make for happy neogeo.
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@ -676,7 +676,7 @@ INT32 GameInpInit()
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// Count the number of inputs
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// Count the number of inputs
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nGameInpCount = 0;
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nGameInpCount = 0;
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nMacroCount = 0;
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nMacroCount = 0;
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nMaxMacro = nMaxPlayers * 12;
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nMaxMacro = nMaxPlayers * 22;
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for (UINT32 i = 0; i < 0x1000; i++) {
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for (UINT32 i = 0; i < 0x1000; i++) {
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nRet = BurnDrvGetInputInfo(NULL,i);
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nRet = BurnDrvGetInputInfo(NULL,i);
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