whatsnew.html update

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dinkc64 2014-11-18 13:01:00 +00:00
parent b3b88baa64
commit 967b7ecf9f
1 changed files with 26 additions and 2 deletions

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<li>Added clone of Teenage Mutant Hero Turtles (UK 4 Players, set 3) [JacKc, caius]</li>
<li>Added clone of Dragon World II (V100H, Hong Kong) to the PGM driver [iq_132, JacKc, rtw]</li>
<li>Added clone of Battle Bakraid - Unlimited Version (China) (Tue Jun 8 1999) to the Topalan driver [JacKc, Bill D, The Dumping Union]</li>
<li>Fixed buzzing sounds in the DAC when compiled with GCC 4.8 or higher [dink]</li>
<li>Fixed buzzing sounds in the DAC [iq_132]</li>
<li>Fixed Sand Scorpion won't boot after Raiden II/DX [dink]</li>
<li>Fixed: the Z80 Vector should be reset to default on every reset Z80 Core [iq_132]</li>
<li>Add 8x8 .blde support to Neo-Geo [iq_132]</li>
<li>Fixed Escape Kids Crashes during the boot sequence [dink]</li>
<li>Add protection routines to Dragon World II (V100H, Hong Kong) and mark as working [iq_132]</li>
<li>Fixed graphical issues/corruption in Konami's Special Project Y (spy) [iq_132]</li>
<li>Fixed the sounds in Konami's Yie Ar Kung-Fu and Mikie Some sn76489a soundchip commands were getting skipped because the chip updates needed to be interlaced. [dink]</li>
<li>Fixed the sounds in Konami's Yie Ar Kung-Fu and Mikie - some sn76489a soundchip commands were getting skipped because the chip updates needed to be interlaced. [dink]</li>
<li>Added Hammer Away to the Sega System 18 driver [barry, haze, ( Atro - from Neo-geo.com aka Rui Baptista ) ( _rm_ - from Neo-geo.com aka Ricardo Marques) ( 1up - from Neo-geo.com aka Daniel "casebres" )]
<li>Added Vigilante (World, Rev E) [iq_132, JacKc, system11]</li>
<li>Fix Gradius 3 in 16-bit color modes. [Gamez Fan, iq_132]</li>
<li>Added multiple chip support to the YM3812 interface [barry]</li>
<li>Fixed Drumroll fade-in in Gradius 3 [dink]</li>
<li>Fixed Moo Mesa and Xexex music out-of-key at 44100hz sample rate [dink]</li>
<li>Add driver for Samurai Nihon-Ichi, VS Gong Fight, Mission 660, Go Go Mr. Yamaguchi, Nunchackun, and Lady Master of Kung Fu [iq_132]</li>
<li>Port Musashi m68k 3.32 from MAME 0.128 [barry] and some minor fixes [dink]</li>
<li>TLCS90 core, calculate the timer period based on the clock [dink]</li>
<li>Add driver for Space Invaders [iq_132]</li>
<li>Add driver for Mario Bros. [iq_132]</li>
<li>Add driver for Knuckle Joe [iq_132]</li>
<li>Fixed Gargoyles and Ex-Mutants in Megadrive (TAS Callback) [barry]</li>
<li>Fix misc. timing issues with Gradius 3 that appeared after the introduction of the new Musashi 68k core [barry, dink]</li>
<li>Added Zombie Raid 9/28/95 Prototypes (US, JP) [JacKc, iq_132]</li>
<li>Fix music playback speed in Arbalester [dink]</li>
<li>Magic Bubble (Adult version, YS-0211 PCB) [caius, The Dumping Union]</li>
<li>Added clone of Dunk Shot (Rev C, FD1089 317-0022) [ShinobiZ & COY]</li>
<li>Fixed ymf278b sound in Asura Buster/Asura Blade [dink]</li>
<li>Add Oh Mummy and Lego Batman to Megadrive, fix crash on Z80 <-> 68k communications [dink]</li>
<li>Black Tiger and F1 Dream: Lower SFX volume so the music can be heard better, add BurnYM2203SetPSGVolume macro to burn_ym2203.h [dink]</li>
<li>Fix Psychic 5 default DIP settings [dink]</li>
<li>Fix too much slowdown in Nostradamus, needs a little helping boost [dink]</li>
<li>Fix Battle Shark, Space Gun and Night Striker - hang on level 2+ [dink]</li>
<li>Add driver for Alien Invader [iq_132]</li>
<li>Add driver for Tetris Pro. 2 [iq_132]</li>
<li>Add driver for Capcom's Side-Arms, Turtle Ship, Dyger, Twin Falcons and Whizz [iq_132]</li>
<li>Fix crash in Soko Nuke [dink]</li>
</ul>