diff --git a/fba.chm b/fba.chm index 9cd857bc6..0303b434b 100644 Binary files a/fba.chm and b/fba.chm differ diff --git a/fbahelpfilesrc/Log1.log b/fbahelpfilesrc/Log1.log index 9ebe0806b..776998265 100644 --- a/fbahelpfilesrc/Log1.log +++ b/fbahelpfilesrc/Log1.log @@ -1,14 +1,14 @@ Microsoft HTML Help Compiler 4.74.8702 -Compiling w:\fbahelp\fba.chm +Compiling d:\fba_src\fbalpha\trunk\fbahelpfilesrc\fba.chm -Compile time: 0 minutes, 1 second -23 Topics -46 Local links +Compile time: 0 minutes, 0 seconds +24 Topics +49 Local links 1 Internet link 0 Graphics -Created w:\fbahelp\fba.chm, 39,742 bytes -Compression decreased file by 66,593 bytes. +Created d:\fba_src\fbalpha\trunk\fbahelpfilesrc\fba.chm, 40,816 bytes +Compression decreased file by 70,580 bytes. diff --git a/fbahelpfilesrc/Table of Contents.hhc b/fbahelpfilesrc/Table of Contents.hhc index 067e86c16..22e7c8438 100644 --- a/fbahelpfilesrc/Table of Contents.hhc +++ b/fbahelpfilesrc/Table of Contents.hhc @@ -63,6 +63,10 @@ +
  • + + +
  • diff --git a/fbahelpfilesrc/dialog_game_select.htm b/fbahelpfilesrc/dialog_game_select.htm index 89d1699f5..0f443aa22 100644 --- a/fbahelpfilesrc/dialog_game_select.htm +++ b/fbahelpfilesrc/dialog_game_select.htm @@ -25,7 +25,7 @@

    The games in the list may have status icons next to them. These are;

    - +
    @@ -41,7 +41,7 @@

    The following options are available at the bottom of the dialog;

    -
    This game doesn't work.
    +
    diff --git a/fbahelpfilesrc/dialog_neocdz.htm b/fbahelpfilesrc/dialog_neocdz.htm new file mode 100644 index 000000000..86881eb04 --- /dev/null +++ b/fbahelpfilesrc/dialog_neocdz.htm @@ -0,0 +1,32 @@ + + + + +Neo Geo CDZ Game Select Dialog + + + + + +
    Show Available Only Filters the gamelist to show only games available on your system (ie, that you have the roms for).
    + + + + +
    FB Alpha
    + +

    Neo Geo CDZ Game Select Dialog

    + +

    The purpose of this dialog is to choose a Neo Geo CDZ game to play. When you click on a game in the list the dialog will display images of the games cd covers, if you have PNG files in the folder you have defined as your Neo Geo CDZ Covers folder with the games four digit NGCD-ID code, appended with either -front or -back, eg, 0030-front.png. The info panel under the gamelist will also be refreshed and will display information about the game.

    + +

    To play a game either double-click on it in the list, or select it and press the Play button.

    + +

    When you enter the dialog, a scan will take place of the ISO/CUE files in the folder you have defined as the Neo Geo CDZ games folder. If a game is recognised it is added to the dialog list. To force the scan to run again you can click the Scan Games button. You can force the scan to look in sub-directories of the folder you defined by selecting the Scan sub-dirs option. You can also force the scan to look for ISO's only and ignore CUE files by selecting the Scan for ISO only option.

    + +

    You can use the Directories button to open the Support File Path Dialog to change the folders to use for the games and/or covers.

    + +

    To view a full-size image of the covers, you can click on a cover image to open the image in a larger dialog box.

    + +
    + + diff --git a/fbahelpfilesrc/dialog_support_path.htm b/fbahelpfilesrc/dialog_support_path.htm index dc381c687..0e53e5639 100644 --- a/fbahelpfilesrc/dialog_support_path.htm +++ b/fbahelpfilesrc/dialog_support_path.htm @@ -25,7 +25,7 @@

    The table below gives an overview of all the support files and how they should be named.

    - +
    diff --git a/fbahelpfilesrc/fba.chm b/fbahelpfilesrc/fba.chm index 9cd857bc6..0303b434b 100644 Binary files a/fbahelpfilesrc/fba.chm and b/fbahelpfilesrc/fba.chm differ diff --git a/fbahelpfilesrc/fba.hhp b/fbahelpfilesrc/fba.hhp index 9df419006..451cbbf76 100644 --- a/fbahelpfilesrc/fba.hhp +++ b/fbahelpfilesrc/fba.hhp @@ -32,6 +32,7 @@ menu_video.htm presets.htm dialog_ips_manager.htm dialog_multislot.htm +dialog_neocdz.htm [INFOTYPES] diff --git a/fbahelpfilesrc/keys.htm b/fbahelpfilesrc/keys.htm index 291300e84..dacb97991 100644 --- a/fbahelpfilesrc/keys.htm +++ b/fbahelpfilesrc/keys.htm @@ -17,7 +17,7 @@

    Keys

    -
    Previews This will display an in-game preview image in several dialog boxes. The files should be named shortgamename.png.
    +
    diff --git a/fbahelpfilesrc/menu_audio.htm b/fbahelpfilesrc/menu_audio.htm index 705c7dd45..59850702d 100644 --- a/fbahelpfilesrc/menu_audio.htm +++ b/fbahelpfilesrc/menu_audio.htm @@ -17,7 +17,7 @@

    Audio Menu

    -
    F6 Open game selection dialog.
    +
    @@ -47,7 +47,7 @@

    DirectSound Audio Plugin Menu

    -
    Select plugin Select the audio plugin to use.
    +
    @@ -62,7 +62,7 @@

    XAudio2 Audio Plugin Menu

    -
    Use Low-pass filter Enable a low-pass filter.
    +
    diff --git a/fbahelpfilesrc/menu_game.htm b/fbahelpfilesrc/menu_game.htm index 6c2ebc237..ed1eb7268 100644 --- a/fbahelpfilesrc/menu_game.htm +++ b/fbahelpfilesrc/menu_game.htm @@ -17,7 +17,7 @@

    Game Menu

    -
    Use Low-pass filter Enable a low-pass filter.
    +
    @@ -31,12 +31,15 @@ + + + + + + - - - diff --git a/fbahelpfilesrc/menu_help.htm b/fbahelpfilesrc/menu_help.htm index 4c87d3498..835a00568 100644 --- a/fbahelpfilesrc/menu_help.htm +++ b/fbahelpfilesrc/menu_help.htm @@ -17,7 +17,7 @@

    Help Menu

    -
    Load Game Opens the Game Select Dialog to choose a game to load.
    Start Neo Geo Multi-slot Opens the NeoGeo MVS Multislot Game Select Dialog.
    Load Neo Geo CDZ gameOpens the NeoGeo CDZ Game Select Dialog.
    Select CD Image (ISO/CUE)Opens a file select dialog, which allows you to choose and ISO/CUE CD image to use with the Neo Geo CDZ driver.
    Start Neo Geo CDZ Starts the Neo Geo CDZ emulation, using the current loaded ISO/CUE CD image.
    Select CD ImageOpens a file select dialog, which allows you to choose and ISO/CUE CD image to use with the Neo Geo CDZ driver.
    Exit Game Closes the current game.
    +
    diff --git a/fbahelpfilesrc/menu_input.htm b/fbahelpfilesrc/menu_input.htm index c56934eae..531874573 100644 --- a/fbahelpfilesrc/menu_input.htm +++ b/fbahelpfilesrc/menu_input.htm @@ -17,7 +17,7 @@

    Input Menu

    -
    Help View this file.
    +
    diff --git a/fbahelpfilesrc/menu_misc.htm b/fbahelpfilesrc/menu_misc.htm index e36b98aa0..8adf8f4db 100644 --- a/fbahelpfilesrc/menu_misc.htm +++ b/fbahelpfilesrc/menu_misc.htm @@ -17,7 +17,7 @@

    Misc Menu

    -
    Select plugin Select the input plugin to use - currently does nothing.
    +
    diff --git a/fbahelpfilesrc/menu_video.htm b/fbahelpfilesrc/menu_video.htm index 9c0a72e4d..1c3df17f3 100644 --- a/fbahelpfilesrc/menu_video.htm +++ b/fbahelpfilesrc/menu_video.htm @@ -17,7 +17,7 @@

    Video Menu

    -
    Auto Pause Will automatically pause the emulator if it loses focus or you switch to another window.
    +
    @@ -83,7 +83,7 @@

    Basic (DirectDraw 7) Blitter Menu

    -
    Select blitter Select which blitter to use.
    +
    @@ -97,6 +97,9 @@ + + + @@ -104,7 +107,7 @@

    SoftFX (DirectDraw 7) Blitter Menu

    -
    No Effects Turns off all effects.
    Rotate scanlines If this is enabled then scanlines will be rotated for vertical games.
    Force FlipForces hardware flipping for games that require it. This is usually detected as an available feature, but due to DirectDraw being old, the support doesn't usually get detected. This option will force the flipping if a game needs it. This is best used with the System Memory Buffering Method. This option will likely force Windows to disable Aero and revert to basic settings, and is therefore recommended for older computers still using Windows XP only. If you are using a version of Windows newer than XP then you should be using the Enhanced or DirectX 9 blitters.
    Buffering Method Choose between Autodetect, Video memory, and System memory. The recommended setting is Autodetect unless this causes you problems.
    +
    @@ -122,7 +125,7 @@

    Enhanced (Direct3D 7) Blitter Menu

    -
    Filter List Choose a graphics filter to apply. These will only work with the colour depths specified.
    +
    @@ -179,7 +182,7 @@

    Experimental (DirectX Graphics 9) Blitter Menu

    -
    Disable all effects Turns off all effects.
    +
    @@ -201,6 +204,25 @@
    Enable point/linear/cubic filtering Enable point, linear or cubic filtering.
    +

    DirectX 9 Alt (DirectX Graphics 9) Blitter Menu

    + + + + + + + + + + + + + + + +
    Enable point/linear/ filteringEnable point or linear filtering.
    SoftFX AlgorithmChoose a SoftFX filter to apply to the video.
    Hardware vertex processingEnable hardware vertex processing.
    Motion blurEnable motion blur.
    + + diff --git a/fbahelpfilesrc/sysreq.htm b/fbahelpfilesrc/sysreq.htm index a3dd6e152..7257f1120 100644 --- a/fbahelpfilesrc/sysreq.htm +++ b/fbahelpfilesrc/sysreq.htm @@ -39,6 +39,8 @@

    Experimental Blitter: DirectX Graphics 9 support is required. The Experimental blitter has limited functionality with DirectX 8.1 compatible hardware, but needs DirectX 9 for full functionality. For optimal results, Geforce FX 5900 series or Radeon 9800 series (or faster) graphics cards are required. For these cards, select the appropriate filter version from the Advanced options submenu. For all other compatible cards (e.g. Geforce FX series or Radeon 8500 and higher), select the high-performance option.

    +

    DirectX9 Alt Blitter: Same as Experimental Blitter above.

    +
    Sound

    Any sound hardware supporting DirectSound3 should work. Most people should have no problems.

    diff --git a/whatsnew.html b/whatsnew.html index 79de7e2e3..8be43a984 100644 --- a/whatsnew.html +++ b/whatsnew.html @@ -113,6 +113,7 @@
  • Updated Vez CPU core interface to allocate memory rather than use an array, and added support for auto-acknowledging IRQs [iq_132]
  • Fixed crash when taking screenshots of vertical or flipped games using blitters other than the D3D enhanced blitter [Barry]
  • Added option to DirectDraw blitter to force flipping as it isn't usually detected as available, see help file for more information [Barry]
  • +
  • Updated help file [Barry]
  • Matched all sets to MAME 0.144u2 [Barry]
  • Matched the Megadrive sets to MESS 0.144u2 [Barry]