fix invincibility dip w/boomber rang'r, whatsnew update
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@ -148,7 +148,7 @@ STDDIPINFO(Liberate)
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static struct BurnDIPInfo BoomrangDIPList[]=
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{
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{0x13, 0xff, 0xff, 0x0f, NULL },
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{0x14, 0xff, 0xff, 0x3f, NULL },
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{0x14, 0xff, 0xff, 0xbf, NULL },
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{0 , 0xfe, 0 , 4, "Coin A" },
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{0x13, 0x01, 0x03, 0x00, "2 Coins 1 Credits" },
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@ -187,6 +187,14 @@ static struct BurnDIPInfo BoomrangDIPList[]=
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{0x14, 0x01, 0x30, 0x20, "Normal" },
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{0x14, 0x01, 0x30, 0x10, "Hard" },
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{0x14, 0x01, 0x30, 0x00, "Hardest" },
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{0 , 0xfe, 0 , 2, "Demo Sounds" },
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{0x14, 0x01, 0x40, 0x40, "Off" },
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{0x14, 0x01, 0x40, 0x00, "On" },
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{0 , 0xfe, 0 , 2, "Invincibility" },
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{0x14, 0x01, 0x80, 0x80, "Off" },
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{0x14, 0x01, 0x80, 0x00, "On" },
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};
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STDDIPINFO(Boomrang)
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@ -392,6 +392,8 @@
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<li>Added driver for Midway T Unit, working games: MK, MK2 [Barry, dink]</li>
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<li>Added driver for Incredible Technologies 32/16bit games [iq_132, dink]</li>
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<li>Added driver for Taito's Gunbuster [iq_132]</li>
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<li>Added driver for Taito's Ground Effects / Super Ground Effects [iq_132, dink]</li>
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<li>Added driver for Liberation, Boomer Rang'r and Kamikaze Cabbie by DataEast [iq_132]</li>
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</ul>
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<!-- new game additions to existing drivers -->
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<h4>New additions / updates to existing drivers</h4>
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