Started to look at some sf2 sets Haze sent me a while ago, initial look at sf2hfub (old name-> Capcom-StreetFighter2Trubo-U920513.zip)
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@ -9000,6 +9000,33 @@ static struct BurnRomInfo Sf2hfjRomDesc[] = {
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STD_ROM_PICK(Sf2hfj)
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STD_ROM_FN(Sf2hfj)
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static struct BurnRomInfo Sf2hfubRomDesc[] = {
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{ "s2tu-23", 0x080000, 0x71d36456, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
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{ "s2tu-22", 0x080000, 0x8259426a, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
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{ "s2tu-21", 0x080000, 0x938f44d5, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_NO_BYTESWAP },
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{ "s92_01.3a", 0x080000, 0x03b0d852, BRF_GRA | CPS1_TILES },
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{ "s92_02.4a", 0x080000, 0x840289ec, BRF_GRA | CPS1_TILES },
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{ "s92_03.5a", 0x080000, 0xcdb5f027, BRF_GRA | CPS1_TILES },
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{ "s92_04.6a", 0x080000, 0xe2799472, BRF_GRA | CPS1_TILES },
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{ "s92_05.7a", 0x080000, 0xba8a2761, BRF_GRA | CPS1_TILES },
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{ "s92_06.8a", 0x080000, 0xe584bfb5, BRF_GRA | CPS1_TILES },
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{ "s92_07.9a", 0x080000, 0x21e3f87d, BRF_GRA | CPS1_TILES },
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{ "s92_08.10a", 0x080000, 0xbefc47df, BRF_GRA | CPS1_TILES },
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{ "s2t_10.3c", 0x080000, 0x3c042686, BRF_GRA | CPS1_TILES },
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{ "s2t_11.4c", 0x080000, 0x8b7e7183, BRF_GRA | CPS1_TILES },
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{ "s2t_12.5c", 0x080000, 0x293c888c, BRF_GRA | CPS1_TILES },
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{ "s2t_13.6c", 0x080000, 0x842b35a4, BRF_GRA | CPS1_TILES },
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{ "s92_09.12a", 0x010000, 0x08f6b60e, BRF_PRG | CPS1_Z80_PROGRAM },
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{ "s92_18.11c", 0x020000, 0x7f162009, BRF_SND | CPS1_OKIM6295_SAMPLES },
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{ "s92_19.12c", 0x020000, 0xbeade53f, BRF_SND | CPS1_OKIM6295_SAMPLES },
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};
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STD_ROM_PICK(Sf2hfub)
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STD_ROM_FN(Sf2hfub)
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static struct BurnRomInfo Sf2hfjbRomDesc[] = {
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// This set is also known as sf2ce13
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{ "222-040.13", 0x080000, 0xec6f5cb3, BRF_ESS | BRF_PRG | CPS1_68K_PROGRAM_BYTESWAP },
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@ -11516,6 +11543,7 @@ static const struct GameConfig ConfigTable[] =
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{ "sf2hf" , CPS_B_21_DEF, mapper_S9263B, 0, NULL },
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{ "sf2hfu" , CPS_B_21_DEF, mapper_S9263B, 0, NULL },
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{ "sf2hfj" , CPS_B_21_DEF, mapper_S9263B, 0, NULL },
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{ "sf2hfub" , CPS_B_21_DEF, mapper_S9263B, 0, NULL },
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{ "sf2hfjb" , HACK_B_4 , mapper_S9263B, 0, NULL },
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{ "sf2hfjb2" , HACK_B_4 , mapper_S9263B, 0, NULL },
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{ "slammast" , CPS_B_21_QS4, mapper_MB63B , 0, slammast_decode },
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@ -14340,6 +14368,25 @@ static INT32 Sf2dongbInit()
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return nRet;
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}
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static void Sf2hfubCallback()
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{
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UINT8 *pTemp = (UINT8*)BurnMalloc(0x40000);
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if (pTemp) {
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memcpy(pTemp, CpsRom + 0xc0000, 0x40000);
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memcpy(CpsRom + 0xc0000, CpsRom + 0x140000, 0x40000);
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memcpy(CpsRom + 0x140000, pTemp, 0x40000);
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BurnFree(pTemp);
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}
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}
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static INT32 Sf2hfubInit()
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{
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AmendProgRomCallback = Sf2hfubCallback;
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return Sf2ceInit();
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}
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void __fastcall Sf2hfjbWriteByte(UINT32 a, UINT8 d)
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{
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CpsWritePort(a & 0x1ff, d);
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@ -16552,6 +16599,16 @@ struct BurnDriver BurnDrvCpsSf2hfj = {
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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struct BurnDriverD BurnDrvCpsSf2hfub = {
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"sf2hfub", "sf2hf", NULL, NULL, "1992",
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"Street Fighter II' - hyper fighting (bootleg set 3, street fighter 2' T 921209 USA)\0", NULL, "bootleg", "CPS1",
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NULL, NULL, NULL, NULL,
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BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_CAPCOM_CPS1, GBF_VSFIGHT, FBF_SF,
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NULL, Sf2hfubRomInfo, Sf2hfubRomName, NULL, NULL, Sf2InputInfo, Sf2DIPInfo,
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Sf2hfubInit, DrvExit, Cps1Frame, CpsRedraw, CpsAreaScan,
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&CpsRecalcPal, 0x1000, 384, 224, 4, 3
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};
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struct BurnDriver BurnDrvCpsSf2hfjb = {
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"sf2hfjb", "sf2hf", NULL, NULL, "1992",
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"Street Fighter II' Turbo - hyper fighting (bootleg set 1, 921209 Japan)\0", NULL, "Capcom", "CPS1",
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