Fix crash when loading save states of games that use Q-Sound.
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@ -132,7 +132,9 @@ INT32 QsndZScan(INT32 nAction)
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SCAN_VAR(nQsndZBank);
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SCAN_VAR(nQsndZBank);
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if (nAction & ACB_WRITE) { // If write, bank could have changed
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if (nAction & ACB_WRITE) { // If write, bank could have changed
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ZetOpen(0);
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QsndZBankMap();
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QsndZBankMap();
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ZetClose();
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}
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}
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return 0;
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return 0;
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