sf2m2 patch removal commit

This commit is contained in:
iq_132 2012-11-24 02:24:50 +00:00
parent fc6f912aa3
commit 5c4c9044e8
1 changed files with 47 additions and 10 deletions

View File

@ -3099,6 +3099,51 @@ static struct BurnDIPInfo Sf2jDIPList[]=
STDDIPINFO(Sf2j)
static struct BurnDIPInfo Sf2m2DIPList[]=
{
// Defaults
{0x1b, 0xff, 0xff, 0x00, NULL },
{0x1c, 0xff, 0xff, 0x13, NULL }, // 0x10 high to boot
{0x1d, 0xff, 0xff, 0x60, NULL },
// Dip A
CPS1_COINAGE_1(0x1b)
{0 , 0xfe, 0 , 2 , "2C to Start, 1 to Cont" },
{0x1b, 0x01, 0x40, 0x00, "Off" },
{0x1b, 0x01, 0x40, 0x40, "On" },
// Dip B
CPS1_DIFFICULTY_1(0x1c)
// Dip C
{0 , 0xfe, 0 , 2 , "Free Play" },
{0x1d, 0x01, 0x04, 0x00, "Off" },
{0x1d, 0x01, 0x04, 0x04, "On" },
{0 , 0xfe, 0 , 2 , "Freeze" },
{0x1d, 0x01, 0x08, 0x00, "Off" },
{0x1d, 0x01, 0x08, 0x08, "On" },
{0 , 0xfe, 0 , 2 , "Flip Screen" },
{0x1d, 0x01, 0x10, 0x00, "Off" },
{0x1d, 0x01, 0x10, 0x10, "On" },
{0 , 0xfe, 0 , 2 , "Demo Sound" },
{0x1d, 0x01, 0x20, 0x00, "Off" },
{0x1d, 0x01, 0x20, 0x20, "On" },
{0 , 0xfe, 0 , 2 , "Allow Continue" },
{0x1d, 0x01, 0x40, 0x00, "Off" },
{0x1d, 0x01, 0x40, 0x40, "On" },
{0 , 0xfe, 0 , 2 , "Game Mode" },
{0x1d, 0x01, 0x80, 0x00, "Game" },
{0x1d, 0x01, 0x80, 0x80, "Test" },
};
STDDIPINFO(Sf2m2)
static struct BurnDIPInfo SlammastDIPList[]=
{
// Defaults
@ -13184,17 +13229,9 @@ static INT32 Sf2m1Init()
return nRet;
}
static void Sf2m2Callback()
{
*((UINT16*)(CpsRom + 0xC0680)) = 0x4E71;
*((UINT16*)(CpsRom + 0xC0682)) = 0x4E71;
*((UINT16*)(CpsRom + 0xC0684)) = 0x4E71;
}
static INT32 Sf2m2Init()
{
Cps1LockSpriteList910000 = 1;
AmendProgRomCallback = Sf2m2Callback;
CpsLayer1XOffs = -12;
CpsLayer2XOffs = -14;
@ -15625,7 +15662,7 @@ struct BurnDriver BurnDrvCpsSf2m2 = {
"Street Fighter II' - champion edition (M2 bootleg (Mega Co), 920313 etc)\0", NULL, "Capcom", "CPS1",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, FBF_SF,
NULL, Sf2m2RomInfo, Sf2m2RomName, NULL, NULL, Sf2yycInputInfo, Sf2DIPInfo,
NULL, Sf2m2RomInfo, Sf2m2RomName, NULL, NULL, Sf2yycInputInfo, Sf2m2DIPInfo,
Sf2m2Init, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
};
@ -15705,7 +15742,7 @@ struct BurnDriver BurnDrvCpsSf2m9 = {
"Street Fighter II' - champion edition (M9 bootleg (Mega Co), 920313 etc)\0", NULL, "Capcom", "CPS1",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, FBF_SF,
NULL, Sf2m9RomInfo, Sf2m9RomName, NULL, NULL, Sf2yycInputInfo, Sf2DIPInfo,
NULL, Sf2m9RomInfo, Sf2m9RomName, NULL, NULL, Sf2yycInputInfo, Sf2m2DIPInfo,
Sf2m2Init, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
&CpsRecalcPal, 0x1000, 384, 224, 4, 3
};