Merge branch 'master' of https://github.com/dinkc64/FBAlphaFB
This commit is contained in:
commit
912a3d3e77
|
@ -0,0 +1,21 @@
|
|||
Pre-Building:
|
||||
|
||||
1) download and run visual studio 2019 IDE community edition installer from https://visualstudio.microsoft.com/
|
||||
2) select Desktop development with C++
|
||||
3) next you will need a perl interpreter for windows. I recommend ActivePerl (https://www.activestate.com/products/activeperl/downloads/). I usually use the oldest version available. Make sure that you have enabled the checkbox to add perl to the current path.
|
||||
4) Then you need NASM for the assembly files. Go here: https://www.nasm.us/ and download the latest stable version. You need to put nasm.exe somewhere in your path. As I am a savage I have always put it in my windows directory, but I do not recommend this for a number of reasons.
|
||||
5) Currently we require an old directx sdk (this one: https://www.microsoft.com/en-gb/download/details.aspx?id=6812), so install that. Annoyingly it will probably only work if you install it to the default location
|
||||
|
||||
|
||||
Building
|
||||
1) checkout the code using git (Optionally: fork it first!)
|
||||
2) in the checked out code, open projectfiles then visualstudio-2019, then open fba_vs2019.sln
|
||||
3) select the correctly platform and build type.
|
||||
4) hit build!
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue