diff --git a/fba.chm b/fba.chm index e6a9f93d7..cc3990447 100644 Binary files a/fba.chm and b/fba.chm differ diff --git a/fbahelpfilesrc/command.htm b/fbahelpfilesrc/command.htm index 7e2c6c84e..577423515 100644 --- a/fbahelpfilesrc/command.htm +++ b/fbahelpfilesrc/command.htm @@ -38,7 +38,7 @@

fba vsav2 -a

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For front-ends, you can also do fba -listinfo, -listinfomdonly, -listinfopceonly, -listinfotg16only, -listinfosgxonly, -listinfosg1000only, -listinfocolecoonly, or -listinfosmsonly, -listinfoggonly, or -listinfomsxonly which will output information about the supported games to +

For front-ends, you can also do fba -listinfo, -listinfomdonly, -listinfopceonly, -listinfotg16only, -listinfosgxonly, -listinfosg1000only, -listinfocolecoonly, or -listinfosmsonly, -listinfoggonly, -listinfomsxonly, or -listinfospectrumonly which will output information about the supported games to stdout, and the ROM files they need in the MAME XML format.

You can also do fba -listextrainfo. This will output the following data in a tab-delimited format to stdout; setname, visible size, aspect ratio, hardware code, hardware description, working status, max players, comments.

diff --git a/fbahelpfilesrc/dialog_rom_paths.htm b/fbahelpfilesrc/dialog_rom_paths.htm index 7268fa40a..3eafacb97 100644 --- a/fbahelpfilesrc/dialog_rom_paths.htm +++ b/fbahelpfilesrc/dialog_rom_paths.htm @@ -19,9 +19,9 @@

This dialog allows you to configure the folders that FB Alpha will search for roms. You can configure up to 20 folders to search in. Simply select the folder number from the tabs and then click Browse... to select the folder. Once you have finished click OK and if you have made any changes then FB Alpha will scan your roms.

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The last ten folders (numbers 11 to 20) are special supplementary cases. Usually FB Alpha will take the first file for a rom it finds and ignore any in the later folders. Any files placed in the last ten folders will be searched as well as the first file found. So, if you have some roms that require extra files than that found in MAME (the Neo-Geo bios is a good example), then you could put the extra files in ones of these folders.

+

The last 15 folders (numbers 6 to 20) are special supplementary cases. Usually FB Alpha will take the first file for a rom it finds and ignore any in the later folders. Any files placed in the last ten folders will be searched as well as the first file found. So, if you have some roms that require extra files than that found in MAME (the Neo-Geo bios is a good example), then you could put the extra files in ones of these folders.

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It is recommended to put the console (Megadrive/PC-Engine/Sega SG-1000/Colecovision/Master System/Game Gear/MSX1) games in one of these special paths to prevent conflicts. Although, internally, FB Alpha uses an md_ prefix for the Megadrive games shortnames, either a pce_, tg_, or sgx_ prefix for PC-Engine games shortnames, cv_ for Colecovision game shortnames, sg1k_ for Sega SG-1000 game shortnames, sms_ for Sega Master System game shortnames, gg_ for Sega Game Gear game shortnames, and msx_ for MSX 1 game shortnames this prefix should not be applied to the zipfiles the roms are stored in. This means you can point some of the supplementary rom paths at your MESS software list folder(s) for Megadrive, PC-Engine, TurboGrafx 16, SuperGrafx, ColecoVision, Sega SG-1000, Sega Master System, Game Gear, MSX and you're done.

+

It is recommended to put the console (Megadrive/PC-Engine/Sega SG-1000/Colecovision/Master System/Game Gear/MSX1/ZX Spectrum) games in one of these special paths to prevent conflicts. Although, internally, FB Alpha uses an md_ prefix for the Megadrive games shortnames, either a pce_, tg_, or sgx_ prefix for PC-Engine games shortnames, cv_ for Colecovision game shortnames, sg1k_ for Sega SG-1000 game shortnames, sms_ for Sega Master System game shortnames, gg_ for Sega Game Gear game shortnames, msx_ for MSX 1 game shortnames, and spec_ for ZX Spectrum game shortnames this prefix should not be applied to the zipfiles the roms are stored in. This means you can point some of the supplementary rom paths at your MESS software list folder(s) for Megadrive, PC-Engine, TurboGrafx 16, SuperGrafx, ColecoVision, Sega SG-1000, Sega Master System, Game Gear, MSX, ZX Spectrum and you're done.

DO NOT ASK US WHERE TO FIND ROMS. They are copyrighted and we can't help you.

diff --git a/fbahelpfilesrc/fba.chm b/fbahelpfilesrc/fba.chm index e6a9f93d7..cc3990447 100644 Binary files a/fbahelpfilesrc/fba.chm and b/fbahelpfilesrc/fba.chm differ diff --git a/fbahelpfilesrc/intro.htm b/fbahelpfilesrc/intro.htm index f1441e4c3..6bd6c41eb 100644 --- a/fbahelpfilesrc/intro.htm +++ b/fbahelpfilesrc/intro.htm @@ -44,7 +44,7 @@
  • Miscellaneous drivers for lots of other hardware
  • -

    FB Alpha also has WIP console/computer drivers for Sega Megadrive/Genesis, ColecoVision, Sega SG-1000, Sega Master System/Game Gear, MSX-1 and also PC-Engine/TurboGrafx 16/SuperGrafx.

    +

    FB Alpha also has WIP console/computer drivers for Sega Megadrive/Genesis, ColecoVision, Sega SG-1000, Sega Master System/Game Gear, MSX-1, ZX Spectrum and also PC-Engine/TurboGrafx 16/SuperGrafx.

    FB Alpha can currently be obtained from https://www.fbalpha.com.

    diff --git a/fbahelpfilesrc/menu_misc.htm b/fbahelpfilesrc/menu_misc.htm index e2030b85c..2a7acd794 100644 --- a/fbahelpfilesrc/menu_misc.htm +++ b/fbahelpfilesrc/menu_misc.htm @@ -53,7 +53,7 @@ Multiplier to scale the resolution when writing an AVI file, options are 1x, 2x, 3x. Generate dat file -Generate dat files for use with rom managers. FB Alpha can output dat files in the clrmamepro (xml format). You can choose to ouput a dat file for the arcade games, or a console/computer specific dat file (for Megadrive, PC-Engine, TurboGrafx 16, SuprGrafx, Sega SG-1000, ColecoVision, Sega Master System, Game Gear, or MSX-1). +Generate dat files for use with rom managers. FB Alpha can output dat files in the clrmamepro (xml format). You can choose to ouput a dat file for the arcade games, or a console/computer specific dat file (for Megadrive, PC-Engine, TurboGrafx 16, SuprGrafx, Sega SG-1000, ColecoVision, Sega Master System, Game Gear, MSX-1, or ZX Spectrum). Generate all dats Generate dat files for use with rom managers. FB Alpha can output dat files in the clrmamepro (xml format). This option outputs all dat files to the folder selected.