SMS: fix jang pung ii. I think the driver is done now :)
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@ -180,6 +180,7 @@ void system_manage_sram(UINT8 */*sram*/, INT32 /*slot*/, INT32 /*mode*/)
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// Back to the Future II - bottom of the screen is corrupt, playable
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// Back to the Future II - bottom of the screen is corrupt, playable
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// Street Fighter II - reboots @ game start
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// Street Fighter II - reboots @ game start
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// The Best Game Collection - don't work
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// The Best Game Collection - don't work
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// Janggun ui Adeul (Kor) - needs decryption in the mapper
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// GG:
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// GG:
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// Surf ninjas - weird graphics at boot, playable
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// Surf ninjas - weird graphics at boot, playable
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@ -17371,7 +17372,7 @@ struct BurnDriver BurnDrvgg_jangpun2 = {
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"gg_jangpun2", NULL, NULL, NULL, "1993",
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"gg_jangpun2", NULL, NULL, NULL, "1993",
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"Jang Pung II (Kor, SMS Mode)\0", NULL, "Unknown", "Sega Game Gear",
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"Jang Pung II (Kor, SMS Mode)\0", NULL, "Unknown", "Sega Game Gear",
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NULL, NULL, NULL, NULL,
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING, 2, HARDWARE_SEGA_GAME_GEAR | HARDWARE_SMS_MAPPER_CODIES, GBF_MISC, 0,
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BDF_GAME_WORKING, 2, HARDWARE_SEGA_GAME_GEAR | HARDWARE_SMS_MAPPER_CODIES | HARDWARE_SMS_GG_SMS_MODE, GBF_MISC, 0,
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GGGetZipName, gg_jangpun2RomInfo, gg_jangpun2RomName, NULL, NULL, SMSInputInfo, GGDIPInfo,
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GGGetZipName, gg_jangpun2RomInfo, gg_jangpun2RomName, NULL, NULL, SMSInputInfo, GGDIPInfo,
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SMSInit, SMSExit, SMSFrame, SMSDraw, SMSScan, &SMSPaletteRecalc, 0x1000,
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SMSInit, SMSExit, SMSFrame, SMSDraw, SMSScan, &SMSPaletteRecalc, 0x1000,
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256, 192, 4, 3
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256, 192, 4, 3
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