JackC added deerhunte
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@ -1102,6 +1102,21 @@ static struct BurnRomInfo deerhundRomDesc[] = {
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STD_ROM_PICK(deerhund)
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STD_ROM_FN(deerhund)
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static struct BurnRomInfo deerhuneRomDesc[] = {
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{ "as0906e01.u06", 0x100000, 0x103e3ba3, 1 }, // 0 68000 code
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{ "as0907e01.u07", 0x100000, 0xddeb0f97, 1 }, // 1
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{ "as0901m01.u38", 0x800000, 0x1d6acf8f, 2 }, // 2 GFX
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{ "as0902m01.u39", 0x800000, 0xc7ca2128, 2 }, // 3
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{ "as0903m01.u40", 0x800000, 0xe8ef81b3, 2 }, // 4
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{ "as0904m01.u41", 0x800000, 0xd0f97fdc, 2 }, // 5
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{ "as0905m01.u18", 0x400000, 0x8d8165bb, 3 }, // 6 PCM
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};
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STD_ROM_PICK(deerhune)
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STD_ROM_FN(deerhune)
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static struct BurnRomInfo turkhuntRomDesc[] = {
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{ "asx906e01.u06", 0x100000, 0xc96266e1, 1 }, // 0 68000 code
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{ "asx907e01.u07", 0x100000, 0x7c67b502, 1 }, // 1
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@ -3390,6 +3405,16 @@ struct BurnDriver BurnDrvDeerhund = {
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320, 240, 4, 3
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};
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struct BurnDriver BurnDrvDeerhune = {
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"deerhunte", "deerhunt", NULL, NULL, "2000",
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"Deer Hunting USA V1\0", NULL, "Sammy USA Corporation", "Newer Seta",
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NULL, NULL, NULL, NULL,
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BDF_GAME_WORKING | BDF_CLONE, 1, HARDWARE_SETA2, GBF_SHOOT, 0,
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NULL, deerhuneRomInfo, deerhuneRomName, NULL, NULL, DeerhuntInputInfo, DeerhuntDIPInfo,
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samshootInit, grdiansExit, samshootFrame, NULL, grdiansScan, &bRecalcPalette, 0x8000,
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320, 240, 4, 3
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};
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struct BurnDriver BurnDrvTurkhunt = {
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"turkhunt", NULL, NULL, NULL, "2001",
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"Turkey Hunting USA V1.0\0", NULL, "Sammy USA Corporation", "Newer Seta",
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