cliprect[chip][3] = maxy; } -static inline void K053936GP_copyroz32clip(INT32 chip, UINT16 *src_bitmap, INT32 *my_clip, UINT32 _startx,UINT32 _starty,int _incxx,int _incxy,int _incyx,int _incyy, - int tilebpp, int blend, int alpha, int clip, int pixeldouble_output) +static inline void K053936GP_copyroz32clip(INT32 chip, UINT16 *src_bitmap, INT32 *my_clip, UINT32 _startx,UINT32 _starty,INT32 _incxx,INT32 _incxy,INT32 _incyx,INT32 _incyy, + INT32 tilebpp, INT32 blend, INT32 alpha, INT32 clip, INT32 pixeldouble_output) { - static const int colormask[8]={1,3,7,0xf,0x1f,0x3f,0x7f,0xff}; - int cy, cx; - int ecx; - int src_pitch, incxy, incxx; - int src_minx, src_maxx, src_miny, src_maxy, cmask; + static const INT32 colormask[8]={1,3,7,0xf,0x1f,0x3f,0x7f,0xff}; + INT32 cy, cx; + INT32 ecx; + INT32 src_pitch, incxy, incxx; + INT32 src_minx, src_maxx, src_miny, src_maxy, cmask; UINT16 *src_base; INT32 src_size; const UINT32 *pal_base; - int dst_ptr; - int dst_size; - int dst_base2; + INT32 dst_ptr; + INT32 dst_size; + INT32 dst_base2; - int tx, dst_pitch; + INT32 tx, dst_pitch; UINT32 *dst_base; - int starty, incyy, startx, incyx, ty, sx, sy; + INT32 starty, incyy, startx, incyx, ty, sx, sy; incxy = _incxy; incxx = _incxx; incyy = _incyy; incyx = _incyx; starty = _starty; startx = _startx; @@ -491,9 +491,9 @@ static inline void K053936GP_copyroz32clip(INT32 chip, UINT16 *src_bitmap, INT32 do { do { - int srcx = (cx >> 16) & 0x1fff; - int srcy = (cy >> 16) & 0x1fff; - int pixel; + INT32 srcx = (cx >> 16) & 0x1fff; + INT32 srcy = (cy >> 16) & 0x1fff; + INT32 pixel; INT32 offs; offs = srcy * src_pitch + srcx; @@ -560,9 +560,9 @@ static inline void K053936GP_copyroz32clip(INT32 chip, UINT16 *src_bitmap, INT32 do { do { - int srcx = (cx >> 16) & 0x1fff; - int srcy = (cy >> 16) & 0x1fff; - int pixel; + INT32 srcx = (cx >> 16) & 0x1fff; + INT32 srcy = (cy >> 16) & 0x1fff; + INT32 pixel; INT32 offs; offs = srcy * src_pitch + srcx; @@ -598,13 +598,13 @@ static inline void K053936GP_copyroz32clip(INT32 chip, UINT16 *src_bitmap, INT32 } } -static void K053936GP_zoom_draw(int chip, UINT16 *ctrl, UINT16 *linectrl, UINT16 *src_bitmap, - int tilebpp, int blend, int alpha, int pixeldouble_output) +static void K053936GP_zoom_draw(INT32 chip, UINT16 *ctrl, UINT16 *linectrl, UINT16 *src_bitmap, + INT32 tilebpp, INT32 blend, INT32 alpha, INT32 pixeldouble_output) { UINT16 *lineaddr; UINT32 startx, starty; - int incxx, incxy, incyx, incyy, y, maxy, clip; + INT32 incxx, incxy, incyx, incyy, y, maxy, clip; clip = K053936_clip_enabled[chip]; @@ -665,7 +665,7 @@ static void K053936GP_zoom_draw(int chip, UINT16 *ctrl, UINT16 *linectrl, UINT16 } } -void K053936GP_0_zoom_draw(UINT16 *bitmap, int tilebpp, int blend, int alpha, int pixeldouble_output, UINT16* temp_m_k053936_0_ctrl_16, UINT16* temp_m_k053936_0_linectrl_16,UINT16* temp_m_k053936_0_ctrl, UINT16* temp_m_k053936_0_linectrl) +void K053936GP_0_zoom_draw(UINT16 *bitmap, INT32 tilebpp, INT32 blend, INT32 alpha, INT32 pixeldouble_output, UINT16* temp_m_k053936_0_ctrl_16, UINT16* temp_m_k053936_0_linectrl_16,UINT16* temp_m_k053936_0_ctrl, UINT16* temp_m_k053936_0_linectrl) { if (K053936_enable[0] == 0) return; diff --git a/src/burn/drv/konami/k054338.cpp b/src/burn/drv/konami/k054338.cpp index c2764c037..0d25bde75 100644 --- a/src/burn/drv/konami/k054338.cpp +++ b/src/burn/drv/konami/k054338.cpp @@ -57,14 +57,14 @@ void K054338WriteByte(INT32 offset, UINT8 data) } // returns a 16-bit '338 register -INT32 K054338_read_register(int reg) +INT32 K054338_read_register(INT32 reg) { return k54338_regs[reg]; } void K054338_update_all_shadows() { - int i, d; + INT32 i, d; for (i = 0; i < 9; i++) { @@ -75,7 +75,7 @@ void K054338_update_all_shadows() } } -void K054338_export_config(int **shd_rgb) +void K054338_export_config(INT32 **shd_rgb) { *shd_rgb = m_shd_rgb; } @@ -85,7 +85,7 @@ void K054338_fill_solid_bg() { UINT32 bgcolor; UINT32 *pLine; - int x, y; + INT32 x, y; bgcolor = (K054338_read_register(K338_REG_BGC_R)&0xff)<<16; bgcolor |= K054338_read_register(K338_REG_BGC_GB); @@ -101,12 +101,12 @@ void K054338_fill_solid_bg() } // Unified k054338/K055555 BG color fill -void K054338_fill_backcolor(int palette_offset, int mode) // (see p.67) +void K054338_fill_backcolor(INT32 palette_offset, INT32 mode) // (see p.67) { - int clipx, clipy, clipw, cliph, i, dst_pitch; - int BGC_CBLK, BGC_SET; + INT32 clipx, clipy, clipw, cliph, i, dst_pitch; + INT32 BGC_CBLK, BGC_SET; UINT32 *dst_ptr, *pal_ptr; - int bgcolor; + INT32 bgcolor; clipx = 0 & ~3; clipy = 0; @@ -182,10 +182,10 @@ void K054338_fill_backcolor(int palette_offset, int mode) // (see p.67) } // addition blending unimplemented (requires major changes to drawgfx and tilemap.c) -INT32 K054338_set_alpha_level(int pblend) +INT32 K054338_set_alpha_level(INT32 pblend) { UINT16 *regs; - int ctrl, mixpri, mixset, mixlv; + INT32 ctrl, mixpri, mixset, mixlv; if (pblend <= 0 || pblend > 3) { @@ -226,7 +226,7 @@ INT32 K054338_set_alpha_level(int pblend) return(mixlv); } -void K054338_invert_alpha(int invert) +void K054338_invert_alpha(INT32 invert) { k054338_alphainverted = invert; } diff --git a/src/burn/drv/konami/k056832.cpp b/src/burn/drv/konami/k056832.cpp index afe1c30ab..68db095ca 100644 --- a/src/burn/drv/konami/k056832.cpp +++ b/src/burn/drv/konami/k056832.cpp @@ -38,7 +38,7 @@ static INT32 m_rom_half; #define CLIP_MINY global_clip[2] #define CLIP_MAXY global_clip[3] -static void (*m_callback)(int layer, int *code, int *color, int *flags); +static void (*m_callback)(INT32 layer, INT32 *code, INT32 *color, INT32 *flags); void K056832Reset() { @@ -77,7 +77,7 @@ static void CalculateTranstab() } } -void K056832Init(UINT8 *rom, UINT8 *romexp, INT32 rom_size, void (*cb)(int layer, int *code, int *color, int *flags)) +void K056832Init(UINT8 *rom, UINT8 *romexp, INT32 rom_size, void (*cb)(INT32 layer, INT32 *code, INT32 *color, INT32 *flags)) { KonamiIC_K056832InUse = 1; @@ -142,25 +142,25 @@ void K056832SetExtLinescroll() m_use_ext_linescroll = 1; } -int K056832IsIrqEnabled() +INT32 K056832IsIrqEnabled() { return k056832Regs[3] & 1; } -void K056832ReadAvac(int *mode, int *data) +void K056832ReadAvac(INT32 *mode, INT32 *data) { *mode = k056832Regs[0x04/2] & 7; *data = k056832Regs[0x38/2]; } -UINT16 K056832ReadRegister(int reg) +UINT16 K056832ReadRegister(INT32 reg) { return k056832Regs[reg & 0x1f]; } -int K056832GetLookup( int bits ) +INT32 K056832GetLookup( INT32 bits ) { - int res; + INT32 res; res = (k056832Regs[0x1c] >> (bits << 2)) & 0x0f; @@ -172,7 +172,7 @@ int K056832GetLookup( int bits ) static void k056832_change_rambank() { - int bank = k056832Regs[0x19]; + INT32 bank = k056832Regs[0x19]; if (k056832Regs[0] & 0x02) // external linescroll enable m_selected_page = 16; @@ -183,9 +183,9 @@ static void k056832_change_rambank() } #if 0 -static int k056832_get_current_rambank() +static INT32 k056832_get_current_rambank() { - int bank = k056832Regs[0x19]; + INT32 bank = k056832Regs[0x19]; return ((bank >> 1) & 0xc) | (bank & 3); } @@ -193,7 +193,7 @@ static int k056832_get_current_rambank() static void k056832_change_rombank() { - int bank; + INT32 bank; if (m_uses_tile_banks) /* Asterix */ bank = (k056832Regs[0x1a] >> 8) | (k056832Regs[0x1b] << 4) | (m_cur_tile_bank << 6); @@ -203,7 +203,7 @@ static void k056832_change_rombank() m_cur_gfx_banks = bank % m_num_gfx_banks; } -void K056832SetTileBank(int bank) +void K056832SetTileBank(INT32 bank) { m_uses_tile_banks = 1; @@ -221,7 +221,7 @@ static void k056832_update_page_layout() INT32 m_h[4] = { 0, 0, 0, 0 }; // a hang in monster maulers otherswise. -iq INT32 m_w[4] = { 0, 0, 0, 0 }; - for (int layer = 0; layer < 4; layer++) + for (INT32 layer = 0; layer < 4; layer++) { m_y[layer] = (k056832Regs[0x08|layer] & 0x18) >> 3; m_x[layer] = (k056832Regs[0x0c|layer] & 0x18) >> 3; @@ -242,20 +242,20 @@ static void k056832_update_page_layout() } // enable associated tilemaps - for (int layer = 0; layer < 4; layer++) + for (INT32 layer = 0; layer < 4; layer++) { - int rowstart = m_y[layer]; - int colstart = m_x[layer]; - int rowspan = m_h[layer] + 1; - int colspan = m_w[layer] + 1; + INT32 rowstart = m_y[layer]; + INT32 colstart = m_x[layer]; + INT32 rowspan = m_h[layer] + 1; + INT32 colspan = m_w[layer] + 1; - int setlayer = (m_layer_association) ? layer : m_active_layer; + INT32 setlayer = (m_layer_association) ? layer : m_active_layer; - for (int r = 0; r < rowspan; r++) + for (INT32 r = 0; r < rowspan; r++) { - for (int c = 0; c < colspan; c++) + for (INT32 c = 0; c < colspan; c++) { - int page_idx = (((rowstart + r) & 3) << 2) + ((colstart + c) & 3); + INT32 page_idx = (((rowstart + r) & 3) << 2) + ((colstart + c) & 3); if (m_layer_assoc_with_page[page_idx] == -1) m_layer_assoc_with_page[page_idx] = setlayer; } @@ -320,7 +320,7 @@ UINT16 K056832RomWordRead(UINT16 offset) { offset &= 0x1ffe; - int addr = 0x2000 * m_cur_gfx_banks + offset; + INT32 addr = 0x2000 * m_cur_gfx_banks + offset; return K056832Rom[addr+1] | (K056832Rom[addr] << 8); } @@ -437,7 +437,7 @@ static void draw_layer_internal(INT32 layer, INT32 pageIndex, INT32 *clip, INT32 { static const struct K056832_SHIFTMASKS { - int flips, palm1, pals2, palm2; + INT32 flips, palm1, pals2, palm2; } k056832_shiftmasks[4] = {{6, 0x3f, 0, 0x00}, {4, 0x0f, 2, 0x30}, {2, 0x03, 2, 0x3c}, {0, 0x00, 2, 0x3f}}; const struct K056832_SHIFTMASKS *smptr; @@ -567,19 +567,19 @@ static void draw_layer_internal(INT32 layer, INT32 pageIndex, INT32 *clip, INT32 #define K056832_PAGE_COUNT 16 -void K056832Draw(int layer, UINT32 flags, UINT32 priority) +void K056832Draw(INT32 layer, UINT32 flags, UINT32 priority) { UINT16 *m_videoram = K056832VideoRAM; UINT16 *m_regs = k056832Regs; UINT32 last_dx, last_visible, last_active; - int sx, sy, ay, tx, ty, width, height; - int clipw, clipx, cliph, clipy, clipmaxy; - int line_height, line_endy, line_starty, line_y; - int sdat_start, sdat_walk, sdat_adv, sdat_wrapmask, sdat_offs; - int pageIndex, flipx, flipy, corr, r, c; - int cminy, cmaxy, cminx, cmaxx; - int dminy, dmaxy, dminx, dmaxx; + INT32 sx, sy, ay, tx, ty, width, height; + INT32 clipw, clipx, cliph, clipy, clipmaxy; + INT32 line_height, line_endy, line_starty, line_y; + INT32 sdat_start, sdat_walk, sdat_adv, sdat_wrapmask, sdat_offs; + INT32 pageIndex, flipx, flipy, corr, r, c; + INT32 cminy, cmaxy, cminx, cmaxx; + INT32 dminy, dmaxy, dminx, dmaxx; UINT16 *p_scroll_data; UINT16 ram16[2]; INT32 tmap; @@ -588,14 +588,14 @@ void K056832Draw(int layer, UINT32 flags, UINT32 priority) INT32 clip_data[4] = {0, 0, 0, 0}; // minx, maxx, miny, maxy - int rowstart = (m_regs[0x08|layer] & 0x18) >> 3; - int colstart = (m_regs[0x0c|layer] & 0x18) >> 3; - int rowspan = ((m_regs[0x08|layer] & 0x03) >> 0) + 1; - int colspan = ((m_regs[0x0c|layer] & 0x03) >> 0) + 1; - int dy = (INT16)m_regs[0x10|layer]; - int dx = (INT16)m_regs[0x14|layer];; - int scrollbank = ((m_regs[0x18] >> 1) & 0xc) | (m_regs[0x18] & 3); - int scrollmode = m_regs[0x05] >> (m_lsram_page[layer][0] << 1) & 3; + INT32 rowstart = (m_regs[0x08|layer] & 0x18) >> 3; + INT32 colstart = (m_regs[0x0c|layer] & 0x18) >> 3; + INT32 rowspan = ((m_regs[0x08|layer] & 0x03) >> 0) + 1; + INT32 colspan = ((m_regs[0x0c|layer] & 0x03) >> 0) + 1; + INT32 dy = (INT16)m_regs[0x10|layer]; + INT32 dx = (INT16)m_regs[0x14|layer];; + INT32 scrollbank = ((m_regs[0x18] >> 1) & 0xc) | (m_regs[0x18] & 3); + INT32 scrollmode = m_regs[0x05] >> (m_lsram_page[layer][0] << 1) & 3; if (m_use_ext_linescroll) { @@ -622,7 +622,7 @@ void K056832Draw(int layer, UINT32 flags, UINT32 priority) corr = 0; dy += corr; - ay = (unsigned)(dy - m_layer_offs[layer][1]) % height; + ay = (UINT32)(dy - m_layer_offs[layer][1]) % height; flipx = m_regs[0] & 0x10; if (flipx) @@ -797,17 +797,17 @@ void K056832Draw(int layer, UINT32 flags, UINT32 priority) clip_data[3] = (dmaxy > cmaxy ) ? cmaxy : dmaxy; if ((scrollmode == 2) && (flags & K056832_DRAW_FLAG_MIRROR) && (flipy)) - dx = ((int)p_scroll_data[sdat_offs + 0x1e0 + 14]<<16 | (int)p_scroll_data[sdat_offs + 0x1e0 + 15]) + corr; + dx = ((INT32)p_scroll_data[sdat_offs + 0x1e0 + 14]<<16 | (INT32)p_scroll_data[sdat_offs + 0x1e0 + 15]) + corr; else - dx = ((int)p_scroll_data[sdat_offs]<<16 | (int)p_scroll_data[sdat_offs + 1]) + corr; + dx = ((INT32)p_scroll_data[sdat_offs]<<16 | (INT32)p_scroll_data[sdat_offs + 1]) + corr; if ((INT32)last_dx == dx) { if (last_visible) draw_layer_internal(layer, tmap, clip_data, tmap_scrollx, tmap_scrolly, flags, priority); continue; } last_dx = dx; if (colspan > 1) { - //sx = (unsigned)dx % width; - sx = (unsigned)dx & (width-1); + //sx = (UINT32)dx % width; + sx = (UINT32)dx & (width-1); //tx = c * K056832_PAGE_WIDTH; tx = c << 9; diff --git a/src/burn/drv/konami/konamigx.cpp b/src/burn/drv/konami/konamigx.cpp index 68902d24b..892b8ec4f 100644 --- a/src/burn/drv/konami/konamigx.cpp +++ b/src/burn/drv/konami/konamigx.cpp @@ -3,20 +3,20 @@ static INT32 konamigx_wrport1_0 = 0; -UINT8 m_sound_ctrl; -UINT8 m_sound_intck; -UINT32 m_fantjour_dma[8]; -int m_konamigx_current_frame; -int m_gx_objdma, m_gx_primode; +//static UINT8 m_sound_ctrl; +//static UINT8 m_sound_intck; +//static UINT32 m_fantjour_dma[8]; +//static INT32 m_konamigx_current_frame; +static INT32 m_gx_objdma, m_gx_primode; #define GX_MAX_SPRITES 512 #define GX_MAX_LAYERS 6 #define GX_MAX_OBJECTS (GX_MAX_SPRITES + GX_MAX_LAYERS) -static struct GX_OBJ { int order, offs, code, color; } *gx_objpool; +static struct GX_OBJ { INT32 order, offs, code, color; } *gx_objpool; static UINT16 *gx_spriteram; -static int *K054338_shdRGB; +static INT32 *K054338_shdRGB; static UINT8 *gx_shdzbuf, *gx_objzbuf; @@ -37,9 +37,9 @@ static INT32 osmixon; void konamigx_precache_registers() { // (see sprite color coding scheme on p.46 & 47) - static const int coregmasks[5] = {0xf,0xe,0xc,0x8,0x0}; - static const int coregshifts[5]= {4,5,6,7,8}; - int i; + static const INT32 coregmasks[5] = {0xf,0xe,0xc,0x8,0x0}; + static const INT32 coregshifts[5]= {4,5,6,7,8}; + INT32 i; i = K053247ReadRegs(0x8/2); k053247_vrcbk[0] = (i & 0x000f) << 14; @@ -73,7 +73,7 @@ void konamigx_precache_registers() osmixon = K055555ReadRegister(K55_OSBLEND_ON); } -void konamigx_mixer_init(int objdma) +void konamigx_mixer_init(INT32 objdma) { m_gx_objdma = 0; m_gx_primode = 0; @@ -110,15 +110,15 @@ void konamigx_mixer_exit() m_gx_objdma = 0; } -static void gx_wipezbuf(int noshadow) +static void gx_wipezbuf(INT32 noshadow) { #define GX_ZBUFW 512 - int w = (nScreenWidth - 1); - int h = (nScreenHeight - 1); + INT32 w = (nScreenWidth - 1); + INT32 h = (nScreenHeight - 1); UINT8 *zptr = gx_objzbuf; - int ecx = h; + INT32 ecx = h; do { memset(zptr, -1, w); zptr += GX_ZBUFW; } while (--ecx); @@ -131,19 +131,19 @@ static void gx_wipezbuf(int noshadow) } } -void konamigx_mixer_primode(int mode) +void konamigx_mixer_primode(INT32 mode) { m_gx_primode = mode; } -static void gx_draw_basic_tilemaps(int mixerflags, int code) +static void gx_draw_basic_tilemaps(INT32 mixerflags, INT32 code) { - int temp1,temp2,temp3,temp4; - int i = code<<1; - int j = mixerflags>>i & 3; - int k = 0; + INT32 temp1,temp2,temp3,temp4; + INT32 i = code<<1; + INT32 j = mixerflags>>i & 3; + INT32 k = 0; - int disp = K055555ReadRegister(K55_INPUT_ENABLES); + INT32 disp = K055555ReadRegister(K55_INPUT_ENABLES); if (disp & (1<>i & 3; - int k = 0; - static int parity = 0; + INT32 temp1,temp2,temp3,temp4; + INT32 i = code<<1; + INT32 j = mixerflags>>i & 3; + INT32 k = 0; + static INT32 parity = 0; parity ^= 1; sub1 ^= 0; // kill warnings - int disp = K055555ReadRegister(K55_INPUT_ENABLES); + INT32 disp = K055555ReadRegister(K55_INPUT_ENABLES); if ((disp & K55_INP_SUB1) || (rushingheroes_hack)) { - int alpha = 255; + INT32 alpha = 255; if (j == GXMIX_BLEND_NONE) { temp1 = 0xff; temp2 = temp3 = 0; } else if (j == GXMIX_BLEND_FORCE) { temp1 = 0x00; temp2 = mixerflags>>24; temp3 = 3; } @@ -208,14 +208,14 @@ static void gx_draw_basic_extended_tilemaps_1(int mixerflags, int code, int sub1 if (temp4 < 255) k = (j == GXMIX_BLEND_FAST) ? ~parity : 1; } - int l = sub1flags & 0xf; + INT32 l = sub1flags & 0xf; if (offs == -2) { - int pixeldouble_output = 0; + INT32 pixeldouble_output = 0; - int width = nScreenWidth; + INT32 width = nScreenWidth; if (width>512) // vsnetscr case pixeldouble_output = 1; @@ -231,21 +231,21 @@ static void gx_draw_basic_extended_tilemaps_1(int mixerflags, int code, int sub1 } } -static void gx_draw_basic_extended_tilemaps_2(int mixerflags, int code, int sub2, int sub2flags, INT32 extra_bitmap, int offs) +static void gx_draw_basic_extended_tilemaps_2(INT32 mixerflags, INT32 code, INT32 sub2, INT32 sub2flags, INT32 extra_bitmap, INT32 offs) { - int temp1,temp2,temp3,temp4; - int i = code<<1; - int j = mixerflags>>i & 3; -// int k = 0; -// static int parity = 0; + INT32 temp1,temp2,temp3,temp4; + INT32 i = code<<1; + INT32 j = mixerflags>>i & 3; +// INT32 k = 0; +// static INT32 parity = 0; // parity ^= 1; sub2 ^= 0; // kill warnings - int disp = K055555ReadRegister(K55_INPUT_ENABLES); + INT32 disp = K055555ReadRegister(K55_INPUT_ENABLES); if (disp & K55_INP_SUB2) { - //int alpha = 255; + //INT32 alpha = 255; if (j == GXMIX_BLEND_NONE) { temp1 = 0xff; temp2 = temp3 = 0; } else if (j == GXMIX_BLEND_FORCE) { temp1 = 0x00; temp2 = mixerflags>>26; temp3 = 3; } else @@ -264,16 +264,16 @@ static void gx_draw_basic_extended_tilemaps_2(int mixerflags, int code, int sub2 //if (temp4 < 255) k = (j == GXMIX_BLEND_FAST) ? ~parity : 1; } - int l = sub2flags & 0xf; + INT32 l = sub2flags & 0xf; if (offs == -3) { if (extra_bitmap) // soccer superstars roz layer { #if 0 // iq_132 - int xx,yy; - int width = screen.width(); - int height = screen.height(); + INT32 xx,yy; + INT32 width = screen.width(); + INT32 height = screen.height(); const pen_t *paldata = m_palette->pens(); // the output size of the roz layer has to be doubled horizontally @@ -285,7 +285,7 @@ static void gx_draw_basic_extended_tilemaps_2(int mixerflags, int code, int sub2 { UINT16* src = &extra_bitmap->pix16(yy); UINT32* dst = &bitmap.pix32(yy); - int shiftpos = 0; + INT32 shiftpos = 0; for (xx=0;xxorder; - int offs = objptr->offs; - int code = objptr->code; - int color = objptr->color; + INT32 order = objptr->order; + INT32 offs = objptr->offs; + INT32 code = objptr->code; + INT32 color = objptr->color; /* entries >=0 in our list are sprites */ if (offs >= 0) { if (!(disp & K55_INP_OBJ)) continue; - int drawmode = order>>4 & 0xf; + INT32 drawmode = order>>4 & 0xf; - int alpha = 255; - int pri = 0; - int zcode = -1; // negative zcode values turn off z-buffering + INT32 alpha = 255; + INT32 pri = 0; + INT32 zcode = -1; // negative zcode values turn off z-buffering if (drawmode & 2) { @@ -377,13 +377,13 @@ static void konamigx_mixer_draw(int sub1, int sub1flags,int sub2, int sub2flags, } } -void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extra tilemap 2*/, int sub2flags, int mixerflags, int extra_bitmap /*extra tilemap 3*/, int rushingheroes_hack) +void konamigx_mixer(INT32 sub1 /*extra tilemap 1*/, INT32 sub1flags, INT32 sub2 /*extra tilemap 2*/, INT32 sub2flags, INT32 mixerflags, INT32 extra_bitmap /*extra tilemap 3*/, INT32 rushingheroes_hack) { - int objbuf[GX_MAX_OBJECTS]; - int shadowon[3], shdpri[3], layerid[6], layerpri[6]; + INT32 objbuf[GX_MAX_OBJECTS]; + INT32 shadowon[3], shdpri[3], layerid[6], layerpri[6]; struct GX_OBJ *objpool, *objptr; - int cltc_shdpri, /*prflp,*/ disp; + INT32 cltc_shdpri, /*prflp,*/ disp; // abort if object database failed to initialize objpool = gx_objpool; @@ -452,14 +452,14 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr shdpri[1] = K055555ReadRegister(K55_SHAD2_PRI); shdpri[2] = K055555ReadRegister(K55_SHAD3_PRI); - int spri_min = 0; + INT32 spri_min = 0; shadowon[2] = shadowon[1] = shadowon[0] = 0; - int k = 0; + INT32 k = 0; if (!(mixerflags & GXMIX_NOSHADOW)) { - int i,j; + INT32 i,j; // only enable shadows beyond a +/-7 RGB threshold for (j=0,i=0; i<3; j+=3,i++) { @@ -469,7 +469,7 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr } // SHDON specifies layers on which shadows can be projected (see detail on p.65 7.2.8) - int temp = K055555ReadRegister(K55_SHD_ON); + INT32 temp = K055555ReadRegister(K55_SHD_ON); for (i=0; i<4; i++) if (!(temp>>i & 1) && spri_min < layerpri[i]) spri_min = layerpri[i]; // HACK // update shadows status @@ -477,12 +477,12 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr } // pre-sort layers - for (int j=0; j<5; j++) + for (INT32 j=0; j<5; j++) { - int temp1 = layerpri[j]; - for (int i=j+1; i<6; i++) + INT32 temp1 = layerpri[j]; + for (INT32 i=j+1; i<6; i++) { - int temp2 = layerpri[i]; + INT32 temp2 = layerpri[i]; if ((UINT32)temp1 <= (UINT32)temp2) { layerpri[i] = temp1; layerpri[j] = temp1 = temp2; @@ -493,13 +493,13 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr // build object database and create indices objptr = objpool; - int nobj = 0; + INT32 nobj = 0; - for (int i=5; i>=0; i--) + for (INT32 i=5; i>=0; i--) { - int offs; + INT32 offs; - int code = layerid[i]; + INT32 code = layerid[i]; switch (code) { /* @@ -537,21 +537,21 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr } // i = j = 0xff; - int l = 0; + INT32 l = 0; - for (int offs=0; offs<0x800; offs+=8) + for (INT32 offs=0; offs<0x800; offs+=8) { - int pri = 0; + INT32 pri = 0; if (!(gx_spriteram[offs] & 0x8000)) continue; - int zcode = gx_spriteram[offs] & 0xff; + INT32 zcode = gx_spriteram[offs] & 0xff; // invert z-order when opset_pri is set (see p.51 OPSET PRI) if (k053247_opset & 0x10) zcode = 0xff - zcode; - int code = gx_spriteram[offs+1]; - int color = k = gx_spriteram[offs+6]; + INT32 code = gx_spriteram[offs+1]; + INT32 color = k = gx_spriteram[offs+6]; l = gx_spriteram[offs+7]; K053247Callback(&code, &color, &pri); @@ -564,12 +564,12 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr temp3 = add shadow object temp4 = shadow pens draw mode */ - int temp4 = 0; - int temp3 = 0; - int temp2 = 0; - int temp1 = 0; - int spri = 0; - int shadow = 0; + INT32 temp4 = 0; + INT32 temp3 = 0; + INT32 temp2 = 0; + INT32 temp1 = 0; + INT32 spri = 0; + INT32 shadow = 0; if (color & K055555_FULLSHADOW) { @@ -583,7 +583,7 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr shadow = k>>10 & 3; if (shadow) // object has shadow? { - int k053246_objset1 = K053246ReadRegs(5); + INT32 k053246_objset1 = K053246ReadRegs(5); if (shadow != 1 || k053246_objset1 & 0x20) { @@ -654,7 +654,7 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr { // add objects with solid or alpha pens - int order = pri<<24 | zcode<<16 | offs<<(8-3) | temp2<<4; + INT32 order = pri<<24 | zcode<<16 | offs<<(8-3) | temp2<<4; objptr->order = order; objptr->offs = offs; objptr->code = code; @@ -668,7 +668,7 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr if (temp3 && !(color & K055555_SKIPSHADOW) && !(mixerflags & GXMIX_NOSHADOW)) { // add objects with shadows if enabled - int order = spri<<24 | zcode<<16 | offs<<(8-3) | temp4<<4 | shadow; + INT32 order = spri<<24 | zcode<<16 | offs<<(8-3) | temp4<<4 | shadow; objptr->order = order; objptr->offs = offs; objptr->code = code; @@ -684,14 +684,14 @@ void konamigx_mixer(int sub1 /*extra tilemap 1*/, int sub1flags, int sub2 /*extr k = nobj; l = nobj - 1; - for (int j=0; j> 0) & 0x01; @@ -426,7 +426,7 @@ static INT32 DrvExit() return 0; } -static void draw_layer(int rows_start, int rows_end) +static void draw_layer(INT32 rows_start, INT32 rows_end) { INT32 scrollx[4] = { 0x100 - scroll, 0x100 - scroll, 0x100 - scroll, 0x100 }; diff --git a/src/burn/drv/pre90s/d_xain.cpp b/src/burn/drv/pre90s/d_xain.cpp index 5463f8f1c..acfc9db14 100644 --- a/src/burn/drv/pre90s/d_xain.cpp +++ b/src/burn/drv/pre90s/d_xain.cpp @@ -715,9 +715,9 @@ static inline INT32 scanline_to_vcount(INT32 scanline) // ripped directly from M static void xain_scanline(INT32 scanline) // ripped directly from MAME { - int screen_height = 240; - int vcount_old = scanline_to_vcount((scanline == 0) ? screen_height - 1 : scanline - 1); - int vcount = scanline_to_vcount(scanline); + INT32 screen_height = 240; + INT32 vcount_old = scanline_to_vcount((scanline == 0) ? screen_height - 1 : scanline - 1); + INT32 vcount = scanline_to_vcount(scanline); if (!(vcount_old & 8) && (vcount & 8)) { @@ -794,16 +794,16 @@ static void draw_sprites() { for (INT32 offs = 0; offs < 0x180; offs += 4) { - int attr = DrvSprRAM[offs+1]; - int code = DrvSprRAM[offs+2] | ((attr & 7) << 8); - int color = (attr & 0x38) >> 3; + INT32 attr = DrvSprRAM[offs+1]; + INT32 code = DrvSprRAM[offs+2] | ((attr & 7) << 8); + INT32 color = (attr & 0x38) >> 3; - int sx = 238 - DrvSprRAM[offs+3]; + INT32 sx = 238 - DrvSprRAM[offs+3]; if (sx <= -7) sx += 256; - int sy = 240 - DrvSprRAM[offs]; + INT32 sy = 240 - DrvSprRAM[offs]; if (sy <= -7) sy += 256; - int flipx = attr & 0x40; - int flipy = 0; + INT32 flipx = attr & 0x40; + INT32 flipy = 0; if (attr & 0x80) { diff --git a/src/burn/drv/pst90s/d_raiden2.cpp b/src/burn/drv/pst90s/d_raiden2.cpp index 2604137cb..f72fadf2b 100644 --- a/src/burn/drv/pst90s/d_raiden2.cpp +++ b/src/burn/drv/pst90s/d_raiden2.cpp @@ -390,8 +390,8 @@ static UINT16 sprite_prot_x,sprite_prot_y,dst1,cop_spr_maxx,cop_spr_off; static UINT16 sprite_prot_src_addr[2]; static struct { - int x, y, z; - int min_x, min_y, min_z, max_x, max_y, max_z; + INT32 x, y, z; + INT32 min_x, min_y, min_z, max_x, max_y, max_z; } cop_collision_info[2]; static UINT16 cop_hit_status, cop_hit_baseadr; @@ -533,12 +533,12 @@ static void SeibuCopScan(INT32 nAction) static void itoa_compute() { - int digits = 1 << cop_itoa_digit_count*2; + INT32 digits = 1 << cop_itoa_digit_count*2; UINT32 val = cop_itoa; if(digits > 9) digits = 9; - for(int i=0; i> 16) - (sprite_prot_x)); - int y = INT16((VezReadLong(src+0x04) >> 16) - (sprite_prot_y)); + INT32 x = INT16((VezReadLong(src+0x08) >> 16) - (sprite_prot_x)); + INT32 y = INT16((VezReadLong(src+0x04) >> 16) - (sprite_prot_y)); UINT16 head1 = VezReadWord(src+cop_spr_off); UINT16 head2 = VezReadWord(src+cop_spr_off+2); - int w = (((head1 >> 8 ) & 7) + 1) << 4; - int h = (((head1 >> 12) & 7) + 1) << 4; + INT32 w = (((head1 >> 8 ) & 7) + 1) << 4; + INT32 h = (((head1 >> 12) & 7) + 1) << 4; UINT16 flag = x-w/2 > -w && x-w/2 < cop_spr_maxx+w && y-h/2 > -h && y-h/2 < 256+h ? 1 : 0; @@ -578,14 +578,14 @@ static void sprite_prot_src_write(UINT16 data) } } -static void cop_collision_read_xy(int slot, UINT32 spradr) +static void cop_collision_read_xy(INT32 slot, UINT32 spradr) { cop_collision_info[slot].x = VezReadLong(spradr+4); cop_collision_info[slot].y = VezReadLong(spradr+8); cop_collision_info[slot].z = VezReadLong(spradr+12); } -static void cop_collision_update_hitbox(int slot, UINT32 hitadr) +static void cop_collision_update_hitbox(INT32 slot, UINT32 hitadr) { UINT32 hitadr2 = VezReadWord(hitadr) + (cop_hit_baseadr << 16); @@ -631,9 +631,9 @@ static void cop_cmd_write(INT32 offset, UINT16 data) switch(data) { case 0x0205: { // 0205 0006 ffeb 0000 - 0188 0282 0082 0b8e 098e 0000 0000 0000 - int ppos = VezReadLong(cop_regs[0] + 4 + offset*4); - int npos = ppos + VezReadLong(cop_regs[0] + 0x10 + offset*4); - int delta = (npos >> 16) - (ppos >> 16); + INT32 ppos = VezReadLong(cop_regs[0] + 4 + offset*4); + INT32 npos = ppos + VezReadLong(cop_regs[0] + 0x10 + offset*4); + INT32 delta = (npos >> 16) - (ppos >> 16); VezWriteLong(cop_regs[0] + 4 + offset*4, npos); VezWriteWord(cop_regs[0] + 0x1e + offset*4, VezReadWord(cop_regs[0] + 0x1e + offset*4) + delta); break; @@ -650,8 +650,8 @@ static void cop_cmd_write(INT32 offset, UINT16 data) case 0x130e: // 130e 0005 bf7f 0010 - 0984 0aa4 0d82 0aa2 039b 0b9a 0b9a 0a9a case 0x138e: case 0x338e: { // 338e 0005 bf7f 0030 - 0984 0aa4 0d82 0aa2 039c 0b9c 0b9c 0a9a - int dx = VezReadLong(cop_regs[1]+4) - VezReadLong(cop_regs[0]+4); - int dy = VezReadLong(cop_regs[1]+8) - VezReadLong(cop_regs[0]+8); + INT32 dx = VezReadLong(cop_regs[1]+4) - VezReadLong(cop_regs[0]+4); + INT32 dy = VezReadLong(cop_regs[1]+8) - VezReadLong(cop_regs[0]+8); if(!dy) { cop_status |= 0x8000; @@ -670,8 +670,8 @@ static void cop_cmd_write(INT32 offset, UINT16 data) case 0x2208: case 0x2288: { // 2208 0005 f5df 0020 - 0f8a 0b8a 0388 0b9a 0b9a 0a9a 0000 0000 - int dx = VezReadWord(cop_regs[0]+0x12); - int dy = VezReadWord(cop_regs[0]+0x16); + INT32 dx = VezReadWord(cop_regs[0]+0x12); + INT32 dy = VezReadWord(cop_regs[0]+0x16); if(!dy) { cop_status |= 0x8000; @@ -689,7 +689,7 @@ static void cop_cmd_write(INT32 offset, UINT16 data) } case 0x2a05: { // 2a05 0006 ebeb 0028 - 09af 0a82 0082 0a8f 018e 0000 0000 0000 - int delta = VezReadWord(cop_regs[1] + 0x1e + offset*4); + INT32 delta = VezReadWord(cop_regs[1] + 0x1e + offset*4); VezWriteLong(cop_regs[0] + 4+2 + offset*4, VezReadWord(cop_regs[0] + 4+2 + offset*4) + delta); VezWriteLong(cop_regs[0] + 0x1e + offset*4, VezReadWord(cop_regs[0] + 0x1e + offset*4) + delta); break; @@ -699,7 +699,7 @@ static void cop_cmd_write(INT32 offset, UINT16 data) case 0x3b30: case 0x3bb0: { // 3bb0 0004 007f 0038 - 0f9c 0b9c 0b9c 0b9c 0b9c 0b9c 0b9c 099c /* TODO: these are actually internally loaded via 0x130e command */ - int dx,dy; + INT32 dx,dy; dx = VezReadLong(cop_regs[1]+4) - VezReadLong(cop_regs[0]+4); dy = VezReadLong(cop_regs[1]+8) - VezReadLong(cop_regs[0]+8); @@ -714,7 +714,7 @@ static void cop_cmd_write(INT32 offset, UINT16 data) } case 0x42c2: { // 42c2 0005 fcdd 0040 - 0f9a 0b9a 0b9c 0b9c 0b9c 029c 0000 0000 - int div = VezReadWord(cop_regs[0]+(0x36)); + INT32 div = VezReadWord(cop_regs[0]+(0x36)); if(!div) div = 1; @@ -726,7 +726,7 @@ static void cop_cmd_write(INT32 offset, UINT16 data) } case 0x4aa0: { // 4aa0 0005 fcdd 0048 - 0f9a 0b9a 0b9c 0b9c 0b9c 099b 0000 0000 - int div = VezReadWord(cop_regs[0]+(0x38)); + INT32 div = VezReadWord(cop_regs[0]+(0x38)); if(!div) div = 1; @@ -743,7 +743,7 @@ static void cop_cmd_write(INT32 offset, UINT16 data) cop_angle_target &= 0xff; cop_angle_step &= 0xff; flags &= ~0x0004; - int delta = angle - cop_angle_target; + INT32 delta = angle - cop_angle_target; if(delta >= 128) delta -= 256; else if(delta < -128) @@ -767,27 +767,27 @@ static void cop_cmd_write(INT32 offset, UINT16 data) } case 0x8100: { // 8100 0007 fdfb 0080 - 0b9a 0b88 0888 0000 0000 0000 0000 0000 - int raw_angle = (VezReadWord(cop_regs[0]+(0x34)) & 0xff); + INT32 raw_angle = (VezReadWord(cop_regs[0]+(0x34)) & 0xff); double angle = raw_angle * M_PI / 128; double amp = (65536 >> 5)*(VezReadWord(cop_regs[0]+(0x36)) & 0xff); - int res; + INT32 res; /* TODO: up direction, why? (check machine/seicop.c) */ if(raw_angle == 0xc0) amp*=2; - res = int(amp*sin(angle)) << cop_scale; + res = INT32(amp*sin(angle)) << cop_scale; VezWriteLong(cop_regs[0] + 16, res); break; } case 0x8900: { // 8900 0007 fdfb 0088 - 0b9a 0b8a 088a 0000 0000 0000 0000 0000 - int raw_angle = (VezReadWord(cop_regs[0]+(0x34)) & 0xff); + INT32 raw_angle = (VezReadWord(cop_regs[0]+(0x34)) & 0xff); double angle = raw_angle * M_PI / 128; double amp = (65536 >> 5)*(VezReadWord(cop_regs[0]+(0x36)) & 0xff); - int res; + INT32 res; /* TODO: left direction, why? (check machine/seicop.c) */ if(raw_angle == 0x80) amp*=2; - res = int(amp*cos(angle)) << cop_scale; + res = INT32(amp*cos(angle)) << cop_scale; VezWriteLong(cop_regs[0] + 20, res); break; } @@ -835,10 +835,10 @@ static void cop_cmd_write(INT32 offset, UINT16 data) } } -static UINT8 fade_table(int v) +static UINT8 fade_table(INT32 v) { - int low = v & 0x001f; - int high = v & 0x03e0; + INT32 low = v & 0x001f; + INT32 high = v & 0x03e0; return (low * (high | (high >> 5)) + 0x210) >> 10; } @@ -852,13 +852,13 @@ static void cop_dma_trigger_write(UINT16) Raiden 2 uses this DMA with cop_dma_dst == 0xfffe, effectively changing the order of the uploaded VRAMs. Also the size is used for doing a sprite limit trickery. */ - static int rsize = ((0x80 - cop_dma_size[cop_dma_mode]) & 0x7f) +1; + static INT32 rsize = ((0x80 - cop_dma_size[cop_dma_mode]) & 0x7f) +1; sprites_cur_start = 0x1000 - (rsize << 5); #if 0 - int rsize = 32*(0x7f-cop_dma_size); - int radr = 64*cop_dma_adr - rsize; - for(int i=0; i> 5; bt = fade_table(bt|(pal_brightness_val ^ 0)); @@ -949,7 +949,7 @@ static void cop_sort_dma_trig_write(UINT16 data) sort_size = data; { - int i,j; + INT32 i,j; UINT8 xchg_flag; UINT32 addri,addrj; UINT16 vali,valj; @@ -1713,15 +1713,15 @@ static const UINT16 x11_zt[512] = { 0x30e, 0x0d8, 0x0d8, 0x55c, 0x55c, 0x31c, 0x31c, 0x30e, 0x351, 0x3dc, 0x3dc, 0x6c1, 0x6c1, 0x651, 0x651, 0x351, }; -static UINT32 partial_carry_sum(UINT32 add1,UINT32 add2,UINT32 carry_mask,int bits) +static UINT32 partial_carry_sum(UINT32 add1,UINT32 add2,UINT32 carry_mask,INT32 bits) { - int i,res,carry; + INT32 i,res,carry; res = 0; carry = 0; for (i = 0;i < bits;i++) { - int bit = BIT(add1,i) + BIT(add2,i) + carry; + INT32 bit = BIT(add1,i) + BIT(add2,i) + carry; res += (bit & 1) << i; @@ -1744,16 +1744,16 @@ static UINT32 partial_carry_sum32(UINT32 add1,UINT32 add2,UINT32 carry_mask) return partial_carry_sum(add1,add2,carry_mask,32); } -static UINT32 yrot(UINT32 v, int r) +static UINT32 yrot(UINT32 v, INT32 r) { return (v << r) | (v >> (32-r)); } -static UINT16 gm(int i4) +static UINT16 gm(INT32 i4) { UINT16 x=0; - for (int i=0; i<4; ++i) + for (INT32 i=0; i<4; ++i) { if (BIT(i4,i)) x ^= 0xf << (i<<2); @@ -1762,7 +1762,7 @@ static UINT16 gm(int i4) return x; } -static UINT32 core_decrypt(UINT32 ciphertext, int i1, int i2, int i3, int i4, +static UINT32 core_decrypt(UINT32 ciphertext, INT32 i1, INT32 i2, INT32 i3, INT32 i4, const UINT8 *rotate, const UINT8 *x5, const UINT16 *x11, UINT32 preXor, UINT32 carryMask, UINT32 postXor) { UINT32 v1 = BITSWAP32(yrot(ciphertext, rotate[i1]), 25,28,15,19, 6,0,3,24, 11,1,2,30, 16,7,22,17, 31,14,23,9, 27,18,4,10, 13,20,5,12, 8,29,26,21); @@ -1777,7 +1777,7 @@ static void raiden2_decrypt_sprites() { UINT32 *data = (UINT32 *)DrvGfxROM2; - for(int i=0; i<0x800000/4; i++) + for(INT32 i=0; i<0x800000/4; i++) { data[i] = core_decrypt(data[i], (i&0xff) ^ BIT(i,15) ^ (BIT(i,20)<<8), (i&0xff) ^ BIT(i,15), (i>>8) & 0xff, (i>>16) & 0xf, rotate_r2, x5_r2, x11_r2, 0x60860000, 0x176c91a8, 0x0f488000); @@ -1788,7 +1788,7 @@ static void zeroteam_decrypt_sprites() { UINT32 *data = (UINT32 *)DrvGfxROM2; - for(int i=0; i<0x400000/4; i++) + for(INT32 i=0; i<0x400000/4; i++) { data[i] = core_decrypt(data[i], i & 0xff, i & 0xff, (i>>7) & 0x1ff, (i>>16) & 0xf, rotate_zt, x5_zt, x11_zt, 0xa5800000, 0x7b67b7b9, 0xf1412ea8 @@ -2379,15 +2379,15 @@ static void draw_sprites(INT32 priority) UINT16 *source = sprites + sprites_cur_start/2; while( source >= sprites ){ - int tile_number = source[1]; - int sx = source[2]; - int sy = source[3]; - int colr; - int xtiles, ytiles; - int ytlim, xtlim; - int xflip, yflip; - int xstep, ystep; - int pri; + INT32 tile_number = source[1]; + INT32 sx = source[2]; + INT32 sy = source[3]; + INT32 colr; + INT32 xtiles, ytiles; + INT32 ytlim, xtlim; + INT32 xflip, yflip; + INT32 xstep, ystep; + INT32 pri; ytlim = (source[0] >> 12) & 0x7; xtlim = (source[0] >> 8 ) & 0x7; diff --git a/src/burn/drv/pst90s/d_sandscrp.cpp b/src/burn/drv/pst90s/d_sandscrp.cpp index 7d4dacd80..809a89180 100644 --- a/src/burn/drv/pst90s/d_sandscrp.cpp +++ b/src/burn/drv/pst90s/d_sandscrp.cpp @@ -242,7 +242,7 @@ static void galpanib_calc_write(INT32 offset, UINT16 data) static void update_irq_state() { - int irq = (vblank_irq || sprite_irq || unknown_irq) ? 1 : 0; + INT32 irq = (vblank_irq || sprite_irq || unknown_irq) ? 1 : 0; SekSetIRQLine(1, irq ? SEK_IRQSTATUS_ACK : SEK_IRQSTATUS_NONE); } diff --git a/src/cpu/tlcs90/tlcs90.cpp b/src/cpu/tlcs90/tlcs90.cpp index 53c3eafa8..2ff456934 100644 --- a/src/cpu/tlcs90/tlcs90.cpp +++ b/src/cpu/tlcs90/tlcs90.cpp @@ -51,8 +51,8 @@ struct t90_Regs UINT8 halt, after_EI; UINT16 irq_state, irq_mask; - int icount; - int extra_cycles; // extra cycles for interrupts + INT32 icount; + INT32 extra_cycles; // extra cycles for interrupts UINT8 internal_registers[48]; UINT32 ixbase,iybase; @@ -75,7 +75,7 @@ struct t90_Regs e_mode mode2; e_r r2,r2b; - int cyc_t,cyc_f; + INT32 cyc_t,cyc_f; UINT32 addr; @@ -980,12 +980,12 @@ static const char *const ir_names[] = { static const char *internal_registers_names(UINT16 x) { - int ir = x - T90_IOBASE; + INT32 ir = x - T90_IOBASE; if ( ir >= 0 && ir < sizeof(ir_names)/sizeof(ir_names[0]) ) return ir_names[ir]; return NULL; } -static int sprint_arg(char *buffer, UINT32 pc, const char *pre, const e_mode mode, const e_r r, const e_r rb) +static INT32 sprint_arg(char *buffer, UINT32 pc, const char *pre, const e_mode mode, const e_r r, const e_r rb) { const char *reg_name; switch ( mode ) @@ -1023,7 +1023,7 @@ static int sprint_arg(char *buffer, UINT32 pc, const char *pre, const e_mode mod CPU_DISASSEMBLE( t90 ) { t90_Regs *cpustate = get_safe_token(device); - int len; + INT32 len; cpustate->addr = pc; @@ -1224,9 +1224,9 @@ READ_FN(2) WRITE_FN(1) WRITE_FN(2) -INLINE int Test( t90_Regs *cpustate, UINT8 cond ) +INLINE INT32 Test( t90_Regs *cpustate, UINT8 cond ) { - int s,v; + INT32 s,v; switch ( cond ) { case FLS: return 0; @@ -1327,8 +1327,8 @@ static void take_interrupt(t90_Regs *cpustate, e_irq irq) static void check_interrupts(t90_Regs *cpustate) { - int irq; - int mask; + INT32 irq; + INT32 mask; if (!(F & IF)) return; @@ -1345,7 +1345,7 @@ static void check_interrupts(t90_Regs *cpustate) } } -void tlcs90_set_irq_line(int irq, int state) +void tlcs90_set_irq_line(INT32 irq, INT32 state) { t90_Regs *cpustate = &tlcs90_data[0]; @@ -1394,7 +1394,7 @@ INT32 tlcs90Run(INT32 nCycles) t90_Regs *cpustate = &tlcs90_data[0]; //get_safe_token(device); UINT8 a8,b8; UINT16 a16,b16; - unsigned a32; + UINT32 a32; PAIR tmp; cpustate->icount=nCycles; @@ -2405,9 +2405,9 @@ UINT8 t90_internal_registers_r(UINT16 offset) return data; } -static void t90_start_timer(t90_Regs *cpustate, int i) +static void t90_start_timer(t90_Regs *cpustate, INT32 i) { - int prescaler; + INT32 prescaler; double period; cpustate->timer_value[i] = 0; @@ -2449,7 +2449,7 @@ static void t90_start_timer(t90_Regs *cpustate, int i) static void t90_start_timer4(t90_Regs *cpustate) { - int prescaler; + INT32 prescaler; double period; cpustate->timer4_value = 0; @@ -2471,7 +2471,7 @@ static void t90_start_timer4(t90_Regs *cpustate) } -static void t90_stop_timer(t90_Regs *cpustate, int i) +static void t90_stop_timer(t90_Regs *cpustate, INT32 i) { cpustate->timer_enable[i] = 0; @@ -2487,8 +2487,8 @@ void t90_timer_callback(INT32 param) { t90_Regs *cpustate = &tlcs90_data[0]; - int mode, timer_fired; - int i = param; + INT32 mode, timer_fired; + INT32 i = param; if ( (cpustate->internal_registers[ T90_TRUN - T90_IOBASE ] & (1 << i)) == 0 ) return; @@ -2715,7 +2715,7 @@ void t90_internal_registers_w(UINT16 offset, UINT8 data) INT32 tlcs90_init(INT32 /*clock*/) { t90_Regs *cpustate = &tlcs90_data[0]; - int i, p; + INT32 i, p; for (i = 0; i < 256; i++) { diff --git a/src/cpu/tlcs90_intf.h b/src/cpu/tlcs90_intf.h index deb0c03ad..932595b7e 100644 --- a/src/cpu/tlcs90_intf.h +++ b/src/cpu/tlcs90_intf.h @@ -15,7 +15,7 @@ INT32 tlcs90Exit(); #define TLCS90_IRQSTATUS_ACK 1 #define TLCS90_IRQSTATUS_AUTO 2 -void tlcs90SetIRQLine(int line, int state); +void tlcs90SetIRQLine(INT32 line, INT32 state); void tlcs90BurnCycles(INT32 nCpu, INT32 cycles); diff --git a/whatsnew.html b/whatsnew.html index beb4553cf..06ab47ed5 100644 --- a/whatsnew.html +++ b/whatsnew.html @@ -205,6 +205,7 @@
  • Add proper Seibu Sound device to Toki [iq_132]
  • Fix sound panning in Cyber Tank [dink]
  • Fix for mixing distortion/crackles in Konami's K054539 sound driver [dink]
  • +
  • Tidy-up submitted code fixing compile warnings and portability issues [barry[