Change gamelist localisation to use system codepage by default, otherwise looks like everything works correctly
This commit is contained in:
parent
b1cdb48a67
commit
64fd6f3ef7
|
@ -6,7 +6,7 @@
|
||||||
|
|
||||||
TCHAR szGamelistLocalisationTemplate[MAX_PATH] = _T("");
|
TCHAR szGamelistLocalisationTemplate[MAX_PATH] = _T("");
|
||||||
bool nGamelistLocalisationActive = false;
|
bool nGamelistLocalisationActive = false;
|
||||||
static int nCodePage = 1252;
|
static int nCodePage = CP_ACP;
|
||||||
static TCHAR *szLongNamesArray[MAX_LST_GAMES];
|
static TCHAR *szLongNamesArray[MAX_LST_GAMES];
|
||||||
|
|
||||||
void BurnerDoGameListLocalisation()
|
void BurnerDoGameListLocalisation()
|
||||||
|
@ -128,6 +128,8 @@ void BurnerExitGameListLocalisation()
|
||||||
szLongNamesArray[i] = NULL;
|
szLongNamesArray[i] = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
nCodePage = CP_ACP;
|
||||||
}
|
}
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
|
|
Loading…
Reference in New Issue