d_xunit.cpp: Add Sound software release 2 to the Revolution X (rev 1.0 6/16/94) set. [Historical Source]
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@ -884,7 +884,7 @@ static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
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// Revolution X (rev 1.0 6/16/94)
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static struct BurnRomInfo revxRomDesc[] = {
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{ "l1_revolution_x_sound_rom_u2.u2", 0x80000, 0x4ed9e803, 1 | BRF_SND }, // 0 DCS Sound Data
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{ "l1_revolution_x_sound_rom_u2.u2", 0x80000, 0xd2ed9f5e, 1 | BRF_SND }, // 0 DCS Sound Data
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{ "l1_revolution_x_sound_rom_u3.u3", 0x80000, 0xaf8f253b, 1 | BRF_SND }, // 1
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{ "l1_revolution_x_sound_rom_u4.u4", 0x80000, 0x3ccce59c, 1 | BRF_SND }, // 2
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{ "l1_revolution_x_sound_rom_u5.u5", 0x80000, 0xa0438006, 1 | BRF_SND }, // 3
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@ -893,10 +893,10 @@ static struct BurnRomInfo revxRomDesc[] = {
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{ "l1_revolution_x_sound_rom_u8.u8", 0x80000, 0x793a7eb5, 1 | BRF_SND }, // 6
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{ "l1_revolution_x_sound_rom_u9.u9", 0x80000, 0x14ddbea1, 1 | BRF_SND }, // 7
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{ "revx.u51", 0x80000, 0x9960ac7c, 2 | BRF_PRG | BRF_ESS }, // 8 TMS34020 Code
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{ "revx.u52", 0x80000, 0xfbf55510, 2 | BRF_PRG | BRF_ESS }, // 9
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{ "revx.u53", 0x80000, 0xa045b265, 2 | BRF_PRG | BRF_ESS }, // 10
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{ "revx.u54", 0x80000, 0x24471269, 2 | BRF_PRG | BRF_ESS }, // 11
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{ "l1_revolution_x_game_rom_u51.u51", 0x80000, 0x9960ac7c, 2 | BRF_PRG | BRF_ESS }, // 8 TMS34020 Code
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{ "l1_revolution_x_game_rom_u52.u52", 0x80000, 0xfbf55510, 2 | BRF_PRG | BRF_ESS }, // 9
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{ "l1_revolution_x_game_rom_u53.u53", 0x80000, 0xa045b265, 2 | BRF_PRG | BRF_ESS }, // 10
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{ "l1_revolution_x_game_rom_u54.u54", 0x80000, 0x24471269, 2 | BRF_PRG | BRF_ESS }, // 11
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{ "419_revolution-x_u444.u444", 0x02000, 0x517e0110, 3 | BRF_PRG | BRF_OPT }, // 12 PIC Code
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@ -955,7 +955,7 @@ struct BurnDriver BurnDrvRevx = {
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// Revolution X (prototype, rev 5.0 5/23/94)
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static struct BurnRomInfo revxp5RomDesc[] = {
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{ "l1_revolution_x_sound_rom_u2.u2", 0x80000, 0x4ed9e803, 1 | BRF_SND }, // 0 DCS Sound Data
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{ "p5_revolution_x_sound_rom_u2.u2", 0x80000, 0x4ed9e803, 1 | BRF_SND }, // 0 DCS Sound Data
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{ "l1_revolution_x_sound_rom_u3.u3", 0x80000, 0xaf8f253b, 1 | BRF_SND }, // 1
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{ "l1_revolution_x_sound_rom_u4.u4", 0x80000, 0x3ccce59c, 1 | BRF_SND }, // 2
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{ "l1_revolution_x_sound_rom_u5.u5", 0x80000, 0xa0438006, 1 | BRF_SND }, // 3
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