blyat
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@ -238,6 +238,7 @@ INT32 Cps2Scr3Draw(UINT8 *Base, INT32 sx, INT32 sy)
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if(Xmcota && t>=0x5800) t-=0x4000;
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else if(Ssf2t && t<0x5600) t+=0x4000;
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t <<= 9; // Get real tile address
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if (Cps2Turbo) t &= ~nCpsGfxScroll[3]; // buggy hack
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t += nCpsGfxScroll[3]; // add on offset to scroll tiles
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if (t != nKnowBlank) { // Draw tile
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