Add clone of Dynamite Duke (JacKc, Arzeno Fabrice)
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@ -748,14 +748,13 @@ static INT32 DrvFrame()
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// Dynamite Duke (Euro)
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// Dynamite Duke (Europe set 1)
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static struct BurnRomInfo dyndukeRomDesc[] = {
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{ "1.cd8", 0x10000, 0xa5e2a95a, 1 | BRF_PRG | BRF_ESS }, // 0 V30 #0 Code
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{ "2.cd7", 0x10000, 0x7e51af22, 1 | BRF_PRG | BRF_ESS }, // 1
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{ "dde3.e8", 0x20000, 0x95336279, 1 | BRF_PRG | BRF_ESS }, // 2
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{ "dde4.e7", 0x20000, 0xeb2d8fea, 1 | BRF_PRG | BRF_ESS }, // 3
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{ "3.e8", 0x20000, 0xa56f8692, 1 | BRF_PRG | BRF_ESS }, // 2
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{ "4e.e7", 0x20000, 0x384c0635, 1 | BRF_PRG | BRF_ESS }, // 3
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{ "5.p8", 0x10000, 0x883d319c, 2 | BRF_PRG | BRF_ESS }, // 4 V30 #1 Code
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{ "6.p7", 0x10000, 0xd94cb4ff, 2 | BRF_PRG | BRF_ESS }, // 5
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@ -799,7 +798,7 @@ static INT32 dyndukeInit()
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struct BurnDriver BurnDrvDynduke = {
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"dynduke", NULL, NULL, NULL, "1989",
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"Dynamite Duke (Euro)\0", NULL, "Seibu Kaihatsu", "Miscellaneous",
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"Dynamite Duke (Europe set 1)\0", NULL, "Seibu Kaihatsu", "Miscellaneous",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING, 2, HARDWARE_MISC_PRE90S, GBF_SHOOT, 0,
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NULL, dyndukeRomInfo, dyndukeRomName, NULL, NULL, DyndukeInputInfo, DyndukeDIPInfo,
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@ -808,6 +807,60 @@ struct BurnDriver BurnDrvDynduke = {
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};
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// Dynamite Duke (Europe set 2)
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static struct BurnRomInfo dyndukeaRomDesc[] = {
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{ "1.cd8", 0x10000, 0xa5e2a95a, 1 | BRF_PRG | BRF_ESS }, // 0 V30 #0 Code
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{ "2.cd7", 0x10000, 0x7e51af22, 1 | BRF_PRG | BRF_ESS }, // 1
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{ "dde3.e8", 0x20000, 0x95336279, 1 | BRF_PRG | BRF_ESS }, // 2
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{ "dde4.e7", 0x20000, 0xeb2d8fea, 1 | BRF_PRG | BRF_ESS }, // 3
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{ "5.p8", 0x10000, 0x883d319c, 2 | BRF_PRG | BRF_ESS }, // 4 V30 #1 Code
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{ "6.p7", 0x10000, 0xd94cb4ff, 2 | BRF_PRG | BRF_ESS }, // 5
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{ "8.w8", 0x10000, 0x3c29480b, 3 | BRF_PRG | BRF_ESS }, // 6 Z80 Code
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{ "9.5k", 0x04000, 0xf2bc9af4, 4 | BRF_GRA }, // 7 Character Tiles
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{ "10.34k", 0x04000, 0xc2a9f19b, 4 | BRF_GRA }, // 8
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{ "dd.a2", 0x40000, 0x598f343f, 5 | BRF_GRA }, // 9 Background Tiles
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{ "dd.b2", 0x40000, 0x41a9088d, 5 | BRF_GRA }, // 10
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{ "dd.c2", 0x40000, 0xcc341b42, 5 | BRF_GRA }, // 11
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{ "dd.d2", 0x40000, 0x4752b4d7, 5 | BRF_GRA }, // 12
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{ "dd.de3", 0x40000, 0x44a4cb62, 5 | BRF_GRA }, // 13
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{ "dd.ef3", 0x40000, 0xaa8aee1a, 5 | BRF_GRA }, // 14
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{ "dd.mn3", 0x40000, 0x2ee0ca98, 6 | BRF_GRA }, // 15 Foreground Tiles
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{ "dd.mn4", 0x40000, 0x6c71e2df, 6 | BRF_GRA }, // 16
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{ "dd.n45", 0x40000, 0x85d918e1, 6 | BRF_GRA }, // 17
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{ "dd.mn5", 0x40000, 0xe71e34df, 6 | BRF_GRA }, // 18
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{ "dd.n1", 0x40000, 0xcf1db927, 7 | BRF_GRA }, // 19 Sprites
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{ "dd.n2", 0x40000, 0x5328150f, 7 | BRF_GRA }, // 20
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{ "dd.m1", 0x40000, 0x80776452, 7 | BRF_GRA }, // 21
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{ "dd.m2", 0x40000, 0xff61a573, 7 | BRF_GRA }, // 22
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{ "dd.e1", 0x40000, 0x84a0b87c, 7 | BRF_GRA }, // 23
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{ "dd.e2", 0x40000, 0xa9585df2, 7 | BRF_GRA }, // 24
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{ "dd.f1", 0x40000, 0x9aed24ba, 7 | BRF_GRA }, // 25
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{ "dd.f2", 0x40000, 0x3eb5783f, 7 | BRF_GRA }, // 26
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{ "7.x10", 0x10000, 0x9cbc7b41, 8 | BRF_SND }, // 27 Samples
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};
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STD_ROM_PICK(dyndukea)
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STD_ROM_FN(dyndukea)
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struct BurnDriver BurnDrvDyndukea = {
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"dyndukea", "dynduke", NULL, NULL, "1989",
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"Dynamite Duke (Europe set 2)\0", NULL, "Seibu Kaihatsu", "Miscellaneous",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_MISC_PRE90S, GBF_SHOOT, 0,
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NULL, dyndukeaRomInfo, dyndukeaRomName, NULL, NULL, DyndukeInputInfo, DyndukeDIPInfo,
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dyndukeInit, DrvExit, DrvFrame, DrvDraw, NULL, &DrvRecalc, 0x800,
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256, 224, 4, 3
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};
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// Dynamite Duke (Japan)
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static struct BurnRomInfo dyndukejRomDesc[] = {
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