added Bubble Bobble Lost Cave (v1.2) [Bisboch and Aladar]

This commit is contained in:
jackchatelet 2013-12-12 19:48:54 +00:00
parent 37fb7c8b5a
commit 3e8699a135
1 changed files with 42 additions and 3 deletions

View File

@ -768,6 +768,35 @@ STD_ROM_PICK(Dland)
STD_ROM_FN(Dland)
static struct BurnRomInfo BublcaveRomDesc[] = {
{ "lcave06_12", 0x08000, 0xe8b9af5e, BRF_ESS | BRF_PRG }, // 0 Z80 #1 Program Code
{ "lcave05_12", 0x10000, 0xcfe14cb8, BRF_ESS | BRF_PRG }, // 1
{ "lcave08_12", 0x08000, 0xa9384086, BRF_ESS | BRF_PRG }, // 2 Z80 #2 Program
{ "a78-07.46", 0x08000, 0x4f9a26e8, BRF_ESS | BRF_PRG }, // 3 Z80 #3 Program
{ "a78-01.17", 0x01000, 0xb1bfb53d, BRF_ESS | BRF_PRG }, // 4 MCU Program
{ "lcave09_10", 0x08000, 0xb90b7eef, BRF_GRA }, // 5 Tiles
{ "lcave10_10", 0x08000, 0x4fb22f05, BRF_GRA }, // 6
{ "a78-11.14", 0x08000, 0x9773e512, BRF_GRA }, // 7
{ "lcave12_10", 0x08000, 0xe49eb49e, BRF_GRA }, // 8
{ "lcave13_10", 0x08000, 0x61919734, BRF_GRA }, // 9
{ "lcave14_10", 0x08000, 0x7e3a13bd, BRF_GRA }, // 10
{ "lcave15_10", 0x08000, 0xc253c73a, BRF_GRA }, // 11
{ "lcave16_10", 0x08000, 0xe66c92ee, BRF_GRA }, // 12
{ "a78-17.32", 0x08000, 0xd69762d5, BRF_GRA }, // 13
{ "lcave18_10", 0x08000, 0x47ee2544, BRF_GRA }, // 14
{ "lcave19_10", 0x08000, 0x1ceeb1fa, BRF_GRA }, // 15
{ "lcave20_10", 0x08000, 0x64322e24, BRF_GRA }, // 16
{ "a71-25.41", 0x00100, 0x2d0f8545, BRF_GRA }, // 17 PROMs
};
STD_ROM_PICK(Bublcave)
STD_ROM_FN(Bublcave)
static struct BurnRomInfo Bublcave11RomDesc[] = {
{ "lcave06_10", 0x08000, 0x185cc219, BRF_ESS | BRF_PRG }, // 0 Z80 #1 Program Code
{ "lcave05_11", 0x10000, 0xb6b02df3, BRF_ESS | BRF_PRG }, // 1
@ -793,8 +822,8 @@ static struct BurnRomInfo BublcaveRomDesc[] = {
{ "a71-25.41", 0x00100, 0x2d0f8545, BRF_GRA }, // 17 PROMs
};
STD_ROM_PICK(Bublcave)
STD_ROM_FN(Bublcave)
STD_ROM_PICK(Bublcave11)
STD_ROM_FN(Bublcave11)
static struct BurnRomInfo Bublcave10RomDesc[] = {
{ "lcave06_10", 0x08000, 0x185cc219, BRF_ESS | BRF_PRG }, // 0 Z80 #1 Program Code
@ -2712,7 +2741,7 @@ struct BurnDriver BurnDrvDland = {
struct BurnDriver BurnDrvBublcave = {
"bublcave", "bublbobl", NULL, NULL, "1986",
"Bubble Bobble Lost Cave (v1.1)\0", NULL, "Bisboch and Aladar", "Taito Misc",
"Bubble Bobble Lost Cave (v1.2)\0", NULL, "Bisboch and Aladar", "Taito Misc",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HOMEBREW, 2, HARDWARE_TAITO_MISC, GBF_PLATFORM, 0,
NULL, BublcaveRomInfo, BublcaveRomName, NULL, NULL, BublboblInputInfo, BublboblDIPInfo,
@ -2720,6 +2749,16 @@ struct BurnDriver BurnDrvBublcave = {
NULL, 0x100, 256, 224, 4, 3
};
struct BurnDriver BurnDrvBublcave11 = {
"bublcave11", "bublbobl", NULL, NULL, "1986",
"Bubble Bobble Lost Cave (v1.1)\0", NULL, "Bisboch and Aladar", "Taito Misc",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HOMEBREW, 2, HARDWARE_TAITO_MISC, GBF_PLATFORM, 0,
NULL, Bublcave11RomInfo, Bublcave11RomName, NULL, NULL, BublboblInputInfo, BublboblDIPInfo,
BublboblInit, BublboblExit, DrvFrame, NULL, DrvScan,
NULL, 0x100, 256, 224, 4, 3
};
struct BurnDriver BurnDrvBublcave10 = {
"bublcave10", "bublbobl", NULL, NULL, "1986",
"Bubble Bobble Lost Cave (v1.0)\0", NULL, "Bisboch and Aladar", "Taito Misc",