diff --git a/src/burn/burn_gun.cpp b/src/burn/burn_gun.cpp index 2c4221435..b82560bb8 100644 --- a/src/burn/burn_gun.cpp +++ b/src/burn/burn_gun.cpp @@ -13,11 +13,6 @@ static INT32 nBurnGunMaxY = 0; INT32 BurnGunX[MAX_GUNS]; INT32 BurnGunY[MAX_GUNS]; -#define P1Colour 0xfc, 0x12, 0xee -#define P2Colour 0x1c, 0xfc, 0x1c -#define P3Colour 0x15, 0x93, 0xfd -#define P4Colour 0xf7, 0xfa, 0x0e - #define a 0, #define b 1, @@ -155,10 +150,10 @@ void BurnGunDrawTarget(INT32 num, INT32 x, INT32 y) UINT8* pTile = pBurnDraw + nBurnGunMaxX * nBurnBpp * (y - 1) + nBurnBpp * x; UINT32 nTargetCol = 0; - if (num == 0) nTargetCol = BurnHighCol(P1Colour, 0); - if (num == 1) nTargetCol = BurnHighCol(P2Colour, 0); - if (num == 2) nTargetCol = BurnHighCol(P3Colour, 0); - if (num == 3) nTargetCol = BurnHighCol(P4Colour, 0); + if (num == 0) nTargetCol = BurnHighCol(0xfc, 0x12, 0xee, 0); + if (num == 1) nTargetCol = BurnHighCol(0x1c, 0xfc, 0x1c, 0); + if (num == 2) nTargetCol = BurnHighCol(0x15, 0x93, 0xfd, 0); + if (num == 3) nTargetCol = BurnHighCol(0xf7, 0xfa, 0x0e, 0); for (INT32 y2 = 0; y2 < 17; y2++) { @@ -184,8 +179,3 @@ void BurnGunDrawTarget(INT32 num, INT32 x, INT32 y) } } } - -#undef P1Colour -#undef P2Colour -#undef P3Colour -#undef P4Colour