Add watchdog case to mazingerWriteWord() to prevent debug scrollyosis
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@ -166,7 +166,9 @@ void __fastcall mazingerWriteWord(UINT32 sekAddress, UINT16 wordValue)
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// CaveSpriteBuffer();
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nCaveSpriteBank = wordValue;
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return;
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case 0x300068:
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// Watchdog reset(?)
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return;
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case 0x30006e:
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SoundLatch = wordValue;
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SoundLatchStatus |= 0x0C;
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