Add correct Fantastic colour PROM dump
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@ -10357,7 +10357,7 @@ static struct BurnRomInfo FantastcRomDesc[] = {
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{ "37", 0x01000, 0x3a54f749, BRF_GRA | GAL_ROM_TILES_SHARED },
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{ "38", 0x01000, 0x88b71264, BRF_GRA | GAL_ROM_TILES_SHARED },
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{ "prom-74g138", 0x00020, 0xb7cbbc1f, BRF_GRA | GAL_ROM_PROM },
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{ "prom-74g138", 0x00020, 0x800f5718, BRF_GRA | GAL_ROM_PROM },
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};
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STD_ROM_PICK(Fantastc)
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@ -10741,7 +10741,7 @@ void __fastcall CkongmcZ80Write(UINT16 a, UINT8 d)
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void __fastcall FantastcZ80Write(UINT16 a, UINT8 d)
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{
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if (a >= 0x9800 && a <= 0x98ff) {
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int Offset = a - 0x9800;
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INT32 Offset = a - 0x9800;
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GalSpriteRam[Offset] = d;
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@ -11183,8 +11183,6 @@ static INT32 FantastcInit()
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GalRenderFrameFunction = FantastcRenderFrame;
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GalExtendSpriteInfoFunction = UpperExtendSpriteInfo;
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HardCodeMooncrstPROM();
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return nRet;
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}
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@ -11270,7 +11268,7 @@ struct BurnDriver BurnDrvKong = {
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struct BurnDriver BurnDrvFantastc = {
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"fantastc", NULL, NULL, NULL, "198?",
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"Fantastic\0", "Bad Colours", "Taito do Brasil", "Galaxian",
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"Fantastic\0", NULL, "Taito do Brasil", "Galaxian",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_ORIENTATION_VERTICAL | BDF_ORIENTATION_FLIPPED, 2, HARDWARE_GALAXIAN, GBF_VERSHOOT, 0,
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NULL, FantastcRomInfo, FantastcRomName, NULL, NULL, FantastcInputInfo, FantastcDIPInfo,
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