added Donkey Kong (US set 1) with Hard Kit [Matt Ziolkowski, Rob Rings]
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@ -1963,6 +1963,44 @@ struct BurnDriver BurnDrvDkong = {
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};
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// Donkey Kong (US set 1) with Hard Kit
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static struct BurnRomInfo dkonghrdRomDesc[] = {
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{ "dk5ehard.bin", 0x1000, 0xa9445215, 1 }, // 0 maincpu
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{ "c_5ct_g.bin", 0x1000, 0x5ec461ec, 1 }, // 1
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{ "c_5bt_g.bin", 0x1000, 0x1c97d324, 1 }, // 2
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{ "dk5ahard.bin", 0x1000, 0xa990729b, 1 }, // 3
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{ "s_3i_b.bin", 0x0800, 0x45a4ed06, 2 }, // 4 soundcpu
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{ "s_3j_b.bin", 0x0800, 0x4743fe92, 2 }, // 5
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{ "v_5h_b.bin", 0x0800, 0x12c8c95d, 3 }, // 6 gfx1
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{ "v_3pt.bin", 0x0800, 0x15e9c5e9, 3 }, // 7
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{ "l_4m_b.bin", 0x0800, 0x59f8054d, 4 }, // 8 gfx2
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{ "l_4n_b.bin", 0x0800, 0x672e4714, 4 }, // 9
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{ "l_4r_b.bin", 0x0800, 0xfeaa59ee, 4 }, // 10
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{ "l_4s_b.bin", 0x0800, 0x20f2ef7e, 4 }, // 11
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{ "c-2k.bpr", 0x0100, 0xe273ede5, 5 }, // 12 proms
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{ "c-2j.bpr", 0x0100, 0xd6412358, 5 }, // 13
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{ "v-5e.bpr", 0x0100, 0xb869b8f5, 5 }, // 14
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};
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STD_ROM_PICK(dkonghrd)
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STD_ROM_FN(dkonghrd)
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struct BurnDriver BurnDrvDkonghrd = {
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"dkonghrd", "dkong", NULL, "dkong", "1981",
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"Donkey Kong (US set 1) with Hard kit\0", NULL, "Nintendo", "Miscellaneous",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_MISC_PRE90S, GBF_PLATFORM, 0,
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NULL, dkonghrdRomInfo, dkonghrdRomName, DkongSampleInfo, DkongSampleName, DkongInputInfo, DkongDIPInfo,
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dkongInit, DrvExit, DrvFrame, dkongDraw, NULL, &DrvRecalc, 0x100,
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224, 256, 3, 4
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};
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// Donkey Kong (US set 2)
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static struct BurnRomInfo dkongoRomDesc[] = {
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