Hammer Away Dip Switches
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@ -654,12 +654,31 @@ static struct BurnDIPInfo HamawayDIPList[]=
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{
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{
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// Default Values
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// Default Values
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{0x16, 0xff, 0xff, 0xff, NULL },
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{0x16, 0xff, 0xff, 0xff, NULL },
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{0x17, 0xff, 0xff, 0xff, NULL },
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{0x17, 0xff, 0xff, 0xbf, NULL },
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// Dip 1
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// Dip 1
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SYSTEM18_COINAGE(0x16)
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SYSTEM18_COINAGE(0x16)
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// Dip 2
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// Dip 2
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{0 , 0xfe, 0 , 4 , "Difficulty" },
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{0x17, 0x01, 0x03, 0x02, "Easy" },
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{0x17, 0x01, 0x03, 0x03, "Normal" },
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{0x17, 0x01, 0x03, 0x01, "Hard" },
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{0x17, 0x01, 0x03, 0x00, "Hardest" },
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{0 , 0xfe, 0 , 4 , "Number of Players" },
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{0x17, 0x01, 0x0c, 0x08, "1" },
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{0x17, 0x01, 0x0c, 0x04, "2" },
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{0x17, 0x01, 0x0c, 0x0c, "3" },
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{0x17, 0x01, 0x0c, 0x00, "5" },
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{0 , 0xfe, 0 , 2 , "Advertise Sound" },
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{0x17, 0x01, 0x40, 0x40, "Off" },
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{0x17, 0x01, 0x40, 0x00, "On" },
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{0 , 0xfe, 0 , 2 , "Credit to Start" },
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{0x17, 0x01, 0x80, 0x80, "1" },
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{0x17, 0x01, 0x80, 0x00, "2" },
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};
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};
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STDDIPINFO(Hamaway)
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STDDIPINFO(Hamaway)
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