add driver for Stunt Air

This commit is contained in:
dinkc64 2020-02-08 00:24:31 -05:00
parent 7ea75a0917
commit 7fc64b74e2
2 changed files with 561 additions and 1 deletions

View File

@ -64,7 +64,7 @@ drvsrc = d_akkaarrh.o d_arcadecl.o d_atarig1.o d_badlands.o d_batman.o d_blstro
d_pbaction.o d_pac2650.o d_pengadvb.o d_phoenix.o d_pitnrun.o d_pkunwar.o d_popeye.o d_popper.o d_prehisle.o d_psychic5.o d_pturn.o d_punchout.o \
d_qbert.o d_quizo.o d_rallyx.o d_renegade.o d_quantum.o d_route16.o d_rpunch.o d_safarir.o d_sauro.o d_scregg.o d_seicross.o d_senjyo.o d_sf.o d_shisen.o \
d_sidearms.o d_skyarmy.o d_skyfox.o d_skykid.o d_snk.o d_snk6502.o d_snk68.o d_solomon.o d_sonson.o d_spacefb.o d_spdodgeb.o d_speedbal.o d_sprcros2.o \
d_srumbler.o d_ssozumo.o d_sstrangr.o d_starwars.o d_stfight.o d_sub.o d_suna8.o d_tagteam.o d_tankbust.o d_tail2nose.o d_tbowl.o d_tceptor.o \
d_srumbler.o d_ssozumo.o d_sstrangr.o d_starwars.o d_stfight.o d_stuntair.o d_sub.o d_suna8.o d_tagteam.o d_tankbust.o d_tail2nose.o d_tbowl.o d_tceptor.o \
d_tecmo.o d_tempest.o d_terracre.o d_thedeep.o d_thepit.o d_thief.o d_tigeroad.o d_timelimt.o d_toki.o d_toypop.o d_travrusa.o d_tsamurai.o d_usgames.o \
d_vastar.o d_vball.o d_vicdual.o d_vulgus.o d_wallc.o d_warpwarp.o d_warpsped.o d_wc90.o d_wc90b.o d_williams.o d_wiping.o d_wiz.o d_wwfsstar.o \
d_xain.o d_xxmissio.o d_xyonix.o d_zodiack.o \

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@ -0,0 +1,560 @@
// FinalBurn Neo Stunt Air driver module
// Based on MAME driver by David Haywood
#include "tiles_generic.h"
#include "z80_intf.h"
#include "ay8910.h"
#include "watchdog.h"
static UINT8 *AllMem;
static UINT8 *AllRam;
static UINT8 *RamEnd;
static UINT8 *MemEnd;
static UINT8 *DrvZ80ROM[2];
static UINT8 *DrvGfxROM[3];
static UINT8 *DrvColPROM;
static UINT8 *DrvNVRAM;
static UINT8 *DrvBgARAM;
static UINT8 *DrvBgVRAM;
static UINT8 *DrvSprRAM;
static UINT8 *DrvFgRAM;
static UINT8 *DrvZ80RAM;
static UINT32 *DrvPalette;
static UINT8 DrvRecalc;
static INT32 soundlatch;
static INT32 bg_scrollx;
static INT32 spritebank;
static INT32 nmi_enable;
static UINT8 DrvJoy1[8];
static UINT8 DrvJoy2[8];
static UINT8 DrvJoy3[8];
static UINT8 DrvDips[3];
static UINT8 DrvInputs[3];
static UINT8 DrvReset;
static struct BurnInputInfo StuntairInputList[] = {
{"P1 Coin", BIT_DIGITAL, DrvJoy2 + 3, "p1 coin" },
{"P1 Start", BIT_DIGITAL, DrvJoy2 + 0, "p1 start" },
{"P1 Up", BIT_DIGITAL, DrvJoy1 + 5, "p1 up" },
{"P1 Down", BIT_DIGITAL, DrvJoy1 + 6, "p1 down" },
{"P1 Left", BIT_DIGITAL, DrvJoy1 + 4, "p1 left" },
{"P1 Right", BIT_DIGITAL, DrvJoy1 + 7, "p1 right" },
{"P1 Button 1", BIT_DIGITAL, DrvJoy1 + 0, "p1 fire 1" },
{"P1 Button 2", BIT_DIGITAL, DrvJoy1 + 1, "p1 fire 2" },
{"P2 Coin", BIT_DIGITAL, DrvJoy2 + 4, "p2 coin" },
{"P2 Start", BIT_DIGITAL, DrvJoy2 + 1, "p2 start" },
{"Reset", BIT_DIGITAL, &DrvReset, "reset" },
{"Dip A", BIT_DIPSWITCH, DrvDips + 0, "dip" },
{"Dip B", BIT_DIPSWITCH, DrvDips + 1, "dip" },
{"Dip C", BIT_DIPSWITCH, DrvDips + 2, "dip" },
};
STDINPUTINFO(Stuntair)
static struct BurnDIPInfo StuntairDIPList[]=
{
{0x0b, 0xf0, 0xff, 0xff, "dip offset" },
{0x00, 0xff, 0xff, 0x08, NULL },
{0x01, 0xff, 0xff, 0xc0, NULL },
{0x02, 0xff, 0xff, 0x04, NULL },
{0 , 0xfe, 0 , 2, "Infinite Lives (Cheat)" },
{0x00, 0x01, 0x04, 0x00, "Off" },
{0x00, 0x01, 0x04, 0x04, "On" },
{0 , 0xfe, 0 , 4, "Difficulty" },
{0x00, 0x01, 0x28, 0x00, "Easy" },
{0x00, 0x01, 0x28, 0x08, "Normal" },
{0x00, 0x01, 0x28, 0x20, "Hard" },
{0x00, 0x01, 0x28, 0x28, "Hardest" },
{0 , 0xfe, 0 , 4, "Coin A" },
{0x01, 0x01, 0x18, 0x08, "2 Coins 1 Credits" },
{0x01, 0x01, 0x18, 0x00, "1 Coin 1 Credits" },
{0x01, 0x01, 0x18, 0x18, "1 Coin/1 Credit - 2 Coins/3 Credits" },
{0x01, 0x01, 0x18, 0x10, "1 Coin 2 Credits" },
{0 , 0xfe, 0 , 4, "Coin B" },
{0x01, 0x01, 0x24, 0x04, "2 Coins 1 Credits" },
{0x01, 0x01, 0x24, 0x00, "1 Coin 1 Credits" },
{0x01, 0x01, 0x24, 0x24, "1 Coin/1 Credit - 2 Coins/3 Credits" },
{0x01, 0x01, 0x24, 0x20, "1 Coin 2 Credits" },
{0 , 0xfe, 0 , 4, "Bonus Life" },
{0x01, 0x01, 0x42, 0x00, "10000 20000" },
{0x01, 0x01, 0x42, 0x40, "20000 30000" },
{0x01, 0x01, 0x42, 0x02, "30000 50000" },
{0x01, 0x01, 0x42, 0x42, "50000 100000" },
{0 , 0xfe, 0 , 4, "Lives" },
{0x01, 0x01, 0x81, 0x00, "2" },
{0x01, 0x01, 0x81, 0x80, "3" },
{0x01, 0x01, 0x81, 0x01, "4" },
{0x01, 0x01, 0x81, 0x81, "5" },
{0 , 0xfe, 0 , 2, "Clear Credits on Reset" },
{0x02, 0x01, 0x04, 0x04, "Off" },
{0x02, 0x01, 0x04, 0x00, "On" },
};
STDDIPINFO(Stuntair)
static void __fastcall stuntair_main_write(UINT16 address, UINT8 data)
{
switch (address)
{
case 0xe000:
// coin counter = data & 3
return;
case 0xe800:
bg_scrollx = data;
return;
case 0xf000: return; // nop
case 0xf001: { nmi_enable = data & 1; if (!nmi_enable) ZetSetIRQLine(0x20, CPU_IRQSTATUS_NONE); }return;
case 0xf002: return;
case 0xf003: spritebank = (spritebank & 2) | (data & 1); return;
case 0xf004: return;
case 0xf005: spritebank = (spritebank & 1) | ((data & 1) << 1); return;
case 0xf006: return;
case 0xf007: return;
case 0xfc03:
soundlatch = data;
ZetSetIRQLine(1, 0x20, (data & 0x80) ? CPU_IRQSTATUS_NONE : CPU_IRQSTATUS_ACK);
return;
}
}
static UINT8 __fastcall stuntair_main_read(UINT16 address)
{
switch (address)
{
case 0xe000:
return DrvDips[1];
case 0xe800:
return DrvDips[0];
case 0xf000:
return DrvInputs[0];
case 0xf002:
return (DrvInputs[1] & 0xfb) | (DrvDips[2] & 4);
case 0xf003:
BurnWatchdogRead();
return 0;
}
return 0;
}
static void __fastcall stuntair_sound_write_port(UINT16 port, UINT8 data)
{
switch (port & 0xff)
{
case 0x03:
AY8910Write(1, 0, data);
return;
case 0x07:
AY8910Write(1, 1, data);
return;
case 0x0c:
case 0x0d:
AY8910Write(0, port & 1, data);
return;
}
}
static UINT8 __fastcall stuntair_sound_read_port(UINT16 port)
{
switch (port & 0xff)
{
case 0x0c:
case 0x0d:
return AY8910Read(0);
}
return 0;
}
static tilemap_callback( bg )
{
INT32 attr = DrvBgARAM[offs];
INT32 code = DrvBgVRAM[offs] + ((attr & 0x08) << 5);
TILE_SET_INFO(1, code, attr, 0);
}
static tilemap_callback( fg0 )
{
INT32 attr = DrvFgRAM[offs];
TILE_SET_INFO(0, attr & 0x7f, 0, TILE_GROUP((~attr & 0x80) >> 7));
}
static UINT8 AY8910_0_portA(UINT32)
{
return soundlatch;
}
static INT32 DrvDoReset(INT32 clear_mem)
{
if (clear_mem) {
memset (AllRam, 0, RamEnd - AllRam);
}
ZetOpen(0);
ZetReset();
ZetClose();
ZetOpen(1);
ZetReset();
ZetClose();
AY8910Reset(0);
AY8910Reset(1);
bg_scrollx = 0;
soundlatch = 0;
spritebank = 0;
nmi_enable = 0;
return 0;
}
static INT32 MemIndex()
{
UINT8 *Next; Next = AllMem;
DrvZ80ROM[0] = Next; Next += 0x00a000;
DrvZ80ROM[1] = Next; Next += 0x00a000;
DrvGfxROM[0] = Next; Next += 0x010000;
DrvGfxROM[1] = Next; Next += 0x010000;
DrvGfxROM[2] = Next; Next += 0x010000;
DrvColPROM = Next; Next += 0x000200;
DrvPalette = (UINT32*)Next; Next += 0x0030 * sizeof(UINT32);
DrvNVRAM = Next; Next += 0x000800;
AllRam = Next;
DrvBgARAM = Next; Next += 0x000400;
DrvBgVRAM = Next; Next += 0x000400;
DrvSprRAM = Next; Next += 0x000800;
DrvFgRAM = Next; Next += 0x000400;
DrvZ80RAM = Next; Next += 0x000400;
RamEnd = Next;
MemEnd = Next;
return 0;
}
static INT32 DrvGfxDecode()
{
INT32 Plane[2] = { 0, 0x2000*8 };
INT32 XOffs[16] = { STEP8(0,1), STEP8(64,1) };
INT32 YOffs[16] = { STEP8(0,8), STEP8(128,8) };
UINT8 *tmp = (UINT8*)BurnMalloc(0x4000);
if (tmp == NULL) {
return 1;
}
memcpy (tmp, DrvGfxROM[0], 0x2000);
GfxDecode(0x0400, 1, 8, 8, Plane, XOffs, YOffs, 0x040, tmp, DrvGfxROM[0]);
memcpy (tmp, DrvGfxROM[1], 0x4000);
GfxDecode(0x0400, 2, 8, 8, Plane, XOffs, YOffs, 0x040, tmp, DrvGfxROM[1]);
memcpy (tmp, DrvGfxROM[2], 0x4000);
GfxDecode(0x0100, 2, 16, 16, Plane, XOffs, YOffs, 0x100, tmp, DrvGfxROM[2]);
BurnFree(tmp);
return 0;
}
static INT32 DrvInit()
{
AllMem = NULL;
MemIndex();
INT32 nLen = MemEnd - (UINT8 *)0;
if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
memset(AllMem, 0, nLen);
MemIndex();
{
INT32 k = 0;
if (BurnLoadRom(DrvZ80ROM[0] + 0x0000, k++, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM[0] + 0x2000, k++, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM[0] + 0x4000, k++, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM[0] + 0x6000, k++, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM[0] + 0x8000, k++, 1)) return 1;
if (BurnLoadRom(DrvZ80ROM[1] + 0x0000, k++, 1)) return 1;
if (BurnLoadRom(DrvGfxROM[0] + 0x0000, k++, 1)) return 1;
if (BurnLoadRom(DrvGfxROM[1] + 0x0000, k++, 1)) return 1;
if (BurnLoadRom(DrvGfxROM[1] + 0x2000, k++, 1)) return 1;
if (BurnLoadRom(DrvGfxROM[2] + 0x0000, k++, 1)) return 1;
if (BurnLoadRom(DrvGfxROM[2] + 0x2000, k++, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x0000, k++, 1)) return 1;
if (BurnLoadRom(DrvColPROM + 0x0100, k++, 1)) return 1;
DrvGfxDecode();
}
ZetInit(0);
ZetOpen(0);
ZetMapMemory(DrvZ80ROM[0], 0x0000, 0x9fff, MAP_ROM);
ZetMapMemory(DrvNVRAM, 0xc000, 0xc7ff, MAP_RAM);
ZetMapMemory(DrvBgARAM, 0xc800, 0xcbff, MAP_RAM);
ZetMapMemory(DrvBgVRAM, 0xd000, 0xd3ff, MAP_RAM);
ZetMapMemory(DrvSprRAM, 0xd800, 0xdfff, MAP_RAM);
ZetMapMemory(DrvFgRAM, 0xf800, 0xfbff, MAP_RAM);
ZetSetWriteHandler(stuntair_main_write);
ZetSetReadHandler(stuntair_main_read);
ZetClose();
ZetInit(1);
ZetOpen(1);
ZetMapMemory(DrvZ80ROM[1], 0x0000, 0x9fff, MAP_ROM);
ZetMapMemory(DrvZ80RAM, 0x4000, 0x43ff, MAP_RAM);
ZetSetOutHandler(stuntair_sound_write_port);
ZetSetInHandler(stuntair_sound_read_port);
ZetClose();
BurnWatchdogInit(DrvDoReset, -1/*180*/);
AY8910Init(0, 1536000, 0);
AY8910Init(1, 1536000, 0);
AY8910SetPorts(0, AY8910_0_portA, NULL, NULL, NULL);
AY8910SetAllRoutes(0, 0.20, BURN_SND_ROUTE_BOTH);
AY8910SetAllRoutes(1, 0.20, BURN_SND_ROUTE_BOTH);
GenericTilesInit();
GenericTilemapInit(0, TILEMAP_SCAN_ROWS, bg_map_callback, 8, 8, 32, 32);
GenericTilemapInit(1, TILEMAP_SCAN_ROWS, fg0_map_callback, 8, 8, 32, 32);
GenericTilemapSetGfx(0, DrvGfxROM[0], 1, 8, 8, 0x10000, 0x20, 1);
GenericTilemapSetGfx(1, DrvGfxROM[1], 2, 8, 8, 0x10000, 0x00, 7);
GenericTilemapSetOffsets(TMAP_GLOBAL, 0, -16);
GenericTilemapSetTransparent(1, 0);
DrvDoReset(1);
return 0;
}
static INT32 DrvExit()
{
GenericTilesExit();
ZetExit();
AY8910Exit(0);
AY8910Exit(1);
BurnWatchdogExit();
BurnFree(AllMem);
return 0;
}
static void DrvPaletteInit()
{
for (INT32 i = 0xe0; i < 0x100; i++) {
INT32 data = (DrvColPROM[i] & 0xf) | (DrvColPROM[i + 0x100] << 4);
INT32 r = (data >> 0) & 7;
INT32 g = (data >> 3) & 7;
INT32 b = (data >> 6) & 3;
r = (r << 5) | (r << 2) | (r >> 1);
g = (g << 5) | (g << 2) | (g >> 1);
b = (b << 6) | (b << 4) | (b << 2) | b;
DrvPalette[i - 0xe0] = BurnHighCol(r, g, b, 0);
}
DrvPalette[0x20] = 0;
DrvPalette[0x21] = BurnHighCol(0xff, 0xff, 0xff, 0);
}
static void draw_sprites()
{
for (INT32 i = 0; i < 0x400; i+=0x10)
{
INT32 sy = DrvSprRAM[i + 0];
INT32 attr = DrvSprRAM[i + 1];
INT32 color = DrvSprRAM[i + 4];
INT32 sx = DrvSprRAM[i + 5];
INT32 code =(attr & 0x3f) | (spritebank << 6);
INT32 flipy = attr & 0x80;
Draw16x16MaskTile(pTransDraw, code, sx, (240 - sy) - 16, 0, flipy, color & 7, 2, 0, 0, DrvGfxROM[2]);
}
}
static INT32 DrvDraw()
{
if (DrvRecalc) {
DrvPaletteInit();
DrvRecalc = 0;
}
GenericTilemapSetScrollX(0, bg_scrollx);
if (~nBurnLayer & 1) BurnTransferClear();
if ( nBurnLayer & 1) GenericTilemapDraw(0, pTransDraw, 0);
if ( nBurnLayer & 2) GenericTilemapDraw(1, pTransDraw, TMAP_SET_GROUP(1));
if ( nSpriteEnable & 1) draw_sprites();
if ( nBurnLayer & 4) GenericTilemapDraw(1, pTransDraw, TMAP_SET_GROUP(0) | TMAP_DRAWOPAQUE);
BurnTransferCopy(DrvPalette);
return 0;
}
static INT32 DrvFrame()
{
BurnWatchdogUpdate();
if (DrvReset) {
DrvDoReset(1);
}
{
memset (DrvInputs, 0xff, sizeof(DrvInputs));
for (INT32 i = 0; i < 8; i++) {
DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
DrvInputs[2] ^= (DrvJoy3[i] & 1) << i;
}
}
INT32 nInterleave = 70;
INT32 nCyclesTotal[2] = { 3072000 / 60, 3072000 / 60 };
INT32 nCyclesDone[2] = { 0, 0 };
for (INT32 i = 0; i < nInterleave; i++)
{
ZetOpen(0);
CPU_RUN(0, Zet);
if (i == (nInterleave - 1)) ZetNmi();
ZetClose();
ZetOpen(1);
CPU_RUN(1, Zet);
if ((i % 10) == 9) ZetSetIRQLine(0, CPU_IRQSTATUS_HOLD); // 7x / frame
ZetClose();
}
if (pBurnSoundOut) {
AY8910Render(pBurnSoundOut, nBurnSoundLen);
}
if (pBurnDraw) {
DrvDraw();
}
return 0;
}
static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
{
struct BurnArea ba;
if (pnMin) {
*pnMin = 0x029702;
}
if (nAction & ACB_VOLATILE) {
memset(&ba, 0, sizeof(ba));
ba.Data = AllRam;
ba.nLen = RamEnd - AllRam;
ba.szName = "All Ram";
BurnAcb(&ba);
ZetScan(nAction);
AY8910Scan(nAction, pnMin);
BurnWatchdogScan(nAction);
SCAN_VAR(soundlatch);
SCAN_VAR(nmi_enable);
SCAN_VAR(spritebank);
SCAN_VAR(bg_scrollx);
}
if (nAction & ACB_NVRAM) {
ba.Data = DrvNVRAM;
ba.nLen = 0x00800;
ba.nAddress = 0;
ba.szName = "NV RAM";
BurnAcb(&ba);
}
return 0;
}
// Stunt Air
static struct BurnRomInfo stuntairRomDesc[] = {
{ "stuntair.a0", 0x2000, 0xf61c4a1d, 1 | BRF_PRG | BRF_ESS }, // 0 Z80 #0 Code
{ "stuntair.a1", 0x2000, 0x1546f041, 1 | BRF_PRG | BRF_ESS }, // 1
{ "stuntair.a3", 0x2000, 0x63d00b97, 1 | BRF_PRG | BRF_ESS }, // 2
{ "stuntair.a4", 0x2000, 0x01fe2697, 1 | BRF_PRG | BRF_ESS }, // 3
{ "stuntair.a6", 0x2000, 0x6704d05c, 1 | BRF_PRG | BRF_ESS }, // 4
{ "stuntair.e14", 0x2000, 0x641fc9db, 2 | BRF_PRG | BRF_ESS }, // 5 Z80 #1 Code
{ "stuntair.a9", 0x2000, 0xbfd861f5, 3 | BRF_GRA }, // 6 Foreground Tiles
{ "stuntair.a11", 0x2000, 0x421fef4c, 4 | BRF_GRA }, // 7 Background Tiles
{ "stuntair.a12", 0x2000, 0xe6ee7489, 4 | BRF_GRA }, // 8
{ "stuntair.a13", 0x2000, 0xbfdc0d38, 5 | BRF_GRA }, // 9 Sprites
{ "stuntair.a15", 0x2000, 0x4531cab5, 5 | BRF_GRA }, // 10
{ "dm74s287n.11m", 0x0100, 0xd330ff90, 6 | BRF_GRA }, // 11 Color Data
{ "dm74s287n.11l", 0x0100, 0x6c98f964, 6 | BRF_GRA }, // 12
{ "dm74s288n.7a", 0x0020, 0x5779e751, 0 | BRF_OPT }, // 13 Unknown
};
STD_ROM_PICK(stuntair)
STD_ROM_FN(stuntair)
struct BurnDriver BurnDrvStuntair = {
"stuntair", NULL, NULL, NULL, "1983",
"Stunt Air\0", NULL, "Nuova Videotron", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_VERSHOOT, 0,
NULL, stuntairRomInfo, stuntairRomName, NULL, NULL, NULL, NULL, StuntairInputInfo, StuntairDIPInfo,
DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x22,
224, 256, 3, 4
};