Add this back. Dink says there are bugs without it.
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@ -1793,7 +1793,7 @@ static void cninja_draw_sprites()
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x = x & 0x01ff;
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x = x & 0x01ff;
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y = y & 0x01ff;
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y = y & 0x01ff;
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if (x >= 512) x -= 512;
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if (x >= nScreenWidth) x -= 512;
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if (y >= 256) y -= 512;
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if (y >= 256) y -= 512;
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x = 240 - x;
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x = 240 - x;
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y = 240 - y;
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y = 240 - y;
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