Added Oxygene's NeoGeo 3D! demo to d_neogeo.cpp
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@ -13981,3 +13981,31 @@ struct BurnDriver BurnDrvneocstlv = {
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NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
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0x1000, 304, 224, 4, 3
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};
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// NeoGeo 3D! Demo
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static struct BurnRomInfo neo3ddmoRomDesc[] = {
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{ "neo3d_p1.rom", 0x080000, 0x791f6042, 1 | BRF_ESS | BRF_PRG }, // 0 68K Code
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{ "neo3d_s1.rom", 0x020000, 0xcd19264f, 2 | BRF_GRA }, // 1 Text data
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{ "neo3d_c1.rom", 0x100000, 0xa7eaca76, 3 | BRF_GRA }, // 2 Sprite data
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{ "neo3d_c2.rom", 0x100000, 0x042f2cde, 3 | BRF_GRA }, // 3
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{ "neo3d_m1.rom", 0x020000, 0x7e74cc1f, 4 | BRF_ESS | BRF_PRG }, // 4 Z80 code
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{ "neo3d_v1.rom", 0x080000, 0xdebeb8fb, 5 | BRF_SND }, // 5 Sound data
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};
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STDROMPICKEXT(neo3ddmo, neo3ddmo, neogeo)
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STD_ROM_FN(neo3ddmo)
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struct BurnDriver BurnDrvneo3ddmo = {
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"neo3ddmo", NULL, "neogeo", NULL, "2012",
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"NeoGeo 3D! Demo\0", NULL, "Oxygene", "Neo Geo",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_HOMEBREW, 2, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
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NULL, neo3ddmoRomInfo, neo3ddmoRomName, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
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NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
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0x1000, 304, 224, 4, 3
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};
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