add missing dipswitch headings to misc. toaplan games
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8fb315e025
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@ -111,13 +111,13 @@ static struct BurnDIPInfo batsugunDIPList[] = {
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{0x16, 0xFF, 0x0F, 0x00, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Continue mode"},
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{0x14, 0x01, 0x01, 0x00, "Normal continue"},
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{0x14, 0x01, 0x01, 0x01, "Discount continue"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen type"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -180,9 +180,9 @@ static struct BurnDIPInfo batsugunDIPList[] = {
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{0x15, 0x01, 0x30, 0x01, "5"},
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{0x15, 0x01, 0x30, 0x02, "2"},
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{0x15, 0x01, 0x30, 0x03, "1"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Cheating"},
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{0x15, 0x01, 0x40, 0x00, "Normal game"},
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{0x15, 0x01, 0x40, 0x40, "Debug mode"},
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{0x15, 0x01, 0x40, 0x40, "No-death & stop mode"},
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{0, 0xFE, 0, 2, "Continue"},
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{0x15, 0x01, 0x80, 0x00, "On"},
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{0x15, 0x01, 0x80, 0x80, "Off"},
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@ -100,13 +100,13 @@ static struct BurnDIPInfo dogyuunDIPList[] = {
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{0x15, 0xFF, 0xFF, 0x00, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Coin/Free play"},
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{0x14, 0x01, 0x01, 0x00, "Coin play"},
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{0x14, 0x01, 0x01, 0x01, "Free play"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen Type"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -169,9 +169,9 @@ static struct BurnDIPInfo dogyuunDIPList[] = {
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{0x15, 0x01, 0x30, 0x01, "5"},
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{0x15, 0x01, 0x30, 0x02, "2"},
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{0x15, 0x01, 0x30, 0x03, "1"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Cheating"},
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{0x15, 0x01, 0x40, 0x00, "Normal game"},
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{0x15, 0x01, 0x40, 0x40, "Debug mode"},
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{0x15, 0x01, 0x40, 0x40, "No-death & stop mode"},
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{0, 0xFE, 0, 2, "Continue play"},
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{0x15, 0x01, 0x80, 0x00, "On"},
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{0x15, 0x01, 0x80, 0x80, "Off"},
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@ -146,10 +146,10 @@ static struct BurnDIPInfo hellfireDIPList[] = {
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{0x14, 0xFF, 0xFF, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen type"},
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{0x12, 0x01, 0x02, 0x00, "Normal screen"},
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{0x12, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x12, 0x01, 0x04, 0x00, "Normal mode"},
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{0x12, 0x01, 0x04, 0x04, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -182,7 +182,7 @@ static struct BurnDIPInfo hellfireDIPList[] = {
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{0x13, 0x01, 0x30, 0x00, "3"},
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{0x13, 0x01, 0x30, 0x20, "4"},
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{0x13, 0x01, 0x30, 0x10, "5"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Cheating"},
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{0x13, 0x01, 0x40, 0x00, "Normal Game"},
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{0x13, 0x01, 0x40, 0x40, "No death & stop mode"},
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@ -202,13 +202,13 @@ static struct BurnDIPInfo hellfir1DIPList[] = {
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{0x14, 0xFF, 0xFF, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Cabinet"},
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{0x12, 0x01, 0x01, 0x01, "Upright"},
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{0x12, 0x01, 0x01, 0x00, "Cocktail"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen type"},
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{0x12, 0x01, 0x02, 0x00, "Normal screen"},
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{0x12, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x12, 0x01, 0x04, 0x00, "Normal mode"},
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{0x12, 0x01, 0x04, 0x04, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -241,7 +241,7 @@ static struct BurnDIPInfo hellfir1DIPList[] = {
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{0x13, 0x01, 0x30, 0x00, "3"},
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{0x13, 0x01, 0x30, 0x20, "4"},
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{0x13, 0x01, 0x30, 0x10, "5"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Cheating"},
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{0x13, 0x01, 0x40, 0x00, "Normal Game"},
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{0x13, 0x01, 0x40, 0x40, "No death & stop mode"},
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{0, 0xFE, 0, 2, "Allow Continue"},
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@ -67,13 +67,13 @@ static struct BurnDIPInfo kbashDIPList[] = {
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{0x16, 0xFF, 0x0F, 0x00, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Continue Mode"},
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{0x14, 0x01, 0x01, 0x00, "Discount off"},
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{0x14, 0x01, 0x01, 0x01, "Continue discount"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen Type"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -100,13 +100,13 @@ static struct BurnDIPInfo mahoudaiDIPList[] = {
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{0x15, 0xFF, 0xFF, 0x00, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Coin mode"},
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{0x14, 0x01, 0x01, 0x00, "Coin play"},
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{0x14, 0x01, 0x01, 0x01, "Free play"},
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{0, 0xFE, 0, 2, "Screen"},
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{0x14, 0x01, 0x02, 0x00, "Normal"},
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{0x14, 0x01, 0x02, 0x02, "Invert"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -141,7 +141,7 @@ static struct BurnDIPInfo mahoudaiDIPList[] = {
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{0, 0xFE, 0, 2, "No death & stop mode"},
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{0x15, 0x01, 0x40, 0x00, "Off"},
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{0x15, 0x01, 0x40, 0x40, "On"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Continue mode"},
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{0x15, 0x01, 0x80, 0x00, "Continue play"},
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{0x15, 0x01, 0x80, 0x80, "Continue impossible"},
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};
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@ -165,10 +165,10 @@ static struct BurnDIPInfo outzoneDIPList[] = {
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{0x15, 0xFF, 0xFF, 0x00, NULL},
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{0x16, 0xFF, 0xFF, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen mode"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -240,10 +240,10 @@ static struct BurnDIPInfo outzonebDIPList[] = {
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{0x15, 0xFF, 0xFF, 0x00, NULL},
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{0x16, 0xFF, 0xFF, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen mode"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -315,10 +315,10 @@ static struct BurnDIPInfo outzonecDIPList[] = {
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{0x15, 0xFF, 0xFF, 0x00, NULL},
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{0x16, 0xFF, 0xFF, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen mode"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -390,10 +390,10 @@ static struct BurnDIPInfo outzonedDIPList[] = {
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{0x15, 0xFF, 0xFF, 0x00, NULL},
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{0x16, 0xFF, 0xFF, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen mode"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -85,13 +85,13 @@ static struct BurnDIPInfo shippumdDIPList[] = {
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{0x15, 0xFF, 0xFF, 0x00, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Coin mode"},
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{0x14, 0x01, 0x01, 0x00, "Coin play"},
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{0x14, 0x01, 0x01, 0x01, "Free play"},
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{0, 0xFE, 0, 2, "Screen"},
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{0x14, 0x01, 0x02, 0x00, "Normal"},
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{0x14, 0x01, 0x02, 0x02, "Invert"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -127,7 +127,7 @@ static struct BurnDIPInfo shippumdDIPList[] = {
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{0, 0xFE, 0, 2, "No death & stop mode"},
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{0x15, 0x01, 0x40, 0x00, "Off"},
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{0x15, 0x01, 0x40, 0x40, "On"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Continue mode"},
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{0x15, 0x01, 0x80, 0x00, "Continue play"},
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{0x15, 0x01, 0x80, 0x80, "Continue impossible"},
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};
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@ -121,10 +121,10 @@ static struct BurnDIPInfo tigerhDIPList[] = {
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{0, 0xFE, 0, 2, "Hero speed"},
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{0x11, 0x01, 0x80, 0x00, "Normal"},
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{0x11, 0x01, 0x80, 0x80, "Fast"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x11, 0x01, 0x40, 0x00, "Normal game"},
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{0x11, 0x01, 0x40, 0x40, "DIP switch test"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen mode"},
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{0x11, 0x01, 0x20, 0x00, "Normal screen"},
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{0x11, 0x01, 0x20, 0x20, "Invert screen"},
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{0, 0xFE, 0, 2, "Cabinet"},
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@ -166,10 +166,10 @@ static struct BurnDIPInfo getstarDIPList[] = {
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{0x11, 0xFF, 0xFF, 0x10, NULL},
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// DIP A
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x11, 0x01, 0x40, 0x00, "Normal game"},
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{0x11, 0x01, 0x40, 0x40, "DIP switch test"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen mode"},
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{0x11, 0x01, 0x20, 0x00, "Normal screen"},
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{0x11, 0x01, 0x20, 0x20, "Invert screen"},
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{0, 0xFE, 0, 2, "Cabinet"},
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@ -234,13 +234,13 @@ static struct BurnDIPInfo slapfighDIPList[] = {
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{0x12, 0xFF, 0xFF, 0x00, NULL},
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// DIP A
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Cabinet"},
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{0x11, 0x01, 0x80, 0x80, "Up-right type"},
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{0x11, 0x01, 0x80, 0x00, "Table type"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen type"},
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{0x11, 0x01, 0x40, 0x00, "Normal screen"},
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{0x11, 0x01, 0x40, 0x40, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x11, 0x01, 0x20, 0x00, "Normal game"},
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{0x11, 0x01, 0x20, 0x20, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -81,10 +81,10 @@ static struct BurnDIPInfo tekipakiDIPList[] = {
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{0x16, 0xFF, 0x0F, 0x00, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen type"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -77,13 +77,13 @@ static struct BurnDIPInfo truxtonDIPList[] = {
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{0x14, 0xFF, 0xFF, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Cabinet"},
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{0x12, 0x01, 0x01, 0x01, "Upright"},
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{0x12, 0x01, 0x01, 0x00, "Cocktail"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen type"},
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{0x12, 0x01, 0x02, 0x00, "Normal screen"},
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{0x12, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x12, 0x01, 0x04, 0x00, "Normal mode"},
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{0x12, 0x01, 0x04, 0x04, "Screen test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -58,10 +58,10 @@ static struct BurnDIPInfo truxton2DIPList[] = {
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{0x16, 0xFF, 0x0F, 0x02, NULL},
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// DIP 1
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Screen type"},
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{0x14, 0x01, 0x02, 0x00, "Normal screen"},
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{0x14, 0x01, 0x02, 0x02, "Invert screen"},
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{0, 0xFE, 0, 2, NULL},
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{0, 0xFE, 0, 2, "Service"},
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{0x14, 0x01, 0x04, 0x00, "Normal mode"},
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{0x14, 0x01, 0x04, 0x04, "Test mode"},
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{0, 0xFE, 0, 2, "Advertise sound"},
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@ -124,7 +124,7 @@ static struct BurnDIPInfo truxton2DIPList[] = {
|
|||
{0x15, 0x01, 0x30, 0x01, "5"},
|
||||
{0x15, 0x01, 0x30, 0x02, "4"},
|
||||
{0x15, 0x01, 0x30, 0x03, "2"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Cheating"},
|
||||
{0x15, 0x01, 0x40, 0x00, "Normal game"},
|
||||
{0x15, 0x01, 0x40, 0x40, "No-death & stop mode"},
|
||||
{0, 0xFE, 0, 2, "Continue play"},
|
||||
|
|
|
@ -86,13 +86,13 @@ static struct BurnDIPInfo vfiveDIPList[] = {
|
|||
{0x15, 0xFF, 0xFF, 0x00, NULL},
|
||||
|
||||
// DIP 1
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Cabinet"},
|
||||
{0x14, 0x01, 0x01, 0x00, "Upright"},
|
||||
{0x14, 0x01, 0x01, 0x01, "Table type"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Screen type"},
|
||||
{0x14, 0x01, 0x02, 0x00, "Normal screen"},
|
||||
{0x14, 0x01, 0x02, 0x02, "Invert screen"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Service"},
|
||||
{0x14, 0x01, 0x04, 0x00, "Normal mode"},
|
||||
{0x14, 0x01, 0x04, 0x04, "Test mode"},
|
||||
{0, 0xFE, 0, 2, "Advertise sound"},
|
||||
|
@ -155,9 +155,9 @@ static struct BurnDIPInfo vfiveDIPList[] = {
|
|||
{0x15, 0x01, 0x30, 0x01, "5"},
|
||||
{0x15, 0x01, 0x30, 0x02, "2"},
|
||||
{0x15, 0x01, 0x30, 0x03, "1"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Cheating"},
|
||||
{0x15, 0x01, 0x40, 0x00, "Normal game"},
|
||||
{0x15, 0x01, 0x40, 0x40, "Debug mode"},
|
||||
{0x15, 0x01, 0x40, 0x40, "No-death & stop mode"},
|
||||
{0, 0xFE, 0, 2, "Continue"},
|
||||
{0x15, 0x01, 0x80, 0x00, "On"},
|
||||
{0x15, 0x01, 0x80, 0x80, "Off"},
|
||||
|
|
|
@ -132,12 +132,13 @@ static struct BurnDIPInfo zerowingDIPList[] = {
|
|||
{0x14, 0xFF, 0xFF, 0x02, NULL},
|
||||
|
||||
// DIP 1
|
||||
{0, 0xFE, 0, 2, "Cabinet type"},
|
||||
{0x12, 0x01, 0x01, 0x01, "Upright"},
|
||||
{0x12, 0x01, 0x01, 0x00, "Cocktail"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Screen type"},
|
||||
{0x12, 0x01, 0x02, 0x00, "Normal screen"},
|
||||
{0x12, 0x01, 0x02, 0x02, "Invert screen"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Service"},
|
||||
{0x12, 0x01, 0x04, 0x00, "Normal mode"},
|
||||
{0x12, 0x01, 0x04, 0x04, "Screen test mode"},
|
||||
{0, 0xFE, 0, 2, "Advertise sound"},
|
||||
|
@ -170,7 +171,7 @@ static struct BurnDIPInfo zerowingDIPList[] = {
|
|||
{0x13, 0x01, 0x30, 0x00, "3"},
|
||||
{0x13, 0x01, 0x30, 0x20, "4"},
|
||||
{0x13, 0x01, 0x30, 0x10, "5"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Cheating"},
|
||||
{0x13, 0x01, 0x40, 0x00, "Normal Game"},
|
||||
{0x13, 0x01, 0x40, 0x40, "No death & stop mode"},
|
||||
{0, 0xFE, 0, 2, "Allow Continue"},
|
||||
|
@ -193,12 +194,13 @@ static struct BurnDIPInfo zerowing2DIPList[] = {
|
|||
{0x14, 0xFF, 0xFF, 0x00, NULL},
|
||||
|
||||
// DIP 1
|
||||
{0, 0xFE, 0, 2, "Cabinet type"},
|
||||
{0x12, 0x01, 0x01, 0x01, "Upright"},
|
||||
{0x12, 0x01, 0x01, 0x00, "Cocktail"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Screen type"},
|
||||
{0x12, 0x01, 0x02, 0x00, "Normal screen"},
|
||||
{0x12, 0x01, 0x02, 0x02, "Invert screen"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Service"},
|
||||
{0x12, 0x01, 0x04, 0x00, "Normal mode"},
|
||||
{0x12, 0x01, 0x04, 0x04, "Screen test mode"},
|
||||
{0, 0xFE, 0, 2, "Advertise sound"},
|
||||
|
@ -231,7 +233,7 @@ static struct BurnDIPInfo zerowing2DIPList[] = {
|
|||
{0x13, 0x01, 0x30, 0x00, "3"},
|
||||
{0x13, 0x01, 0x30, 0x20, "4"},
|
||||
{0x13, 0x01, 0x30, 0x10, "5"},
|
||||
{0, 0xFE, 0, 2, NULL},
|
||||
{0, 0xFE, 0, 2, "Cheating"},
|
||||
{0x13, 0x01, 0x40, 0x00, "Normal Game"},
|
||||
{0x13, 0x01, 0x40, 0x40, "No death & stop mode"},
|
||||
{0, 0xFE, 0, 2, "Allow Continue"},
|
||||
|
|
Loading…
Reference in New Issue