Help file update (let me know if any more changes need making!)
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<P>The original FBA Team was Jan_Klaassen, LoopMaster, KEV, Mike_Haggar, TrebleWinner (Barry), Ayeye and HyperYagami.</P>
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<P>There have also been big contributions from iq_132, Captain CPS-X and OopsWare.</P>
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<P>There have also been big contributions from iq_132, Captain CPS-X, JacKc, dink and OopsWare.</P>
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<P>Individual acknowledgements are also credited in the whatsnew.html file distributed with FB Alpha.</P>
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<P>The current active Team is Barry, KEV, iq_132 and Captain CPS-X.</P>
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<P>The current active Team is Barry, KEV, iq_132, JackC and dink.</P>
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<P>The following is the original acknowledgements from the old readme.txt;</P>
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<P>The last ten folders (numbers 11 to 20) are special supplementary cases. Usually FB Alpha will take the first file for a rom it finds and ignore any in the later folders. Any files placed in the last ten folders will be searched as well as the first file found. So, if you have some roms that require extra files than that found in MAME (the Neo-Geo bios is a good example), then you could put the extra files in ones of these folders.</P>
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<P>It is recommended to put the console (Megadrive/PC-Engine) games in one of these special paths to prevent conflicts. Although, internally, FB Alpha uses an <I>md_</I> prefix for the Megadrive games shortnames, and either a <I>pce_</I>, <I>tg_</I>, or <I>sgx_</I> prefix for PC-Engine games shortnames, this prefix should not be applied to the zipfiles the roms are stored in. This means you can point some of the supplementary rom paths at your MESS software list folder(s) for Megadrive, PC-Engine, TurboGrafx 16 or SuperGrafx and you're done.</P>
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<P>It is recommended to put the console (Megadrive/PC-Engine/Sega SG-1000/Colecovision) games in one of these special paths to prevent conflicts. Although, internally, FB Alpha uses an <I>md_</I> prefix for the Megadrive games shortnames, either a <I>pce_</I>, <I>tg_</I>, or <I>sgx_</I> prefix for PC-Engine games shortnames, <I>cv_</I> for Colecovision game shortnames, and <I>sg1k_</I> for Sega SG-1000 game shortnames, this prefix should not be applied to the zipfiles the roms are stored in. This means you can point some of the supplementary rom paths at your MESS software list folder(s) for Megadrive, PC-Engine, TurboGrafx 16 or SuperGrafx and you're done.</P>
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<P><B>DO NOT ASK US WHERE TO FIND ROMS. They are copyrighted and we can't help you.</P>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>IPS</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">This will enable IPS Patches if the patches are placed in this path. See the <A HREF="dialog_ips_manager.htm">IPS Manager Dialog</A> for more information.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Alpha Blend Files</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">These files provide alpha blending functionality for the supported games (currently Capcom CPS-1/CPS-2 and Neo Geo). The blend file format requires a filename of <I>shortgamename.bld</I>.</FONT></TD></TR>
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</TABLE>
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</FONT>
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<LI>Miscellaneous drivers for lots of other hardware</LI>
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</UL>
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<P>FB Alpha also has a WIP console drivers for Sega Megadrive/Genesis and also PC-Engine/TurboGrafx 16/SuperGrafx.</P>
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<P>FB Alpha also has WIP console drivers for Sega Megadrive/Genesis, ColecoVision, Sega SG-1000 and also PC-Engine/TurboGrafx 16/SuperGrafx.</P>
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<P>FB Alpha can currently be obtained from <A HREF="http://www.barryharris.me.uk">http://www.barryharris.me.uk</A>.</P>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Save high scores when supported</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Enable this to turn on high score saving. See the <A HREF="dialog_support_path.htm">Support File Path Dialog</A> section for more information.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Use alpha blend effects when supported</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Enable this to turn on alpha blend effects for supported games. See the <A HREF="dialog_support_path.htm">Support File Path Dialog</A> section for more information.</FONT></TD></TR>
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<TR><TD WIDTH="200" VALIGN="TOP"><FONT FACE="verdana" SIZE="1"><B>Auto Pause</B></FONT></TD>
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<TD VALIGN="TOP"><FONT FACE="verdana" SIZE="1">Will automatically pause the emulator if it loses focus or you switch to another window.</FONT></TD></TR>
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<H5><FONT COLOR="#F98733">Operating System</FONT></H5>
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<P>You will need at least Windows 2000 to run FB Alpha. Windows XP or Vista is highly recommended. You should have the latest DirectX runtimes installed.</P>
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<P>You will need at least Windows XP to run FB Alpha. Windows 7 or later is highly recommended. You should have the latest DirectX runtimes installed.</P>
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<P>It is possible to run FB Alpha on Windows 9x if you build a non-UNICODE version yourself from the source.</P>
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<H5><FONT COLOR="#F98733">CPU & RAM</FONT></H5>
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<P>A CPU running at 366MHz should be enough to play most games. Exact requirements will vary by game and/or your chosen video and audio settings. You shouldn't have any issues with anything that even slightly resembles a modern CPU.</P>
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<P>A CPU capable of running Windows XP or greater should be sufficient for most games. Exact requirements will vary by game and/or your chosen video and audio settings. You shouldn't have any issues with anything that even slightly resembles a modern CPU.</P>
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<P>The minimum amount of RAM recommended is 192MB. Most people shouldn't have any problems with RAM these days.</P>
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